background preloader

Second Life: New World Notes

Second Life: New World Notes
SL Flickr of the Day: Moos Makes the Metaverse His Canvas "Lost" isn't some mid-century masterpiece you forgot you once saw, it's a screenshot Second Life (at least it started that way): Moos Hultcrantz is the man who made the metaverse his canvas in this way, and the rest of his many SL photos (some more post-processed than others) is a perfect stream of moody eye candy for the weekend. Continue reading "SL Flickr of the Day: Moos Makes the Metaverse His Canvas" Posted at 01:55 PM | Permalink | Comments (1) Would You Love to Be Above the Virtual Sea in a Chair Held Aloft by Balloons? Of course you would, of course you would. Continue reading "Would You Love to Be Above the Virtual Sea in a Chair Held Aloft by Balloons?" Posted at 12:36 PM | Permalink | Comments (0) Virtual Reality Movies Are "Not Storytelling", Says Pixar Co-Founder; VR Pioneer Jacki Morie Agrees -- For Now His point: Here's the challenge, as she sees it: Posted at 10:51 AM | Permalink | Comments (6) Much more here.

Second Life Marketplace Motherhood, WTF? Gartner annonce une adoption des mondes virtuels dans 5 ou 10 ans Bon ceci dit, pour ne pas broyer du noir, ces mêmes prévisions donnaient, en 2007-2008 les mondes virtuels en pleine adoption vers 2010-2011. L’erreur n’est pas donc quelque chose de rare du coté de Gartner, qui sont d’ailleurs beaucoup crititqués. La réalité augmentée est, elle, en plein dans le haut de la vague. Et en consultant le PDF fourni par Gartner on découvre que cette techno sera adoptée de façon massive par les internautes dans 5-10 ans aussi mais auvec un usage plus “massif” (cf p13). Bon, étant donné que l’étude complète coûte la bagatelle de 2000$ je vous laisserai autant dans le vague que je le suis avec ses prédictions plus ou moins sérieuses… A vous de juger. Petite remarque tout de même, s’il est vrai que l’on parle de moins en moins de mondes virtuels, on parle de plus en plus de seriousgame ou “d’outil de médiation en 3D”.

The Alphaville Herald | Always Fairly Unbalanced Discussing How to save Second Life textures to your hard drive in Linden Village ▓▒░ TORLEY ░▒▓ says: ... so you can upload them to Flickr! The following info is also in the official Second Life Knowledge Base. You can export any fully-permissive texture from Second Life and save it to your hard drive (or other storage medium). By fully-permissive, this means you must have ALL "Modify", "Copy", and "Resell/Give away" (transfer) rights for the texture. You can check this by right-clicking a texture in your inventory and selecting Properties. Example of a fully-permissive texture: By default, textures you upload yourself, whether it's via File menu > Upload Image or the Snapshot button > "Upload a snapshot", will be fully-permissive for you. So here's how to do it: * Double-click the texture in inventory to view it. * Go to File menu > Save Texture As. * Give it a name (it doesn't auto-copy the name of the texture), and save it to a directory. If you go to that directory on your computer, you should see a "texture.tga" file. Why are there two icons for textures?

Inspiring Pretty | a pretty home, a pretty faith, a pretty life A Declaration of the Independence of Cyberspace by John Perry Barlow Governments of the Industrial World, you weary giants of flesh and steel, I come from Cyberspace, the new home of Mind. On behalf of the future, I ask you of the past to leave us alone. You are not welcome among us. We have no elected government, nor are we likely to have one, so I address you with no greater authority than that with which liberty itself always speaks. Governments derive their just powers from the consent of the governed. You have not engaged in our great and gathering conversation, nor did you create the wealth of our marketplaces. You claim there are problems among us that you need to solve. Cyberspace consists of transactions, relationships, and thought itself, arrayed like a standing wave in the web of our communications. We are creating a world that all may enter without privilege or prejudice accorded by race, economic power, military force, or station of birth. We will create a civilization of the Mind in Cyberspace.

The Grid Live » Second Life Blogs Here are all of the second life blogs and websites I have run onto, if you have one or know someone who has one, email me at eubeenhadd at and I will check it out and add it to the list. Updated: April 12, 2008. Smart Lindens Investing, Saving and Personal Finance in Second Life. Second Life Photos and News Online aggregation pulling in info from some of the tops blogs and photos uploaded to flickr concerning Second Life Second Life Video Lots and lots of virtual world videos. Second Life Tutorial Videos and Reviews Signup for Second Life for free Second Life Exchange Great site selling almost anything you could need for your Second Life. Second Life Herald Second Life Insider SL Treasures Second Sex A blog about Second Life escorts, from a Second Life escort. Sexual Health SIM in Second Life Your 2nd Place Reuters Second Life Blog The official Reuters presence in Second Life. Virtually Blind About Legal Issues that affect virtual worlds like Second Life. New World Notes. ‘Kota’s Knickers

Take a Sneak Peek at the Pathfinding Experiments B An ethereal wisp glides through a fantasy forest and then vanishes, only to reappear at your side a few seconds later. Dozens of beetles and rats creep across the floor of a decaying,decrepit building, scurrying away whenever you get near. A hideous, scaly beast chases you up hills and across regions, dodging anything that gets between it and dinner. These experiences are possible because Linden Lab is about to unveil a new, robust pathfinding system that will allow objects to intelligently navigate around the world while avoiding obstacles. Pathfinding is a new set of LSL calls and Viewer tools that allow for smoother and smarter movement for non-player characters and objects in Second Life. Pathfinding is efficient because it allows creators to place a much larger number of moving objects in a particular area without affecting server performance. Additional pathfinding tools, and the ability to generate your own pathing data, will be put in Beta in the coming weeks.

101 Short Stories that Will Leave You Smiling, Crying and Thinking post written by: Marc Chernoff Email Since its inception eighteen months ago, our sister site Makes Me Think (MMT) has truly evolved into a remarkable online community. Every day, users share their thought-provoking life stories and vote on stories that other users have shared. Some are happy, some are sad, and others twist your emotions, pulling them in several directions at once. As stated on the MMT About page, sometimes the most random everyday encounters force us to stop and rethink the truths and perceptions we have ingrained in our minds. I believe the 101 stories listed below perfectly fulfill that description. What do you think?

Association Des Bimondiens - ADB IN THE GRID: a magazine about second life March 23, 2008 "In The Grid" has shut down, but "Fabb" continues I guess I should've put up a formal notice awhile ago, but wanted to let everyone officially know that as of spring 2007, this blog stopped actively publishing. Now, that said, I do now have 1,536 square meters of virtual land in the grid, as well as plans to try to make some pocket money from a micro-business there; and that's why I still continue to actively make plans for my Second Life prefabricated housing company "Fabb." I want to thank all of you regular gridhoppers again for coming by during this publication's "salad year" (spring 2006 to spring 2007), when interest in MMOs and virtual worlds seemed limitless and the amount of investment money available seemingly unstoppable. March 13, 2007 Gridhopping: Kala Pixie's 'Particlarium' show And dig it I did! Kala's show, though, is something else entirely; it's an experience you literally cannot get in any other medium besides a live 3D online environment. March 12, 2007