23 Ways To Use The iPad In The 21st Century PBL Classroom By Workflow 23 Ways To Use The iPad In The 21st Century PBL Classroom by TeachThought Staff The iPad is not magic, and as many educators have found integrating them meaningfully is by no means a just-add-water proposition. The same applies to Project-Based Learning. Project-Based Learning is a method of giving learners access to curriculum in authentic ways that promote collaboration, design, imagination, and innovation while also allowing for more natural integration of digital and social media. Below we’ve offered 23 ways that the iPad can be used in your classroom.
7 Apps for Student Creators Creation-based tasks promote higher-order thinking, encourage collaboration, and connect students to real-world learning. Whether you're teaching in a project-based learning classroom, engaging students with authentic assessments, or committed to pushing students to analyze and synthesize, providing opportunities for creation is a must. Students who are "making" to demonstrate their learning can produce content that is shareable and valuable. 12 Timeless Project-Based Learning Resources 12 Timeless Project-Based Learning Resources by Shannon Dauphin Project-based learning is becoming increasingly popular as teachers look for a way to make lessons stick in the minds of their students. According to Edutopia, studies have shown that students who use project-based learning remember the material much longer and have healthier attitudes toward education.
10 Practical Ideas For Better Project-Based Learning In Your Classroom By Jennifer Rita Nichols, TeachThought Intern Teachers are incorporating more and more projects into their curriculum, allowing for much greater levels of collaboration and responsibility for students at all levels. Project- based learning is a popular trend, and even teachers who don’t necessarily follow that approach still see the benefit to using projects to advance their students’ learning. Projects can be wonderful teaching tools.
10 Tools for Creating Digital Portfolios The end of the school year is here or will soon be here for many of us. While it is best to build digital portfolios over the course of a semester or school year, creating a digital portfolio at the end of the year is still a good way to collect and showcase examples of a student’s best work. Should you find yourself looking for a digital portfolio tool take a look at the ten options featured in my PDF handout embedded below or grab the Google Docs copy. Here are this week’s most popular posts from FreeTech4Teachers.com: 1. Create an Interactive Video Summary of the School Year 2. Great Tools for Creating Screencasts – A PDF Handout 3.
8 Steps To Design Problem-Based Learning In Your Classroom What Is Problem-Based Learning? by TeachThought Staff What is problem-based learning? One definition, if we want to start simple, is learning that is based around a problem. That is, the development, analysis, and thinking towards a problem drives student learning forward. We’ve been meaning to write a kind of beginner’s guide/primer to problem-based learning for, oh, about 18 months now and haven’t yet, so Mia MacMeekin’ss graphic here is going to have to do.
Heutagogy: Self-Determined Learning (McAuliffe, Hargreaves, Winter, & Chadwick, 2008, p. 4) Heutagogy, a learning theory developed in 2000 by Stewart Hase of Southern Cross University and Chris Kenyon in Australia, is the study of self-determined learning. Heutagogy expands upon the self-directed learning practices of andragogy by having learners take an active role in developing their own learning skills to meet their needs (Chapnick & Meloy, 2005; McAuliffe, Hargreaves, Winter, & Chadwick, 2008). Therefore, the instructor acts as a tutor or mentor, but unlike in andragogy, the student chooses the learning path by reflecting upon his or her strengths and weaknesses, and exploring new strategies that fit his or her learning style. This process of self-reflection allows for double-loop learning, as illustrated in Figure 1, where the learner assesses the effectiveness of the problem solving process by considering alternative resources (Smith, 2001) and his or her actions and beliefs (Blaschke, 2012).
The Difference Between Projects And Project-Based Learning The Difference Between Projects And Project-Based Learning by TeachThought Staff Projects in the classroom are as old as the classroom itself. “Projects” can represent a range of tasks that can be done at home or in the classroom, by parents or groups of students, quickly or over time. QR Codes Can Do That? There are tons of quick and easy ways to integrate technology into your instruction -- with powerful results. I've been a fan of Quick Response (QR) codes in education for years and even wrote a book all about how they can be used to promote deeper learning in your classroom. When speaking to teachers about these black-and-white squares, it's so much fun to see the "aha" moments as we explore different ways to use scannable technology in the classroom. This list of five things that you may not know about QR codes contains some simple ideas that definitely pack a punch. These tips include strategies for differentiating instruction, distributing materials, and keeping families up to date on classroom activities.
42 Fill-in-the-Blank Prompts For Students To Design Their Own Projects 42 Fill-in-the-Blank Prompts For Students To Design Their Own Projects by Terry Heick So often, we make learning more complicated than it has to be. Local planning requirements are usually at fault here–plan this way and prove that you’ve done so here and here, fill out this and this, etc.
Education 3.0 and the Pedagogy (Andragogy, Heutagogy) of Mobile Learning The evolution of the web from Web 1.0 to Web 2.0 and now to Web 3.0 can be used a metaphor of how education should also be evolving, as a movement based on the evolution from Education 1.0 to Education 3.0. I discussed this in Schools are doing Education 1.0; talking about doing Education 2.0; when they should be planning and implementing Education 3.0. Many educators are doing Education 1.0; talking about doing Education 2.0; when they should be planning and implementing Education 3.0. This post compares the developments of the Internet-Web to those of education.
4 Keys To Designing A Project-Based Learning Classroom - Traditional American classrooms tend to fit a particular mold: Students face the front of the class where teachers lecture. Students take notes, finish assignments at home, and hope to memorize enough information just long enough to pass a test. Engagement and passion are often in short supply — among students and teachers. The system does not necessarily accommodate all learning styles, and even those who fair well may be missing out on other important work-life lessons, like how to creatively solve problems, stay focused, work as part of a team, and organize their thoughts in a way others will understand.
The Techie Teacher: 10 Things Siri Can Do for Teachers & Students "Hey Siri!" My husband continues to roll his eyes every time he hears me call my girl. However, I have to be honest...I haven't always used Siri. This is more of a recent habit that I have fallen into, quickly. Every day it seems like I learn something new about what Siri can do. She is one smart cookie!