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Creative coding — Monash University

Creative coding — Monash University
Learning to program is no longer just for computer specialists and software developers. People from many different backgrounds now want to understand the basics of programming, because it’s both fun and an increasingly valuable skill. One of the most exciting ways to learn programming is through authoring your own creative programs. So if you’re an artist, designer, architect or musician who’s interested in how you can expand your creative skills, or even a computer programmer looking to work in creative applications, you will find this free online course extremely useful. Explore the concepts and skills of creative coding Throughout the course we’ll help you develop practical programming concepts and skills by exploring creative ideas and challenges. The aim is to teach you “algorithmic thinking” – ways to conceptualise and model the world so you can express creative ideas using computer programs. Learn with professional artists and designers Can a computer be independently creative?

25 life-saving tips for Processing | Amnon P5 - Experiments with Processing by Amnon Owed 25 life-saving tips for Processing Posted by Amnon on January 28, 2012 · 37 Comments Well, perhaps they won’t literally save your life. But they surely will help you write your sketches easier, faster and more efficiently! This post will be covering tips, tricks and other need-to-know information about Processing. I’ve also included many runnable code examples. 1. frameCount, millis(), modulo % and noise Let me start with a few functions that in themselves and in combination are extremely useful. 2. math, logical and relational operator shortcuts Any program will use operators. 3. math with ints A very common mistake is doing math operations on integers and expecting a floating number outcome. 4. frameRate Processing’s frameRate is by default capped at 60 fps. 5. loading specific files from an external input directory Many applications use file input, for example an image or a data file. 9. combining 2D and 3D drawing What if you want a 2D background behind a 3D sketch? Final note!

processing GUI, controlP5 About controlP5 is a library written by Andreas Schlegel for the programming environment processing. Last update, 07/30/2015. Controllers to build a graphical user interface on top of your processing sketch include Sliders, Buttons, Toggles, Knobs, Textfields, RadioButtons, Checkboxes amongst others and can be easily added to a processing sketch. They can be arranged in separate control PGraphics contexts, and can be organized in tabs or groups. → read more. Installation Unzip and put the extracted controlP5 folder into the libraries folder of your processing sketches. Details Keywords gui, ui, controller, interface, user interface Reference. Source. Platform osx, windows, linux Processing 2.2.1 Dependencies none User interface for the 'vulcano generator'. project synthazards, syntfarm. A complete list of features can be found on controlP5's github page. Features Custom FontsBy default controlP5 uses a bitFont to render text. Examples

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