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Blocks

Blocks

Mobs Mobs are living, moving game entities. The term "mob" is short for "mobile"[1] and has been used as a general term referring to any moving entities in games since the first MUDs surfaced. General behavior Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs come to exist by spawning in various ways. List of mobs Mobs are listed and classified by their nature below. Note: The list below is categorized according to the PC edition. Passive mobs Neutral mobs Hostile mobs Tamable mobs Utility mobs Boss mobs Bosses have more complicated attack patterns and movements. Bosses Unused or removed mobs Unused mobs are found in the source code, but are not being used at this time. Unused mobs Removed mobs Availability in each platform

Crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid can be accessed from the player's inventory. A 3×3 grid can be accessed by using a crafting table. Java & Bedrock Edition crafting system[edit | edit source] For some items, the arrangement of their ingredients on the crafting grid is unimportant. On the other hand, many of the more important or useful game objects must have their ingredients placed in the correct relative positions on the crafting grid. Players always have access to the 2×2 crafting grid from their inventory screen, and this can be used whenever the screen is brought up. Notes Jump up ↑ On this wiki, shapeless recipes are marked with a pair of intertwined arrows on the crafting table graphic. Recipe Book[edit | edit source] Crafting recipes are organized in several different categories, as follows: Pressing or

Android 101 Missed a call? Not sure how to check the message the person left you? Let us show you how in this new how to for people new to Android. Check out the video above for all the details. This is part of our Android 101 section. If this procedure helped you, please consider donating to the original developer or at least sending them a thank you. Now that you are rooted, head here to learn some of the fun things you can do! For all the devices we have rooting procedures for, head here. Brewing Potion brewing chart (excludes splash potions) Brewing (or Alchemy) is the process of creating potions and splash potions by adding various ingredients to water bottles in a brewing stand. [edit] Brewing Potions Brewing "grid" (Ingredients are placed at the top. [edit] Brewing Guide By placing bottles in the lower three slots of the brewing interface and an ingredient in the upper slot, you can distill the ingredient into the bottles and brew potions which may be consumed to grant an effect to the player. Every potion starts with a water bottle, made by filling a glass bottle at a water source or filled cauldron. Brewing can create very useful and lifesaving items. [edit] Tips Start by gathering Nether Wart. [edit] Video [edit] Brewing Equipment [edit] Ingredients [edit] Base Ingredients Base ingredients are the starting point of all potions. [edit] Secondary Ingredients Secondary ingredients imbue an Awkward Potion with a particular effect but do not alter potion duration or intensity. Weakness

Redstone Circuits A redstone circuit is a structure that can be built to activate or control mechanisms. Circuits can be designed to act in response to player activation, or to operate autonomously—either on a loop, or in response to non-player activity such as mob movement, item drops, plant growth, etc. The mechanisms that can be controlled by redstone circuits range from simple devices such as automatic doors and light switches, to complex devices such as elevators, automatic farms, or even in-game computers. Understanding how to build and use redstone circuits and the mechanisms they can control will greatly increase the range of things that can be accomplished in Minecraft. The subject of redstone structures is huge — this article provides only an overview of the many different types of redstone circuits which can be built. [edit] Redstone basics [edit] Redstone components A redstone component is a block that provides some purpose to a redstone circuit. [edit] Power [edit] Power level [edit] Redstone tick

Data values These data values refer to the different types of blocks and items. They are used in many, many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). IDs[edit | edit source] Key Horse Variants[edit | edit source] Horse entities have variant fields that determine the markings on the horse. Variant names taken from the names of the texture file they correspond to. Summoning a horse entity without specifying the Variant value will result in a white horse. Using a Variant value that is not a true ID (all true IDs are displayed on the chart above) will result in an invisible horse. Biome IDs[edit | edit source] Each type of biome has its own biome number, shown in the following table. Enchantment IDs[edit | edit source] Used in commands such as /enchant, /give and /replaceitem. Status effects[edit | edit source] Used in /effect command. Data[edit | edit source] Wood Planks[edit | edit source] Block 17

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Smelting Smelting is a method of producing refined goods in Minecraft, also known as melting, baking, cooking, burning, and producing. It has the same idea as crafting; one must put in acceptable ingredients, and a corresponding output will be given. However, smelting utilizes furnace blocks, which have a unique interface: one "input" field for the object that will be heated, one field for the fuel, and one "output" field for the final smelted product. For example, two saplings (fuel) could be used to smelt one wood (input) into one charcoal (output). To smelt something, an input material and a fuel must be loaded into the furnace. As things smelt, an arrow icon represents the cooking process. If the player leaves a furnace while it is smelting and travels so far that the chunks unload, the smelting process will halt until the player returns. [edit] Recipes [edit] Food [edit] Processing ores and materials [edit] Wasting ores [edit] Other smeltable items [edit] Fuel efficiency [edit] Video [edit] Trivia

Texture Packs Default versus JoliCraft in the center A texture pack was a collection of files that was used to change the in-game textures of blocks, items, mobs and the GUI. They were zip files that had various PNG images in them and a pack.txt. The native resolution of Minecraft's textures were 16×16 (measured pixels in block height and width). 32×32, 64×64, 128×128, 256×256, 512×512, and 1024x1024 textures were referred to as 'HD.' In 1.6.1, texture packs were replaced by resource packs. [edit] Installing a texture pack Windows XP/Vista/7/8: %appdata%\.minecraft\texturepacksGNU/Linux: ~/.minecraft/texturepacks (This folder may be hidden in the Home folder)Mac OS X: ~/Library/Application Support/minecraft/texturepacks (This folder may be hidden) You do not have to have Minecraft closed to place the texture pack in the opened folder.In a few seconds the texture pack will appear in Minecraft. [edit] Installation tips Texture packs may redesign only some textures. [edit] Creating a texture pack

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