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Game Maven from Crunchzilla

Game Maven from Crunchzilla
<h2>Game Maven from Crunchzilla is an interactive tutorial that lets anyone experiment with coding and write a few games.<p> Game Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Game Maven. Otherwise, Game Maven will not be able to play with you. Hello, I'm Game Maven! Hello and Getting Started Lesson 1 BACK How to Play | Lesson Sections | About | FAQ | Terms of Use | Privacy | Contact | © 2015 How to Play Game Maven from Crunchzilla is the third and most advanced programming tutorial in the Crunchzilla series. It's easy to play. Click on the Reset button if you really mess up your code and want to start over on a lesson. Game Maven saves what lesson you are on, so feel free to stop at any time and come back later. If you haven't done Code Maven from Crunchzilla yet, you probably should do that first unless you already have a lot of programming experience. Have fun! Frequently Asked Questions What is the c in things like c.save()? Sure! About Oh my. Related:  HOUR OF CODE & Digital Learning Day

Code Maven from Crunchzilla <h2>Code Maven gets teens excited about programming. It is an interactive tutorial where anyone can experiment with learning to code. <p> Code Maven from Crunchzilla uses Javascript. Hi, I'm Code Maven! Getting Started Lesson 1 BACK How to Play | Lesson Sections | About | FAQ | Terms of Use | Privacy | Contact | © 2015 How to Play Code Maven teaches teens and adults a little about Javascript programming! It's easy to play. Click on the Reset button if you really mess up your code and want to start over on a lesson. Code Maven saves what lesson you are on, so feel free to stop at any time and come back later. Have fun! Frequently Asked Questions What is the c in things like c.save()? c is a variable Code Maven creates for you that contains the Canvas' 2D context. var c = document.getElementById('pane').getContext('2d'); How can I save my code and use it outside of Code Maven? Longer answer: A minimal HTML file that works would look like this: Is there any other code that is hidden from me? Sure!

Amit’s Game Programming Information What’s on this page? I’m interested in producing complexity out of simple parts. This page contains bookmarks that I collected while working on games; I did not write most of the content linked from here. As a result the set of links here reflects the types of things I needed to know: only a few specific topics (not everything related to game programming), general ideas instead of platform-specific information (graphics, sound, compilers), and ideas and designs instead of source code (I find it easier to go from an idea to code than from code to an idea). Other sites, like Gamedev Tuts+, Gamedev, and Gamasutra, cover lots more topics than mine does. Determining how to move around on a map is an interesting problem. These pages are about specific techniques for pathfinding and object movement: My current favorite algorithm is A*, because it can handle varying terrain costs well, and it seems to be faster than most graph searching algorithms. Code and Demos Data structures Displaying Tiles

keybr.com - Take typing lessons, test your typing speed and practice typing for free! Top 10 of 2014, No. 8: Coding eSchool News highlights some of the 10 most significant ed-tech developments of 2014, and coding is No. 8 Each year, the eSchool News editors compile 10 of the most influential ed-tech developments and examine how those topics dominated K-12 ed-tech conversations. No. 8 on our list for 2014 is coding. Coding is quickly becoming a course that schools must offer in some way. The coding movement, buoyed by the Hour of Code during Computer Science Education Week, seeks to highlight how accessible coding courses and tutorials are for people of all ages. (Next page: Some of the top coding developments in 2014)

Android cheatsheet for graphic designers Graphic designers aren't programmers and sometimes don't know how to properly prepare graphic assets for developers. This simple cheatsheet should help them to do their job better, and to simplify developers' lives. Content [Document] → Content Dimensions [Document] → Dimensions Screen densities and icon dimensions [Document] → Dimensions → Screen densities and icon dimensions Notice: the first icon dimension in table cell is full asset size, the second icon dimension is optical square. Tip: creating ldpi assets is not really needed anymore. Sources and useful links: Iconography, Supporting Multiple Screens, Icon Design Guidelines, Dimension Google Play asset dimensions [Document] → Dimensions → Google Play asset dimensions Sources and useful links: Graphic and Image Assets, Google Play Featured-Image Guidelines, Iconography Dimension units [Document] → Dimensions → Dimension units Sources and useful links: Understanding Density Independence in Android Sources and useful links: Action Bar ⇑ Top

LyX’s detailed Math manual by the LyX Team Version 2.0.x This document explains LyX’s math features and is furthermore a collection of LaTeX-commands used for mathematical characters and constructs. The explanations are designed for the usage of commands. It is therefore required that you have read the section Mathematical Formulas of the User’s Guide. Most of the characters and many constructs explained in this manual are also accessible via the menu Insert ▷ Math, or the math toolbar. If not specially mentioned the commands are only available within formulas. This document doesn’t list all AmS -math commands for lucidity reasons. To create an inline formula↓ that is embedded into a text line, use one of the shortcuts math-mode or the toolbar button To create a display style formula↓ that will appear bigger and in an own paragraph, use one of these shortcuts: math-display. To display parts of an inline formula in the size of a display style formula, enter the command \displaystyle↓ to a formula. Command Scheme . . ).

Hour of Code | Thomasville Times On Tuesday Thomasville High School students joined tens of millions of students from across the world to participate in an international campaign titled “Hour of Code.” During their first block of classes, students from every grade had the opportunity to try computer coding for one hour by simply logging on to the web-site Code.org, and following self-guided video tutorials. Designed to promote computer science education in the classroom, the week long, nationwide effort gives every student — regardless of grade, academic interest or access to technology an introduction to the basics of computer science through hands-on activities that demystify coding, proving that creating a phone app or computer game is not as difficult and challenging as it may seem. According to Higgins, females and minorities are severely under-represented in the field of computer science. Last year, about 15 million students participated in the hour long event hosted by Code.org.

Tutorials | HalfApp This is a collection of various tutorials and guides I’ve found helpful. They are grouped in different categories and each one has a short description. It’s frequently updated and checked for dead links. Getting started with programming A collection of guides and tutorials for learning how to program. Android tutorials and guides This is a collection of guides and tutorials about Android. Design guides and tutorials A collection of guides and tutorials about design. Blogs, magazines and newsletters A collection of design and programming blogs, magazines and newsletters. Resources A collection of sites that offer various resources for you to use. Got something you want me to add to the list? Send me the link with a short description to info@halfapp.com.

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