Networking in Sweden | Study in Sweden: the student blog This is a note to myself as much it is a blogpost for you. These are somethings that I have learned in the last year in Sweden regarding to networking and finding a job. The most important thing, I believe, is to develop a networking mindset. It was really hard for me to look at people as nodes in a network and ask for help. It was super awkward in the starting and I felt it was so odd. Over the year things started to change as I realized that I have things to offer as well. I have developed a sort of a routine that helps me out in such mingles and here it goes: Have clear objectives: Far too often I would come back home unhappy with the outcome of a mingle. Prepare a pitch: Once you start thinking of yourself as a resource or a service to company, its important to be able to summarize what exactly you offer in less than a minute. Identify the big fish and do your homework: Everyone has different interests and usually every mingle has some really celebs of the business world. Raghuraman
Journal — Daniel Fallman Mindlessly checking for an update the first thing you do when the user opens up the application is just bad, thoughtless design. You open an application because you want to do something with it, right now. There are so many more ways in which an update could be done in a nicer, more humane way that doesn't get in the way of the user's intent. A simple solution would be to gather the information and download the update in the background. Then just hold off the notification until the user either decides to quit the application or becomes idle. Or update it automatically in the background. If you look closely at the picture above, you'll see that VLC comes with a solution to this which isn't without finesse. Yet, there are two problems with this approach. So when it comes to software updates, I'm leaning more and more towards update-as-you-quit as the more humane approach, with minor, bug fix updates automatically installed in the background.
Journal of Interactive Media in Education The Journal of Interactive Media in Education (JIME) invites contributions for a Special Issue that expands on the trends explored in the successful 'Bristol Ideas in Mobile Learning Symposium' (see which took place March 6-7, 2014. The Special Issue is due to be published in Spring 2015 and is open to Symposium participants and any interested researchers. Papers will be reviewed following the usual JIME pattern of a double blind review by two reviewers. Requested contributions should offer any combination of conceptual, critical, design, empirical, theoretical or experimental work that addresses at least one of the following three trends of mobile learning state-of-the-art research: New patterns of connected social learning and work-based practices Learning Design for 'mobile learning' at scale Exploring the new thresholds of learning enabled by mobile technologies. Deadline for the submission of papers: September 22nd 2014.
Evolution in Creative Sound Design Författare och institution: Palle Dahlstedt (Institutionen för tillämpad informationsteknologi (GU)) Publicerad i: E. R. Miranda and J. Publikationstyp: Kapitel Förlag: Springer Förlagsort: London Publiceringsår: Språk: engelska Sammanfattning (abstract): This chapter describes how interactive evolution of synthesis parameter sets can be used as a creative tool in sound design. Ämne (baseras på Högskoleverkets indelning av forskningsämnen): NATURVETENSKAP -> Data- och informationsvetenskap -> Datavetenskap (datalogi)HUMANIORA -> Konst -> Musikvetenskap Nyckelord: music composition, sound design, sound synthesis, evolutionary algorithms, interactive evolution Postens nummer: Posten skapad:
Information Design Journal - ResearchGate Journal description Information Design Journal is an international refereed journal which provides a forum for theoretical and practice-oriented discussions concerning the effective, efficient and attractive presentation of information. Topics include the design of infographics, public information signs, forms, product labeling, typography, instructions for use, user interfaces, websites, and instructional textbooks. Current impact factor: 0.00 Impact Factor Rankings Additional details Publisher details Publications in this journal Information Design Journal 01/2014; 20:161-170. Data provided are for informational purposes only. International Journal of Multimedia & Its Applications (IJMA) Scope & Topics The International journal of Multimedia & Its Applications (IJMA) is a bi monthly open access peer-reviewed journal that publishes articles which contribute new results in all areas of the Multimedia & its applications. The journal focuses on all technical and practical aspects of Multimedia and its applications. The goal of this journal is to bring together researchers and practitioners from academia and industry to focus on understanding recent developments this arena, and establishing new collaborations in these areas. Authors are solicited to contribute to the journal by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the areas of Multimedia & its applications Topics of interest include but are not limited to, the following Important Dates Call for Papers
Inducing physiological stress recovery with sounds of nature in a virtual reality forest — Results from a pilot study a Department of Landscape Planning, Division of Work Science, Business Economics and Environmental Psychology, Swedish University of Agricultural Sciences, 230 53 Alnarp, Swedenb Department of Laboratory Medicine, Division of Occupational and Environmental Medicine, Section of Behavioral Medicine, Box 188, Lund University, 221 85 Lund, Swedenc Department of Design Science, Division of Ergonomics and Aerosol Technology, Lund University, P.O. Box 118, SE-221 00 Lund, Swedend Department of Psychology, Lund University, P.O. Box 118, SE-221 00 Lund, Swedene National Research Centre for the Working Environment, 2100 Copenhagen, Denmark Received 25 July 2012, Revised 28 February 2013, Accepted 8 May 2013, Available online 18 May 2013 Choose an option to locate/access this article: Check if you have access through your login credentials or your institution Check access doi:10.1016/j.physbeh.2013.05.023 Get rights and content Highlights Stress reactions were induced with virtual reality TSST. Abstract
BOCC - Biblioteca On-line de Ciências da Comunicação A abordagem qualitativa: a leitura no campo de pesquisa [ PDF 35 KB ] - Denize Terezinha Teis, Mirtes Aparecida Teis, 2006 A Cartografia Escolar Crítica [ PDF 2280 KB ] - Mafalda Nesi Francischett, 2008 A cartografia no ensino-aprendizagem da geografia [ PDF 55 KB ] - Mafalda Nesi Francischett, 2004 Acção, emoção e confiança: o Projecto Direitos Humanos em Acção - um caminho de aprendizagens e da mudanças a fazer acontecer um novo mundo, praticando valores do Humano [ PDF 153 KB ] - Conceição Lopes, Inês Guedes de Oliveira, 2005 A comunicação interativa como instrumento decisivo para o desenvolvimento de cursos à distância: a aprendizagem em ambientes virtuais [ PDF 81 KB ] - Claúdia Rodrigues, 2010 A Educação e as Novas Tecnologias em um Novo Milênio [ PDF 41 KB ] - Djalma Patrício, 2001 A educação popular no Brasil: a cultura de massa [ PDF 38 KB ] - Maria da Graça Jacintho Setton, 2005 A Internet como recurso educativo [ PDF 105 KB ] - Paulo Serra, 2008 Magia, luzes e sombras.
The Design Process: How Do You Get Started? Sometimes the toughest part of a new project is actually getting started. In fact, just this small step can be a process in itself. As designers, we all have different processes and habits, but there are a few common things that everyone can do to make getting started that much easier (and hopefully result in more efficient use of time, and a better end result). Understand Your Project The first step is to know what you are designing and who you are designing it for. But, your questions shouldn’t stop there… How should this design project influence an audience? How much time do you have to complete the project from start to finish? Determine associated costs as well. Do a Little Research Even if you think you have a good idea about what your project entails, do some more research. Then look at the market that this project is aimed at. Tools to Gather Once you have a good idea of what the design project is, it’s a good idea to gather up all the tools you will need to proceed. Free Your Mind
Equipa Editorial Diretor Adjunto Conselho Editorial Conselho Consultivo Diretor Gráfico e Edição Digital Assistente de Formatação Gráfica .:: LASICS ::.Centro de Estudos de Comunicação e Sociedade (CECS)Universidade do Minho Giant timber megaphones amplify sounds of Estonian forest This trio of mammoth timber funnels is designed to magnify the natural sounds of a forest in southern Estonia, and to double up as a space for ramblers to contemplate and rest. Created by a group of interior architecture students from the Estonian Academy of Arts, Unplugged Kingsize Megaphones is installed in a densely forested site in the Pähni Nature Centre, near the Latvian border. Over 50 per cent of the country is covered by forest – previous woodland projects there include a winding elevated pathway by Tetsuo Kondo Architects and a faceted woodland cabin by Jaanus Orgusaar. The structures were built off-site by the students in Estonia's Medieval capital Tallinn, before being transported to the site. The megaphones were then positioned around a small clearing, creating a "bandstand" for the sounds produced within the forest. Measuring three metres in diameter at their widest point, each structure is large enough to create a lounging spot for several people. Project credits:
Call for papers - Communication Studies/Estudos em Comunicação Call For Papers | Submission and Bibliographical Rules | Submission Platform Call For Papers Communication Studies #18 (Special Issue) [open since January 15th, 2015] Special Issue: Advanced Methodologies in Communication Studies Organizers: Rita Figueiras and Verónica Policarpo – Catholic University of Portugal «There are times in life when the question of knowing if one can think differently than one thinks, and perceive differently than one sees, is absolutely necessary if one is to go on looking and reflecting at all.» These lines of Michel Foucault, in his introduction to the second volume of his History of Sexuality, inspire the core concept of this special issue of Communication Studies journal, which is dedicated to explore new methodological insights and advances in communication research. Manuscript submission: March 15th, 2015 Acceptance notification: April 15th, 2015 Publication: May 2015 Working languages: English, Portuguese, French and Spanish. Submission Publicação: Maio de 2015.
ESPACIOS DE RESONANCIA – Josep Cerdà | ./mediateletipos))) Josep Cerdà Espacios de Resonancia, Proyectos de Escultura Ambiental para captar el sonido del mar. Resonancia-1“Espacios de Resonancia” es un trabajo que se enmarca dentro de las propuestas que Josep Cerdà ha desarrollado definiendo el concepto de Escultura Ambiental. La finalidad de la Escultura Ambiental es remarcar aquello que no vemos y únicamente podemos percibir a través de los sentidos. Las obras interpretan una naturaleza en que lo esencial no son las formas sino las fuerzas, la densidad, la intensidad, la vibración, la constante repetición y transformación. Se trata de proyectos de escultura ambiental en que se quiere poner en evidencia el lenguaje de la naturaleza, creando espacios de contemplación frente al mar con diferentes estados de vibración y resonancia. Esta exposición propone un arte de intercambio y trata una idea poética que implica cuerpo y mente.