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2.5/12w27a] TooManyItems in-game invedit *July 5*

2.5/12w27a] TooManyItems in-game invedit *July 5*
Marglyph's TooManyItems Create and enchant items in-game, including mod items. Save and load entire inventories. Create unlimited stacks and tools. Switch game modes, test mods, create huge survival worlds, and more. Updated quickly! TL;DR common issues: Not all features work in MP, and you need permissions. Copyright: All of TooManyItems except for the small portion excerpted from the original Minecraft game is copyright 2011-2013 Marglyph. Downloads The following links have ads on them to provide some support for modding Minecraft. Non-Forge: Please refer to these jar mod installation instructions, or to your launcher's instructions if you are using a launcher. Forge: Place the TMI jar into your mods/ or mods/<version> folder. * Sorry for slow updates, they will speed up soon * For 1.7.6 non-Forge versionFor 1.7.5 non-Forge versionFor 1.7.4 non-Forge version (2014_01_13 updated!) Pre-1.6 These are all jar mods. Update log 2014-04-08 -- 1.7.6 is up 2014-02-27 -- 1.7.5 Up Spoiler: Troubleshooting

[Surv] SkyBlock Over 5 Million Downloads! Trailer made by slamacow for skyblock v2.1 ==================================================================Skyblock Server!If you want to skip the download and play skyblock with other people, feel free to check out the official skyblock server! Connect with the IP: Check out Oasis Survival! As of Minecraft 1.3.1, spawning on Skyblock after dying is nearly impossible. Skyblock Download 1.1Download 1.1 Hardcore Play this map on a server! Challenges and Rules for 1.0/1.1 Spoiler: Rules: Do not purposely jump off the island to regenerate your health. Hints: Lava + Water = Cobblestone. Feel free to post pictures of your achievements and progress! Hellblock Play this map on a server! Skyblock version 1.1/2.1 are both different, 1.1 is not outdated. Video made by captainsparklez for skyblock v1.1 Skyblock 2.1 Download Skyblock 2.1Download Skyblock 2.1 Hardcore V 2.0: Challenges & Rules for 2.0/2.1: If you wish you may skip the challenges you completed in 1.0/1.1

Show Durability Mod Show Durability 1 Helo fellow minecrafters. As of now this mod will only be available as forge mod. Spoiler: As Minecraft progresses it gets harder and harder to use a base class editing mod like this was. Download: Most recent Version:Version f_1.2 for MC 1.6.4:Download Experimental for Minecraft 1.7.2 (with forge or higher)Download Older versions: f_1.1 for MC 1.6.4 (now with Tinkers Construct compatibility):Download f_1.0 for MC 1.6.4 (requires forge or higher):Download Changelog: - f_2.0 - Updated to minecraft 1.7.2- f_1.2 - minor bugfixes- f_1.1 - added Tinkers Construct compatibility- f_1.0 - As of now this is a forge mod - Added color feature (configurable) - Added configurable durability layout - New forum post Yes i know that this is kind of includet with the F3+H debug feature but this mod is stil a little bit different: 1. Here some pictures: Old versions are down due to problems with the forum, i will get to it soon.

ManufactoidCraft This mod adds Zachtronics Industries's game Manufactoid to minecraft. Credits: [*:3jvgxr9l]Zach - inspiring Notch to make Minecraft. [*:3jvgxr9l]Notch - creating Minecraft. [*:3jvgxr9l]Zach - creating Manufactoid. [*:3jvgxr9l]Risugami - creating ModLoader [*:3jvgxr9l]Hippoplatimus - Pistons mod. [*:3jvgxr9l]Feanorith - Minefactory mod. [*:3jvgxr9l]UltraMoogleMan - TextureFrameAnimFX (can't find a link). [*:3jvgxr9l]Drascoll - some textures for this mod and video. [*:3jvgxr9l]Pfaeff - helped me with conveyors. Videos: [v0.5]By Drascoll: I9OdCopDxZE [v0.6_01]By Thescorpi0n: r4pb9phbowI Version history: v0.3 (Apr 16). v0.4 (Apr 18). v0.5 (Apr 25). Changed how conveyor works. v0.6 (May 2). v0.6_01 (May 3). New Blocks & Items: Pusher (ID 1704) This block is based on Hippoplatimus pistons. Unlike pistons, extended pushers can be pushed. Crafting: [] = redstone) or = piston) Conveyor belt (ID 103) Moves entities (e.g. player, dropped items) and blocks on top of it. Crafting: Sensor (ID 105) Placer (ID 106)

3.2] OptiFine HD B3 (FPS Boost, HD Textures, AA, AF and much more) HD Textures Minecraft 1.5 and above comes with general support for HD textures. OptiFine fixes many bugs, adds support for new features and fixes the performance of larger texture packs. Custom Animations Minecraft 1.5 and above supports animations for blocks and items (info). OptiFine additionally enables the animation of all other textures. To create a custom animation for any texture in the game create a ".properties" file in the anim/ folder of your texture pack. In it, supply the source and destination texture, along with coordinates of the area you wish to animate. from=/anim/mypainting.pngto=/art/kz.pngx=0y=0w=16h=16 - "from" is the location of the custom animation. - "to" is the texture you wish to animate. - "x, y, w, h" are the coordinates of the rectangular area of the destination texture. The source texture should be a vertical strip of separate frames. Each custom animation may specify its animation speed and frame order. tile.X=Yduration.X=Z width. palette.block. palette.block.

OptiFine IndustrialCraft If you want to use this mod for anything else then playing it, read the Copyright at the end of this post! Return (String) System.getMostRecentPieceOfValuableInformation();Amusingly, there are, after a whole month, still people who didn't cought the various, explicite hints left by countless people and myself... Seriously, just click this and read my blog post. IC is down, IC² is upcoming ^^ Alblaka, on 28 July 2011 - 03:05 PM, said: I hereby officially declare the full-stop of IC's developement! Thread will be left open for support questions. Fix v8.55_02 -Test-fix for RStone Doors -Increased Luminator Threshhold to maximum possible without recoding -Fix for the Memory Hogging Bugs. First Contest Entry:Regarding are known to me and i've already said i would implement it, stop bugging me already! GogaGG3, on 24 July 2011 - 11:01 AM, said: Сool teleport and field. Serious awesomeness. Patch v8.28 Spoiler:

2.5]Sonic Ether's Unbelievable Shaders (GLSL Shaders, Dynamic Shadows, More!) Sonic Ether's Unbelievable Shaders [compatibile with MC 1.7.2] Please read this entire post before attempting an install or posting about a bug. Development news is posted on my Facebook page: This thread is the home for the latest version of the GLSL Shaders Mod and for Sonic Ether's Unbelievable Shaders to be used with the GLSL Shaders Mod. Screenshots! Volumetric clouds (work-in-progress effect coming soon!) Chroma Hills resource pack recommended! More Chroma Hills screenshots! About The GLSL Shaders Mod adds a deferred shading pipeline to Minecraft's rendering system which allows for custom shaders to be used with Minecraft. You need to install this mod to use my shaderpack! Downloads Shaders Mod for use with Minecraft 1.7.2 or newer Older versions See karyonix's thread for older versions. How to Install Visit karyonix's thread for details on how to install the GLSL Shaders Mod. Setup (PLEASE READ) To use a shaderpack, follow these instructions. 1. 2. 3. 4. or 5.

Macro keybinds mod psgts, on 11 August 2011 - 08:07 AM, said: im confused what are the friend/item thingys for i dnt quite get it Sorry I didn't explain very well, basically they're just specialised parameters which give you a list of stuff rather than just typing things in. You mentioned above that you'd like to be able to enter "part" of a command when you execute it - with the new version there are two possible ways of doing this: 1) You can use AJFire's method, which basically will pump a macro into the chat buffer allowing you to complete it, so for example making the macro /give psgts 4 $$! will put /give psgts 4 into chat and allow you to type the amount on the end then press enter. 2) You can use the new method, which allows you to put $$? /give psgts $$? will prompt you for the item number. I should mention that you can also combine paramters in a single macro, so you could actually write: /give $$f $$i $$? and it will work perfectly fine, prompting for all 3 parameters in turn.

Aether 2 (Alpha) After months of work, the Aether team proudly presents... A Gilded Games collaboration What is Aether II? The Aether II is the sequel to the Aether I. Why are there so many bugs? The current version of the mod is in its first Alpha stage. Our team roster is as follows: Project lead and coding: Kingbdogz Coders: Cafaxo, Jaryt, Saspiron Artists: Dark, Oscar Payn Musician: Emile van Krieken Lore Writer: Liberty Check out the site of the official server, hosted by Craftnode: www.AetherII.comYou can access it through the main menu! Our goal is to rework the Aether to be the best experience it can be in a multiplayer context and to improve on where we fell short previously. The Aether is a “hostile paradise”, composed of floating sky islands filled with strange creatures and great mysteries. For various Aether-related questions, please refer to this document: Staying up to date with development Wondering how the mod’s coming along? Features Party System

3.1/12w32a] [32x, 64x, 128x, 256x, 512x] R3D.CRAFT, Default Realism (90% DONE) Default Realism and Smooth Realism Made by Thomas Angeland (@UniblueMedia) About: R3D.CRAFT, pronounced Red Craft or R-3-D Craft, is a high-res texture pack that can be applied to the game, Minecraft. This texture is made for those who seek more quality in-game, but also want to keep the default design and feeling. [22.01.14] R3D.CRAFT, now supporting shaders? The title says everything. So far, it&#39;s only available in Smooth Realism, and it still needs to wait on an update from the developers behind the shader mods, to fully work with 1.7.4. [10.12.13] Getting 'back in the game' After adjusting to my new work environment, I have finally come to this state where I have time to do things again. Follow me on Facebook to track the progress and receive updates/image previews! Exclusive reviews (click spoiler) Spoiler: R3D.CRAFT featured on the popular show, Gamechap! R3D.CRAFT featured on the popular show, Minecraft Monday Show, by BebopVox! PLAYING WITH R3D.CRAFT: DEFAULT REALISM 512x512: