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„Speedpainting“ - tips and tricks Click here to read my notes about speed painting. „Maintenance“ - progress video This video shows my approach on the 30min spitpaintings using photoshop. This one took me 24min 33sec. completion: November 2013main software: Photoshoprunning time: 2:53 min „Port“ - progress video This video shows my approach on speedpainting using photoshop. completion: August 2005main software: Photoshoprunning time: 16:27 min „iPad/iPhone Brushes“ - progress videos These are progress videos of some of my iPad/iPhone finger paintings with the Brushes App. completion: 2010main software:Brushes App „The Hunt“ - making of article I wrote this Making Of article for the CGSociety. completion: October 2005main software: Photoshop Related:  Digital Paint

Making of “Morning in Garden” In this making of I will show you the way I work and learn from experience from other artists, as well as the brushes that I collected from them. Especially artists Marta Dalhig, my favorite artists through my work Morning in the Garden. I started finding reference for my concept. First ,I want to talk about the color tone, I think a pretty picture is a picture of beauty color , no need to know the technical or details . With the tone i found, I started to quickly layout and ideas with a rough outline, and identify the source of light. Mixing various colors will make your tone become less poor and less monotonous brilliant color. Began to push deeper details I began to divide the range of light and shadow clearly, and more details With a variety of brush support, they will make the process faster and be many materials To make your block more clarity, strengthening the reflected light will create beautiful effects and brilliant. Final,focus on detail Download brushes

Video Game Concept Art - Characters & Pictures Galleries - Creative Uncut Baten KaitosArt book source: Baten Kaitos Materials Collection BayonettaArt book source: The Eyes of Bayonetta BioShockArt book source: BioShock: Breaking the Mold (PDF Book) Bouncer, TheArt book source: The Bouncer Visual Arts Collection Bravely DefaultBravely Default Design Works The Art of Bravely 2010-2013, Bravely Default Art Album CatherineCatherine Visual & Scenario Collection ♀VENUS☆MODE♂ Children of ManaArt book source: Secret of Mana 4 & Children of Mana Development Art Dawn of ManaArt book source: Children of Mana & Dawn of Mana Art Book DrakengardArt book source: Drag-On Dragoon: The Materials Drakengard 2Art book source: Drag-On Dragoon 2: Memory of Blood Final Fantasy VIArt book source: The Sky - The Art of Final Fantasy, Super Famicom Final Fantasy VI Guide Final Fantasy VIIIArt book source: V-Jump Final Fantasy VIII Visual Guide, Final Fantasy 25th Memorial Ultimania vol. 3 FolkloreArt book source: The World of Folklore (press kit) Halo 4Awakening: The Art of Halo 4

Photoshop CS5 Mixer Brush Tips and Tricks (This is the first of two articles on the Mixer Brush that I've written. The second can be found here.) Having wrestled with Photoshop's new Mixer Brush in CS5 for the past few months, I've come to the conclusion that the new tool is indeed a great addition, however with many caveats. Here are the biggest hurdles I've come across while working with the new Mixer Brush, and how I've overcome them for the time being. 1.) This one stumped me for a long time. As can be seen in the pic below, the Mixer Brush never manages to build up to the actual color you have selected when painting in 8-bits/channel, no matter how many strokes you lay down. When painting in 16-bits/channel, the Mixer Brush works just fine. So the solution is easy - paint in 16-bits/channel! The only problem with this solution is that not all filters are available when working with 16-bit images, so expect to change the mode occasionally if you like using filters. 2.) 3.) 4.) 5.) 6.) 7.) 8.) 9.) Conclusion: Thanks for reading!

concept robots Coolorus - ColorPicker THECAB - The Concept Art Blog Proko Full Access to Figure Drawing Videos - miss new tutorials, signup for my mailing list - Let's get into shading a drawing! We'll explore form, planes and light on form. I'll guide you through making an object feeling 3 dimensional by indicating the elements of light on form - highlight, center light, halftones, core shadow, reflected light, cast shadow and occlusion shadow. How the local value of the object effects the tones. In this Premium Lesson I describe my complete process of drawing a figure, step by step. Art Model Photos - Follow Proko:Facebook - - - - - Newsletter- *Music used with permission Intro Tune - Art Books Free Downloads: The Art of Darksiders Название: The Art of Darksiders Автор: Joe Madureira Язык: Английский Издательство: Udon Entertainment Год: 2010 Страниц:288 Размер: 352,20 Мб Формат: PDF Over at Udon Entertainment they have some preview pages of the upcoming Darksiders Artbook. It's going to be 288 pages of hundreds of full-color illustrations, character & environment designs, development sketches, unused concepts, promotional artwork, and more. I'm pretty excited to get my hands on this art book, the game was really well done for Joe Madureira's first published work. rapidgator.net

Essential Illustration Brushes V3 Extended by fox-orian on deviantART 20 steps to colour your manga art like a pro | Digital art For this workshop I want to paint something that's not a straightforward fantasy image, but rather a commemorative poster. I want the viewer to be reminded of the Art Nouveau movement, without the scene becoming a pastiche of that distinctive period. I also intend to play with the ideas of composition, texture and contrast. Hone your illustration skills with these amazing tutorials Some experts believe that when an image is reduced to a thumbnail, or when you see it from a distance, such as on a billboard at the end of the road, it has about three seconds to grab the viewer's eye. Subscription offer A successful image will pass this three-second test and entice the viewer into giving it a second reading. Every artist's mission is to think about the elements that make up an image, and to contrast between them harmoniously. 01. Once I decide on the canvas size, I create a loose sketch. 02. I copy the layer and set my initial image as the base. 03. 04. 05. 06. 07. 08. 09. 10.

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