background preloader

Desura

http://www.desura.com/

Principles of Color and the Color Wheel Add the right feeling and mood to your site using the color wheel, mix and match hues and create effective color schemes. The first color wheel has been around for more than 300 years and was developed by Sir Isaac Newton, according to ColourLovers. Other color charts, though, existed before that time. Linux Steam’d penguins? Is it a recipe for an exotic South Pole dish? Perhaps it’s one of those bizarre YouTube videos of penguins in a sauna cavorting with the Swedish Bikini team? The truth is that this is the first post of the Valve Linux blog. This blog is where you can find the latest information from Valve about our Linux development efforts. Avoid the rumors and speculations that multiply on the Web.

10 Best Security Software Tools for Linux that you should check out. 1. John the Ripper 2. Nmap 15 Icon (@font-face) Web Fonts to Improve your User Interfaces Nowadays web applications have greatly increased and they make extensive use of icons for their user interfaces. Thanks to @font-face rule we should include icons within our web pages using icon web fonts instead of single images. In this post we have collected 15 sets of icon web fonts that you can use to design your user interfaces. Web Symbols Web Symbols is a free set of vector html-compliant typefaces, so it might be used in any size, color and browser (okey, mostly — but IE7 for sure). The Return of Adventure Games The Return of Adventure Games Growing up I never really took a shine to adventure games. I was very impatient and didn’t like to be mentally bested by a game. Only recently am I starting to see the appeal. My girlfriend is creating an HTML5 adventure game for her thesis (using Crafty) so I was introduced to the greats such as Day of the Tentacle.

How to make a gravity-based platformer There has been a bit of interest and intrigue about how I made the gravity mechanics in AirScape. So I have decided to write my first tutorial on how I did it, and show how simple it really is. The first thing I must say, is that this method was conceived by Yann Granjon. I did not come up with the idea, I simply implemented it. He helped very much through the production of the game and it would not have been the same without him! The basics

Building a platform game - a beginner's guide You'll learn how to:- Best use built-in behaviors- Switch animations: standing > running > falling ...- Test for progress and award points Building blocks - the objects to insert Key to a platform game are two types of objects: Solids and Platforms. Beginning HTML5 Game Development Goals: Learn to use the <canvas> tag.Learn to separate logic to separate source files.Setup a basic game loop. One thing I never liked about programming tutorials is that most are derived from some completed project. Now there’s nothing particularly wrong with this other than the author doesn’t take the time to provide a well documented skeleton to work from, something free of the bloat code specific to their game. They’ll leave in their classes and their draw code, but really I feel that code would be best placed in its own tutorial explaining how to build that game. So what this tutorial aims to provide is a bare minimum code base for you to build on.

Case Study: Bouncy Mouse Introduction After publishing Bouncy Mouse on iOS and Android at the end of last year, I learned a few very important lessons. Key among them was that breaking into an established market is hard. On the thoroughly saturated iPhone market, gaining traction was very hard; on the less saturated Android Marketplace, progress was easier, but still not easy. Given this experience, I saw an interesting opportunity on the Chrome Web Store.

Un soulagement pour les Linuxiens :D by informatique May 26

Related:  wilboza