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How Social Gaming is Improving Education For decades, educators have been scrambling to find better ways to prepare students for the real world. It began with the mildly apocalyptic government report, A Nation at Risk, which warned that an outdated school system was unwittingly sabotaging America’s economic superiority. Year after year, major educational organizations would echo the report’s call with threats of dire consequences and pleas for sweeping reform, from the U.S. Department of Labor to the Accreditation Board for Engineering and Technology. Audits of the U.S. educational system have revealed that the highest hurdle to adopting skills-based teaching practices is the lack of an easily implementable curriculum. Enter social video games as a solution — immersive environments that simulate real-world problems. Contextual Learning For instance, 6th graders learn geography from Google Earth, collaborate through an internal social networking platform, and present ideas through a podcast. What About More Popular Gaming Models?

Fantastic Contraption: A fun online physics puzzle game Game career guide Server populations on are apparently not at the levels Funcom anticipated. Aiming to ensure "more healthy" populations, the company will be merging servers in both Europe and North America. Game director Craig Morrison writes on the game's official forums that Funcom is "actively working on an approach" to the server merge. "Still, there are many complexities involved in this, and we want to ensure that everything happens as fair and streamlined as possible," says Morrison. "That work has now started, and we are naturally making sure that guilds and players can get to new servers in the best possible way. We will come back with more info on this, but I hope that this will serve as a positive injection to the social scene in the game." Morrison also says that players can expect to see DirectX 10 functionality, which remained on the internal test servers for 's launch, entering the full test server environment with the next gameplay update. By Leigh Alexander

Free games and Flash games KabeyokeRun between moving walls to save the girl. BOXINGA simple punching-based boxing game.Controlled with the keyboard. DICEWARSDice-based strategy game. How quickly can you conquer your foes? COCKROACH DREAMCan you swat away 100 roaches before the sleeping man goes crazy? THE HAUNTED RUINSAn awesomely Eighties-style RPG. Synopsis QuestRelive key moments from retro role playing games in this parody of the genre! FairuneFind the four fairies and defeat the Dark Lord. SKATING HEAVENDodge incoming skaters by mouse clicking to the left or right of your skater. DismantlementCan you dismantle the radio with just a virtual screwdriver? ALPHABET DROPPush two alphabet blocks on the same line or column to knock them out. TENNIS GAMEMove using the arrow keys and swing the racket with the spacebar. Chat NoirCan you keep the kitty from running off the game field? School WarsBecome a schoolyard gangster in this realtime strategy game! ROTATE-A-RACERacing game. SprinterA 100 meter sprint simulation.

Pelisuunnittelijan käsikirja - ideasta eteenpäin Millaista on olla pelisuunnittelija? Onko pelisuunnittelijan työ pelkkää ideointia? Miksi pelisuunnittelija tarvitsee hyvän tiimin tuekseen? Näihin ja moniin muihin kysymyksiin löydät vastauksen Pelisuunnittelijan käsikirjasta. Pelisuunnittelu on mielenkiintoinen ja haastava tehtävä, jossa luovuus ja järjestelmällisyys yhdistyvät. Pelisuunnittelijan käsikirjan tekijänä on pelitohtori ja LudoCraft Oy:n toimitusjohtaja Tony Manninen, oululainen pelien kehittäjä, tutkija, opettaja ja nykyään myös yrittäjä, joka tunnetaan ennen muuta Oulun yliopiston pelitutkimusyksikön visionäärisenä luotsaajana. Pelisuunnittelijan käsikirja on ensimmäinen osa pelisuunnittelua ja -tuotantoa käsittelevästä sarjasta, joka tarjoaa perustietoa ja käytännön välineitä peleistä ja pelien tekemisestä kiinnostuneille. Kirja on tarkoitettu aloitteleville pelisuunnittelijoille ja pelisuunnittelijan työstä kiinnostuneille. (Book only available in Finnish.)

20 Free Flash Gallery Solutions for Your Images 20 Free Flash Image Gallery solutions currently on the Web. Update: This Article will be regularly updated with a new free flash image galleries. 1. 2. 3. dfGallery – one of the most powerful Flash-based galleries, support Flickr , Picasa , Fotki, Photobucket and custom Images. 4. 5. 6. 7. 8. Current features include XML configuration file, load external images, links on images, mouse/keyboard/auto rotation control, mouse/keyboard viewpoint control, customizable speed, background, reflection, images attributes. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. You can specify the images and description text through the XML file, some variables you can change directly in the FLA file like: image Width & image Height, scroll speed, easing, preloader size etc. The basic flash gallery from FlashXml is GPL licensed and there is no watermark. Additional resources: Flash 3d Curve & 3D Grid Photo Gallery – Flashmo.com [.fla file included]. Free Flash Photo Gallery – flash-gallery.org

Eudemons online Disabled Server is closed! Not open in near future. Thanks to visit. Guild website utilities Guild hosting services Edit Guild Hosting is provided by companies that tailored web applications to gamers. Their hosting plans typically offer out of the box functionality with popular functionality as content management, forums, rosters, polls, and image galleries. Content management systems A CMS is most commonly known as a forum engine, but just a forum is not enough for most guilds anymore. Raid management and DKP Raid management is a common requirement for guilds participating in most MMOs which have heavy PVE content. Forums systems Web utilities Wikis Main article: Wikis

Generations gaming « Second Life Research Journal January 17, 2008 by librariandreamer Jenny Levine points us toward a more complex understanding of who gamers are in her January 2007 “Getting Your Game On” article in American Libraries. She states, among other statistics: The average age of game players is 33In 2005, 25% of all gamers were over the age of 50 Interesting that I had this article fresh in my mind this week at work while on a call with some fellow corporate learning & development colleagues who are just beginning to experiment with SL. Like this: Like Loading... Online games battle for top spot Lord of the Rings Online made its debut early in 2007 Challenges to the dominance of World of Warcraft over online games and gamers look set to emerge in 2008. So say industry watchers looking back on a year in which the field as a whole matured and signs emerged which show how the industry sector is developing. During the year Blizzard's flagship title consolidated its hold on gamers as its subscriber base kept growing. But debuts by Age of Conan, Warhammer Online and many others may mean that hold begins to weaken. Numbers game "We expected, like all the analysts, to see a dip in subscriptions in 2007," said Paul Younger, an editor at the Inc Gamers network. At the start of 2007, the number of active subscribers playing World of Warcraft was eight million but by the end of summer the number had passed 9.3 million. According to statistics gathered by Nielsen the average WoW player racks up 17 hours of play per week - 12 hours more than its nearest competitor The Sims. Fantasy figures

The Lord of The Rings Online Error: A valid username should be between 6 and 25 characters, and can contain alphanumeric characters, periods, commas, and underscores. Sequential underscores are invalid. Error: A valid username should be between 6 and 25 characters, and can contain alphanumeric characters, periods, commas, and underscores. Sequential underscores are invalid. Error: A valid username should be between 6 and 25 characters, and can contain alphanumeric characters, periods, commas, and underscores.

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