iA » Designing for iPad: Reality Check
by Oliver Reichenstein Over the last two months we have been working on several iPad projects: two news applications, a social network, and a word processor. We worked on iPad projects without ever having touched an iPad. Even though we developed everything inside the black box of Photoshop, it became quite clear that iPad application design is substantially different from web design in many ways. 1. The obvious issue with the resolution gap is typography. Is the font big enough? …we had no choice but to print out 1:1 scale mockups. Reality check: Wow, this thing is sharp! After two months of printing, we did get the typography pretty much right, but there was another surprise waiting for us: The sharpness. Web body text sizes (14-16px) feel too small on iPad, while bigger sizes clash with the canvas dimensions. The iPad’s resolution is higher than a regular LCD but still lower than an iPhone, which gives the pixel type an unusual “in between” feel. 2. Dubious UI guideline principles 3.
Related: iPad what's change and doesn't change?