Vision and color are at the heart of painting. Here is the most comprehensive discussion for artists of color perception, color psychology, "color theory" and color mixing available online, and one of the most comprehensive available anywhere in any format. modern color theory (concepts) talking about color • misconceptions in tradtional color theory • additive & subtractive color mixing • visual color relationships modern color theory (applications) material color relationships • talking about paints • many painters' palettes • principles of color contrast • color symbolism • summary learning color through paints three guiding principles • 27 color study topics tonal value the dominance of value • the value scale • hue, lightness and saturation • the artist's value wheel • grayscales & gamut mapping • painting values. the artist's value wheel (HTML • PDF) color temperature color wheels creating a color wheel • "primary" color wheel • secondary color wheel • tertiary color wheel • more is less?
• Lighting/Color Theory
itchy animation - quirky illustration and characters by Richard YotLIGHT - a detailed tutorial Throughout this article I will be using a diagram of a white ball on white card to demonstrate how light behaves in different everyday situations: Here it illustrates a sunny afternoon. The brightest light is coming from the sun and is white light emanating from a small source, which causes it to cast sharp edged shadows. The light coming from the blue sky has a very strong colour cast which affects everything in this scene. Finally the light that is reflected between the card and the ball is also predominantly blue (even though the card and ball are white) since it is blue skylight that is being reflected by the white objects. The darkest areas in the image are the base of the cast shadow and the border between the areas in sunlight and shade on the ball: this zone is called the terminator. Why is the terminator the darkest area on the ball? Why is the light from the sky blue? Light bounces High key and low key High key Low key White balance Buy the book:
Drawing1I know you are all looking at this image and wondering, uh you lost it or something? I see no fancy colors, no stylized brushwork ugh argh why waste my time with this? Well, I think you’ll all be surprised in where this goes. So here we go. The thought process behind all this is simply, simple form. The problem most everyone seems to have with painting the human head is they paint colors that they see them in a photograph, but they don't paint a guy, a 3-dimensional man. What I have done here is construct in 3D, the four basic shapes that make up just about anything the artist is going to draw or paint, the cone, sphere, cube and cylinder. If you look at all these objects in the photos, they are 3d objects photographed 2 dimensionally, i.e. a flat picture plane. Moving onto our shapes; the sphere, cone and cylinder are all rounded in form. The biggest problem most people have is that they don’t paint in light and dark. And finally we have a cast shadow eminating from all these objects.
C o l o r . M a t t e r s ... W e l c o m e !PSG Art tutorialForeword I believe there is logic behind why a picture works or not. I also believe that humans are meat machines, and that one day computers will be able to emulate humans and what we do. Since logic can be formulated into rules, guidelines and theories, these can be shared. Note that I have just empirically deduced the theories I present here, and that I'm a highly fallible meat machine. Many rules also play against each other and may cancel each other out, or become invalidated because of a stylistic approach . The far most useful critique I can give developing artist is: Practice. Updates 2012 May02: Clarified stuff in the Terminology section. Table of contents Licence This tutorial is, in its current form, free to translate and 'mirror' in that form. Because I may be updating it and new versions are generally better, I'd rather not have it mirrored too much. I guess this licence comes pretty close: Terminology (Upd. 2012) I'll try to stay away from complicated words. Seeing (Upd. 2012)
The Dimensions of ColourFigure 2.1. Glossy sphere (billiard ball) under a single direct light source, showing effects of specular and diffuse reflection. Photograph by David Briggs. Light is reflected from most surfaces by two simultaneous processes, known as specular (or surface) reflection and diffuse (or body) reflection. Specular (literally "mirror-like") reflection creates the highlight as its most conspicuous expression (Figure 2.1). In specular reflection, light bounces according to the rule that the angle of incidence (measured against a line perpendicular to the surface) equals the angle of reflection. Figure 2.2. Many art instruction texts erroneously show the position of the highlight at the point directly facing the light source (Figure 2.3). Figure 2.3. The diffuse reflection consists of light that does not (macroscopically) obey the rule of angle of incidence equals angle of reflection, but instead is reflected equally in all directions.
She Dreams In Digital :: Color Wheel Color CalculatorWhat does this mean? If you are still using this service, we will outline a few different options for your website moving forward. Here are two options: We have secured a great relationship with Pressharbor who have successfully migrated a number of Blogware customers to their paid service (they are able to bring all content over from Blogware). If you choose not to do anything with your current Blogware account, on April 15th, 2012 it will longer exist. Thank you, Blogware support.
The Gamut Mask - FREE Interactive color harmony tool for paintersThe Gamut Mask is a great way to created harmonic color schemes. It simplifies your color choices and saves you lots of time and paint in achieving unified color palettes quickly and easily. This Gamut Mask Tool was developed by me (Richard Robinson) and is provided to you free to use. The original concept of the Gamut Mask was developed by James Gurney (www.jamesgurney.com), artist and author of the fantastically illustrated Dinotopia books (www.dinotopia.com). Below are some samples of harmonic color schemes achieved by using the Gamut Mask. First I designed an image with a limited value study.
VRay, ZBrush, Brazil, Xfrog, Dosch 3D, 3ds Max, Maya, XSI, Cinema 4D, Animation Plugins45+ Useful Tools for Choosing the Right Color Palette - TrendLeaksColor is one of the most decisive elements in any kind of design and the color palette used have a huge effect on the mood of the viewers. Experienced designers know exactly what colors to use for waking up certain emotions and feelings in people. One of the initial steps when designing websites and creating graphic designs is to choose the right color palette. Finding the right tool to help you choose the right color palette is however not that easy. Luckily, there are many different tools for choosing the right color palette. Colorotate – MORE INFO Fast and intuitive color editing for the Apple iPad. Kuler – MORE INFO Adobe® Kuler® is a web-hosted application for generating color themes that can inspire any project. Color Scheme Design – MORE INFO Colour Lovers – MORE INFO COLOURlovers is a creative community where people from around the world create and share colors, palettes and patterns, discuss the latest trends and explore colorful articles. Copaso: Color Palette Software – MORE INFO
Akiyoshi's illusion pagesAkiyoshi's illusion pages Akiyoshi KITAOKA, Professor, Psychology, Ritsumeikan University, Osaka, Japan studying visual perception, visual illusion, optical illusion, trompe l'oeil, 3D, etc. Since May 18, 2002; Updated June 30, 2020 Japanese, Serb, Portuguese, Chinese; Illusion calender 2019 Warning: Commercial abuse of my illusion images is prohibited. Latest works (May 29, 2020) --- Newest page (June 30, 2020) --- Updated page (June 13, 2020) --- Illusion catalogue (June 3, 2014)Page list of this site --- Books (September 23, 2019) --- Papers (August 9, 2019) --- Illusion news (June 14, 2020) --- Photos (Nov 1, 2014) "Rotating snakes" Circular snakes appear to rotate 'spontaneously'. Copyright A.Kitaoka 2003 (September 2, 2003) Explanation of the elemental illusion (optimized Fraser-Wilcox illusion) (PDF) How this work was created (PDF) (Trick Eyes Graphics p.78) Gray-scale version (jpg) The commercial use of this image is not free of charge. "Rotating rays" Copyright A.Kitaoka 2004 (June 12)
Code couleurWelcome to Color MattersMovies In ColorHere is a comprehensive list of all the films featured on this blog as well as their IMDB links.