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3D HTML5 & WebGL Game Engine

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GDevelop : Logiciel open source de développement de jeux HTML5 et natifs sans programmation Donnez vie à vos idées ! GDevelop et son système d'évènements novateur permet aux néophytes ainsi qu'aux développeurs confirmés de créer des jeux en 2D, sans programmation et sans limites Le logiciel et l'aide sont disponibles en français et en anglais Il est possible de créer des jeux Web ( HTML5 ) ou natifs Le système d'évènements permet une création simple et puissante GDevelop est livré avec de nombreux exemples Jetez un coup d'oeil à quelques jeux créés avec GDevelop Moteur physique, lumières dynamiques, gestion des joysticks... Créez votre propre jeu ! Facile à utiliser, aucune connaissance en programmation n'est requise Environnement de développement complet aux nombreuses fonctionnalités Exemples et tutoriels en français inclus Créez des jeux HTML5 ou natifs Gratuit, payez ce que vous voulez Le logiciel est Open Source Et bien plus encore ! Jeux HTML5 et natifs Créer. Le système d'évènements vous laisse vous concentrer sur votre jeu. Exemples, tutoriels et forums GDevelop est open source!

Physijs - a physics plugin for threejs Examples Physics plugin for three.js Physijs brings a very easy to use interface to the three.js framework. One of the reasons three.js is so popular is because it is so incredibly easy for graphics newbies to get into 3D programming. Physijs takes that philosophy to heart and makes physics simulations just as easy to run. In fact, there are just five easy steps that must be taken to make a 3D scene come alive. How does Physijs work? Physijs is built on top of ammo.js (although there is also a cannon.js branch) and runs the physics simulation in a separate thread (via web worker) to avoid impacting in your application's performance and taking up your your 3D rendering time. A lot of effort has been made to keep the style of code the same when using Physijs. Who is this for? You, hopefully. If you need (or want) a feature not already included then add it to the issue tracker or implement it yourself and send over a pull request. Features In the Future

Masonry Quintus JavaScript HTML5 Game Engine Three.js - examples Three.js Examples The goal of this collection is to provide a set of basic and instructive examples that introduce the various features in Three.js. The source code for each page contains detailed comments. Hosted at GitHub. Basic Examples • Hello World • Template • Info Box • Materials - Solid • Color Explorer • Wireframe • Lines and Dashed Lines • Helpers • Outline Effect • Face/Vertex Colors • Shapes • Extrusion • Text3D Texture Examples • Textures • Texture - Repeat • Texture - Text3D • Translucence • Shadow • Subdivision Modifier - Cube • SkyBox • Reflection • Refraction • Bubble • Texture from Canvas • Texture Animation Sprite Examples • Sprites • Sprite Text Labels • Labeled Geometry Mouse and Keyboard Examples • Mouse Sprite • Mouse Click • Mouse Hovering • Mouse Tooltip • Keyboard Events Camera/Renderer Examples • Mesh Movement • Chase Camera • Multiple Cameras • Camera to Texture • Viewports - Dual • Viewports - Quad • Embedded HTML • Red/Blue Anaglyph Shader Examples GUI Examples Helpers

diy 101: building your toolbox — adhesives I have been obsessed with craft supplies since my early childhood, and I am not afraid to talk about my lifelong love affair with glue. It’s rivaled only by my love of tape, but more on that later :) Glue is a magical substance, and trust me when I say that the ability to permanently stick anything to anything else has revolutionized the world. Did you know the first simple glue was invented in 200,000 BC? Clearly, we thought it would come in handy, and it has. Modern glues are leaps and bounds beyond primitive pastes, and today there is a strong, durable adhesive for just about every job you can imagine. Read more about adhesives after the jump! Types of Adhesives Craft/ PVA (polyvinyl acetate) Glue: This includes regular white glue, such as regular Elmer’s glue, school glue and glue sticks. Set & Drying Time — 1 hour (must be held in place for about 30 minutes) Curing Time — 24 hours Set & Drying Time — Wood glue should be secured/clamped for at least 20–30 minutes while it sets.

Pixar Renderman RenderMan 20 Now Available! Highlights of version 20 include a game-changing noise reduction technology that accelerate render times from 2x to 10x. RenderMan 20 also expands the creative choices available to artists and studios through numerous advances in usability including a physical camera, a Visualizer for navigating and inspecting large scenes interactively, expanded shader libraries and presets, and new volume rendering features. Read all about RenderMan 20 ▶ Non-Commercial RenderMan RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. If you're ready to get started with Free Non-Commercial RenderMan ... then you may proceed to Download & Installation. Pick Your Plug-in RenderMan ships with artist-friendly plugins for Autodesk's Maya and The Foundry's Katana. Here is a complete list of artist plugins which are currently supported or in development: Stand Alone with RenderMan Download & Install Getting Started

Individual Project Report Contents The dissertation is an extremely important part of the project. It serves to show what you have achieved and should demonstrate that: You understand the wider context of computing by relating your choice of project, and the approach you take, to existing products or research. You can apply the theoretical and practical techniques taught in the course to the problem you are addressing, and that you understand their relevance to the wider world of computing. Many students underestimate the importance of the report and make the mistake of thinking that top marks can be achieved simply for producing a good product. The physical layout and formatting of the report is also important, and yet is very often neglected. Remember that quantity does not automatically guarantee quality. Title page This has the standard form described in the submission information. Abstract The abstract is a very brief summary of the dissertation's contents. Acknowledgements Contents page Introduction Background Appendix

Internet Arcade : Free Software : Download & Streaming by hack (Miky SRL) favoritefavoritefavorite ( 5 reviews ) by Midway Released Sep 11, 1997 Also For Nintendo 64, PlayStation, Windows Developed by Midway Games, Inc. Published by Midway Games, Inc. by Sega Released 1991 Platform Arcade Developed by SEGA Enterprises Ltd. Released Dec, 1988 Also For Genesis Developed by SEGA Enterprises Ltd. by Capcom X-Men Vs. by Gaelco Released 1996 Platform Arcade Developed by Gaelco, S.A. by Macro favoritefavoritefavorite ( 3 reviews ) by bootleg - Sega Aladdin (bootleg of Japanese Megadrive version) by bootleg - Sega (1993) favoritefavoritefavorite ( 2 reviews ) Street Fighter Alpha 2 (Euro 960229) by Capcom (1996) Released Feb 27, 1996 Also For New Nintendo 3DS, PlayStation, PlayStation 3, PSP, PS Vita, SEGA Saturn, SNES, Wii, Wii U, Windows Developed by Capcom Co., Ltd. by Atari Games Tetris (styled TETЯIS) is a puzzle game developed by Atari Games and originally released for arcades in 1988. by Namco by Tecmo by Konami by Banpresto by Gottlieb by Bally Midway

Royalty-Free Resources: Time to Create! Created through a partnership between NASA and the Internet Archive, NASA Images offers public access to the largest source of NASA’s image, video, and audio collections in a single, searchable online resource. › nasaimages.org Back to contents 50 great images celebrating NASA's 50th anniversary. › 50 Images Celebrating NASA's 50th NASA's Image of the Day gallery: every day a new, fascinating image is posted. › NASA - Image of the Day The Hubble Space Telescope: Click on the link to access Hubble images in multiple sizes and resolutions. → Hubble Telescope image gallery Discover the images of the Chandra X-ray Observatory. → Chandra photo album Super-HD topographic map created with stereoscopic imaging: The ASTER Global Digital Elevation Model (ASTER GDEM) is a joint product developed and made available to the public by the Ministry of Economy, Trade, and Industry (METI) of Japan and the United States National Aeronautics and Space Administration (NASA). → ASTER global digital elevation model

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