
Clash Royale is already the top-grossing iOS game in the U.S. | GamesBeat | Games | by Dean Takahashi No other mobile game has done this so quickly in the age of Clash of Clans, Game of War: Fire Age, and Candy Crush Saga. A brand new game, Supercell’s Clash Royale fortress-battle title, has become No. 1 in the U.S. — not only on the top downloads chart but also on the top-grossing list on the iOS App Store. That is no small accomplishment in the $34.8 billion mobile-game industry, considering that Clash of Clans alone generated well over $1 billion last year in revenues. That means that Supercell’s Clash of Clans is generating multiple millions of dollars a day in revenues, and now Clash Royale is beating that. A lot of games hit No. 1 in top downloads as people discover them. But it’s rare, as mentioned, for anyone to break into the top-grossing list that has been dominated by Supercell, Machine Zone, and King. This is Supercell’s fourth hit after Clash of Clans, Boom Beach, and Hay Day. Above: Clash Royale Image Credit: Supercell The battles can end within three minutes. AI.
Clash Royale is World's #1 Grossing Game in March Apr 14 2016 On March 1st, Supercell launched Clash Royale, its fourth mobile title. Several days later it revealed 2015 revenues of $2.3 billion, up 35% year on year. Achieving success in both Asia and the West, Clash Royale became the top grossing mobile game in the world in March, with revenues of more than $80 million across iOS and Android. Based on its performance in March alone, Clash Royale could be a new billion-dollar-a-year franchise for the Finnish developer. Worth noting is this $80 million does not include the 30% cut given to the Google and Apple app stores. More on Clash Royale’s Unique Performance on iOS After a successful soft-launch in February, Supercell launched Clash Royale on iOS last month. The title is #1 in a number of key mobile markets, including the United States, Canada, Germany, Brazil, and takes top ten positions in most other countries. March iOS Rankings: Kabam on a comeback Other highlights include:
Clash Royale: Is Supercell shooting itself in the foot? In March, after years of stagnation at the top of the mobile grossing ranks, a mobile game with truly innovative gameplay finally broke through to the top of the charts. Clash Royale, Supercell's clever hybrid of Tower Defense, MOBA, and Card Battle gameplay found near-instant success, becoming the top grossing game in the world in its first month on the market. Successful innovation in mobile is hard, but it is unsurprising that Supercell was able to accomplish the feat. In addition to possessing the resources to support large-scale user acquisition, the Finnish mobile giant has talented teams, a massive amount of user data, and the luxury of ongoing revenue to support its high rate of killing underperforming prototypes. The cleverness of the Clash Royale design has been a hot topic of conversation since the game's release, but EEDAR views the following factors as the most important to its success: - Accessible but deep gameplay. - Quick synchronous multiplayer.