
Algenpfleger Les compléments Dethan Let's Get Real About Concept Art | Howtonotsuckatgamedesign.com The public perception of what concept art means is severely skewed. While I have to accept that people broadly label art created for games and films concept art, including promotional illustrations, it is necessary to get real about what concept art as a craft actually is. My students and other young artist I talk to get presented with misleading standards for concept art, which feeds into insecurities and doubts. If you are a newcomer artists or a student trying to get into concept art, you should read this article. Concept Promo Art Almost all art that gets officially released or mysteriously leaked as concept art in relation to a game or movie or comic book, is published to generate buzz for said game or movie or comic book (furthermore just referred to as game or release). Nobody wants a design go viral, which is possibly later rejected and have customers imprint on a wrong key visual. Publishers and studios want to hype their release. This sucks hard. In The Trenches... 1. 2. 3.
SIMCITY Neil wrote this essay for SIMCITY. Cities are not people. But, like people, cities have their own personalities: in some cases one city has many different personalities -- there are a dozen Londons, a crowd of different New Yorks. A city is a collection of lives and buildings, and it has identity and personality. There are good cities -- the ones that welcome you, that seem to care about you, that seem pleased you're in them. Some cities spread, like cancers or B-movie slime monsters, devouring all in their way, absorbing towns and villages, swallowing boroughs and hamlets, transmuting into boundless conurbations. Occasionally I idle time away by wondering what cities would be like, were they people. It's a foolish game: cities aren't people. Cities exist in location, and they exist in time. At present, cities stay where they are. For now cities sleep. But there are rumblings. Don't ever take a city for granted.
Black "post-apocalysm" shinobiclothing: Rippling Shadows SS14 Femme hellyeahsio: hat | shades of silencescarf with leather binding | ovateresurgam cardigan | ovate reomanet: Jacket by Reo Ma Tee by Boris Bidjan Saberi Trousers by Yohji Yamamoto Boots by Julius_7 Roberto Cavalli Fall 2014 objectoccult: OBJECT OCCULT AW13 “Acéphale” //// Coat IV Cyberpunk Designs - Dmitry Sorokin Some beautiful environment designs by FZD student, Dmitry Sorokin. Last term, he focused on cultural/historically driven designs, SEE HERE, so this term, he wanted to tackle some sci-fi designs. Dmitry is now on the market. Grab him quick - A very talented designer!
Mobidic Brittney Lee: Frozen - Elsa I'm an Ariel girl. That really isn't news to anyone who has frequented this blog, but if you are a new visitor - there you go! The Little Mermaid landed on my lap when I was very small and deeply and profoundly changed me. Everything about her was everything that I wanted to grow up to be, and it thoroughly annoyed me for most of my life that I did not have luscious red locks with anti-gravity bangs. Or fins. And then Elsa. The images above illustrate the transformation in Elsa's silhouette and palette. Thus the experience of working with her throughout the making of this film was an extremely personal one. One of the first assignments I received on Elsa was a redesign of her hair. First pass at Elsa's braid. Final braid design. After many passes and many meetings spent discussing what hairstyles say about personalities, the above braid emerged as the winner. And then there is that dress.
Little White Duck (Book) fabien mense Hello, First I can only speak for me, and as I’m working as a freelance artist, I can only talk about this kind of experience. Working in the animation industry as concept artist is great. It demands a lot of work and exigency. Working in the animation means working with a team, you have to learn to question yourself, accept corrections, defend your ideas and communicate.Visual development isn’t just creating nice characters and images, it’s about understanding a story, the characters specificities and to translate it as well as you can, and as interestingly as possible. You have got to be able to explore different paths, you have got to be able to restart your work from scratch. Freelance work can be quite hard, You’re working on your own and you’re briefed via mails or conferences. You have to communicate as much as you can with your clients. When you are freelance, you don’t have any employment security, so you’re always searching for new opportunities. Best
Stand Still. Stay Silent - webcomic, page 1 Page 1 1 Nov. 2013 Yessss! It has begun! With a rather non-postapocalyptic cover for the prologue of a postapocalyptic tale. On Monday I'll post a few pages at once, either three or four depending on where I feel is the best spot to cut the scene. And here's today's A Redtail's Dream pages up for some quick typo-checking. So, who wants to play a little game I'd like to call "guess where these sceneries are from" while we're waiting for Monday to arrive, hmm?
10 Things...Evaluate Your Painting Greg Manchess I used to put my head down and plow through a piece, waiting for it to turn up some magic. Wanting it to be exactly like the picture in my head. And it wouldn’t. It was agony. So now it’s your turn. But there’s hope. Ask yourself these questions about your piece. Erwin Madrid's delightful piece has an actual line in it that helps lead the eye. Line Do the elements in your piece flow through the rectangle? Thom Tennery...foreground, middle ground, background. Depth Does your painting feel dimensional? Noelle Triaureau's excellent concept piece is side-to-side, top-to-bottom, front-to-back designed to flesh out the whole scene. Area, Space Does the space that you’ve shown feel designed from side to side, front to back? Ruan Jia's skill at keeping the values in a tight range give us fantastic depth into this world. Value Is there a full range of values from dark to light? I love the way PJ Lynch controls the light to an exquisite degree. Still think painting is magic?
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