background preloader

Zombie Squad

Zombie Squad

Howstuffworks "10 Ways to Survive a Snowstorm" There's no truer statement than the old adage "you can't control the weather." You can't­ even predict it with complete certainty. As advanced as our meteorological forecasting techniques are these days, weather systems are changeable forces of nature. They can come on quickly, switch direction without notice and build in intensity in a short period of time. Whether you're at home, on foot, in your car or at work, a winter snowstorm can catch you off guard. The Nation­al Snow and Ice Data Center defines a blizzard as a "violent winter storm, lasting at least 3 hours, which combines below freezing temperatures and very strong wind laden with blowing snow that reduces visibility to less than 1 km." If a blizzard is bad enough, snow plows and salt trucks won't even brave the elements.

Protecting Children From a Zombie Attack Part One of a Two-Part Series Our children. In a normal world, they represent what is best of our humanity; beacons of hope guiding our path towards a better future. In a world beset by the living dead, their beams burn a hundred-fold brighter. Even the most despaired individuals, distraught over their own existence in a nightmarish reality, will soldier on if they bear the sole responsibility as defender of their young. The difficulties facing those who must ensure the safety of children from the clutches of the walking dead, however, should not be ignored. The market abounds with hundreds of child transport variations – from sleek, European buggys to integrated backpacks and off-road joggers. Strollers Strollers - Common in most households Advantages: capable of long-distance travel, minimal energy expenditure required Disadvantages: heavy, cumbersome, separation potential, lack of flexibility Child Separation: This is by far the stroller’s most significant disadvantage. 1. 2. 3. 4. Slings

Never Talk to the Police | Quick Hitts By Dave Hitt on Mar 31, 2010 in Featured, Police State What’s the best response when a cop asks you something? Silence, or a short, polite non-answer. Shut up. Just. Shut. You should be polite and calm whenever dealing with any armed person. These videos made the rounds about a year ago. In the first part of the first video a fast talking law professor gives you detailed reasons why you should never talk to the police. This is part two, where a former police officer fills in the details. Here are some practical examples of how to legally preserve your rights in an encounter with police: Ok, after all that heavy duty stuff, we need a breather. 1DRL: Zombies! Simultaneously announcing plans for, and completion of, Zombies!Zombies! is a roguelike written entirely from scratch, in one day, inCommon Lisp. Features:- One monster type: Zombies! Release Notes:- Designed for use with CLISP. License:- This software is released under the Zombie Public License (ZPL).This means you can use the code for anything you like, but if youcomplain about any aspect of it, zombies will eat your BRRRAAAAINS!!! Partial screenshot:Level: 2 HP: 17 Gold: 10.......#....#..$.......#..Z.......................$....................... On with the code: (setf *random-state* (make-random-state t)) (defparameter *maxx* 79)(defparameter *maxy* 22) (defstruct player x y (hp 20) (gold 0)) (defstruct zombie x y) (defvar *screen* (make-array (list *maxx* *maxy*)))(defvar *messages* ())(defvar *level* 0)(defvar *player* (make-player))(defvar *zombies* ()) (defun get-input-char () (system::input-character-char (EXT:with-keyboard (read-char EXT:*keyboard-input*)))) (play-game)

100 Items to Disappear First 100 Items to Disappear First 1. Generators (Good ones cost dearly. Gas storage, risky. Noisy...target of thieves; maintenance etc.) 2. Water Filters/Purifiers 3. Portable Toilets 4. From a Sarajevo War Survivor: Experiencing horrible things that can happen in a war - death of parents and friends, hunger and malnutrition, endless freezing cold, fear, sniper attacks. 1. Science ponders 'zombie attack' If zombies actually existed, an attack by them would lead to the collapse of civilisation unless dealt with quickly and aggressively. That is the conclusion of a mathematical exercise carried out by researchers in Canada. They say only frequent counter-attacks with increasing force would eradicate the fictional creatures. The scientific paper is published in a book - Infectious Diseases Modelling Research Progress. In books, films, video games and folklore, zombies are undead creatures, able to turn the living into other zombies with a bite. But there is a serious side to the work. In some respects, a zombie "plague" resembles a lethal, rapidly spreading infection. In their study, the researchers from the University of Ottawa and Carleton University (also in Ottawa) posed a question: If there was to be a battle between zombies and the living, who would win? Professor Robert Smith? "We introduce a basic model for zombie infection and illustrate the outcome with numerical solutions."

Survival Gear Review How international relations theory would cope with a zombie upri [NOTE TO 2011 AND BEYOND READERS OF THIS POST: If you like what you read here, then trust me, you'll love the book that came from it: Theories of International Politics and Zombies, (Princeton University Press, 2011). This post is where it all began!!] Alex Massie alerts us to this BBC story about modeling who would win if the dead actually did rise from the grave: If zombies actually existed, an attack by them would lead to the collapse of civilisation unless dealt with quickly and aggressively. That is the conclusion of a mathematical exercise carried out by researchers in Canada. Now, one could argue that this finding represents a Blinding Glimpse of the Obvious. [The researchers] are cheating. To try to make Massie feel better let's have some fun with this and ask a different question -- what would different systemic international relations theories* predict regarding the effects of a zombie outbreak? Peter Macdiarmid/Getty Images

The Survival Monkey Zombies First published Mon Sep 8, 2003; substantive revision Thu Mar 17, 2011 Zombies in philosophy are imaginary creatures used to illuminate problems about consciousness and its relation to the physical world. Unlike those in films or witchraft, they are exactly like us in all physical respects but without conscious experiences: by definition there is ‘nothing it is like’ to be a zombie. Yet zombies behave just like us, and some even spend a lot of time discussing consciousness. Few people think zombies actually exist. 1. Descartes held that non-human animals are automata: their behavior is wholly explicable in terms of physical mechanisms. In the nineteenth century scientists began to think that physics was capable of explaining all physical events that were explicable at all. it ought to be quite credible that the constitution and course of nature would be otherwise just the same as it is if there were not and never had been any experiencing individuals. 2. 3. Zombies are conceivable. 4.

Free info covering all aspects of survival. The Best Zombie Story of the Year More than forty years after George Romero’s Night of the Living Dead made critics question the future of a culture that could produce such a thing, that future is here – and it is full of zombies. There are zombie comics, zombie conventions, Rob Zombie Inc., and a Simpsons episode in which Bart informs Lisa that the zombies prefer to be called “living impaired.” There is even a growing movement of participatory fan-fueled performance-art “zombie walks” — BYOB (Bring Your Own Brains!) The movement has been on the lurch since movies like 28 Days Later took zombies mainstream for the first time, and was followed by near-simultaneous appearance of the Dawn of the Dead remake and the homage-comedy Shaun of the Dead. I guess they missed Will Smith’s I Am Legend, which came out in December 2007 (just in time for the holidays!) And that brings us to Mischa Berlinski’s real-life trip to the real zombie underworld. Hooked! You either believe in zombies, or you don’t. Happy Halloween!

Related: