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A playful tangible programming interface

A playful tangible programming interface
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Kojo Home Kojo is an open source App that runs on Linux, Windows, and the Mac. It is a Learning Environment – with many different features that enable play, creation, and learning in the areas of: Computer Programming Math and Science Systematic and Computational Thinking Art, Music, and Creative Thinking Problem Solving Strategies Computer and Internet Literacy Electronics and Robotics To play with Kojo, you can Download and Install it. The Kojo Overview Story tells you more about Kojo (you need to have Java 6 or later installed to view the Story). The Kalpana Center Page describes the thinking behind the use of Kojo in Education. Kojo has been developed to provide children an environment where they can do self-directed learning in an interactive fashion – through exploration and discovery. Kojo is based on ideas derived from Logo, Processing, and The Geometer's Sketchpad. Kojo builds upon these ideas and provides the following: Kojo can be freely downloaded from The Kojo download page

Home - Barefoot Computing Barefoot Computing How to Create a Claymation or Stop-motion Video Claymation is an animation technique used with clay figures. Basically, each movement is a new “shot” and the “shots” are connected together at the end to make a movie. Famous claymation cartoons like Gumby and Wallace and Gromit have made the artistic form popular. Stopmotion is the original animation technique used to create cartoons. You can use any kind of toy (legos, for example). This technique was replaced by computer animation. Ingredients 5 cups of patienceA detailed storyboardClay (for claymation) or toys (for stopmotion)Backdrop for sceneDigital camera6 more cups of patienceLots of timeMovie-making software (free or commercial) Step 1: Plan, Plan, Plan There is a really good reason that old cartoons are short. Think about it. So, before you get started, plan which form you will use (clay or toys), plan for a lot of time, and plan to do a lot of laborious work. Step 2: Create a Story Board Every good movie starts with a story board. Step 3: Build your clay models (or gather toys)

We Need More Kids Apps Like 'Robot Factory' Raul Gutierrez, the founder of the Brooklyn-based kids app company Tinybop, worries about the effect brands are having on the way kids play. Here’s how he sees it: Today’s kids movies and TV shows are great, but as their stories seep into more and more toys, the possibilities for the imagination are constricted as a result. Whether or not you agree with that diagnosis, it spawned a tremendously cool kids app. Designing for Imagination Gutierrez first noticed the brand thing with Lego. “I don’t mean to just pick on Lego,” Gutierrez adds. Robot Factory is built entirely around that play pattern. You can stick five pogo stick legs outward in all directions like spokes on a wheel. The app divvies robot parts up into a handful of categories. The Joy of Physics What makes the creative freedom of the workshop really fun is that you can test out your creations afterward. Click to Open Overlay Gallery For Tinybop, though, the laboriously engineered physics engine is the whole point.

App Uses Kids' Obsession With Phones to Teach Them Coding When Raul Gutierrez’s son was younger, he came up with a great name for his father’s smartphone. “He’d call it the everything machine,” says Gutierrez, founder of childrens’ app company Tinybop. “Because to him it could do everything.” For many youngsters, a smartphone is like magic. The Everything Machine—a nod to his son’s observation—runs $2.99 and follows Robot Factory in Tinybops’ Digital Toys series. Every machine starts with a battery. The app might look like a toy, but it’s a programming tutorial for beginners. Gutierrez says the key to making programming accessible is making it tangible. It seems to be working. Go Back to Top.

5 outils d’apprentissage de la programmation pour donner vie à un autre robot. Voilà un résultat de la programmation et des outils ci-dessous pour commencer : MediaEnLab : Expérimenter, valoriser, partager la création numérique en EPN proposé par Netpublic NAO est le robot humanoïde le plus utilisé dans le monde de l’enseignement. Plébiscité des écoles primaires jusqu’aux universités, ce petit robot interactif est devenu le partenaire préféré des professeurs permettant de rendre l’apprentissage ludique et pratique. Robot NAO : 5 guides pour apprendre à l’utiliser et à créer via Netpublic Aldebaran Robotics lance son Programme Développeur destiné à sélectionner les meilleurs développeurs dans le monde entier. Les 4 outils d'apprentissage de la programmation que nous vous proposons : RobotProg Logiciel ludique d'apprentissage de la programmation. 6 enfants du centre de loisirs ont découvert pendant 10 séances d'1h30 le logiciel Kodu.

Internet Safety Resources Brought to you by: Let's take a second and talk about internet safety. It's all fun and games until someone randomly stumbles upon spoilers for Episode VIII. That actually would be a tragedy, but what we're here to talk about are ways that you can take control of your internet destiny. We've taken some inspiration from our new series The Internet Ruined My Life and after seeing some of the horror stories that can arise from errant tweeting and negligent posting, we wanted to get all proactive up in here. But, the internet is a magical place where all of your informational, gaming, video-watching, and educational dreams can come true, and we want to keep it that way. Resources for Kids: 5 Internet Safety Tips for Kids - Sharing photos, posting comments, playing video games -- these are just a few of the ways that kids interact online. Internet Safety Pledge - Sing the "Internet Safety Pledge" to promote safety discussions and create safer boundaries. Resources for Teenagers:

Learn With Clicky Copyright © 2001-2017 National Center for Missing & Exploited Children. All rights reserved. Animated Characters Excluding Tera Copyright © 2000-2017 National Center for Missing & Exploited Children and Boys & Girls Clubs of America. All rights reserved. This Web site is funded, in part, through a grant from the Office of Juvenile Justice and Delinquency Prevention, Office of Justice Programs, U.S. Department of Justice.

Club UYN Videos Copyright © 2001-2016 National Center for Missing & Exploited Children. All rights reserved. Animated Characters Excluding Tera Copyright © 2000-2016 National Center for Missing & Exploited Children and Boys & Girls Clubs of America. wiredsafety | About WiredKids and WiredTweens Cybersafety for Kids and Tweens Getting Help When Things Go Wrong: If someone is being mean to you or has threatened you or someone you care about, you have to tell right away, even if you aren’t sure if they are serious. Print out the messages to show them, and save a digital copy if you can on your computer. If you end up at a bad site by mistake, don’t worry that your parents will blame you for going there. Let them know right away. If someone is threatening to hack you, has stolen your passwords (we’ll teach you how to make that harder for them) or accessed your accounts without your permission, let your parents know as soon as you can. StopCyberbullying.org says to “stop, block and tell!” And don’t worry. About WiredKids and WiredTweens: Technology: The Risks to Your Children by Age If your children are 8 or under: Here are some basic guidelines to get started on setting rules for children under 8 years of age to follow when online. 8 to 10 Years: Older Preteens (11 – 12 year olds)

Adventure Games Copyright © 2001-2017 National Center for Missing & Exploited Children. All rights reserved. Animated Characters Excluding Tera Copyright © 2000-2017 National Center for Missing & Exploited Children and Boys & Girls Clubs of America. All rights reserved. This Web site is funded, in part, through a grant from the Office of Juvenile Justice and Delinquency Prevention, Office of Justice Programs, U.S. DanceAlong Copyright © 2001-2016 National Center for Missing & Exploited Children. All rights reserved. Animated Characters Excluding Tera Copyright © 2000-2016 National Center for Missing & Exploited Children and Boys & Girls Clubs of America. All rights reserved. This Web site is funded, in part, through a grant from the Office of Juvenile Justice and Delinquency Prevention, Office of Justice Programs, U.S.

eBooks Copyright © 2001-2016 National Center for Missing & Exploited Children. All rights reserved. Animated Characters Excluding Tera Copyright © 2000-2016 National Center for Missing & Exploited Children and Boys & Girls Clubs of America. Be Kind Online — ikeepsafe.org Be Kind Online is a yearlong campaign, sponsored by Beyond Differences and iKeepSafe, that trains students to create and nurture healthy relationships online. The campaign builds upon the research and framework outlined in the iKeepSafe K-12 BEaPRO™ Relationship Curriculum Matrix. This Matrix captures the key components of teaching the skills needed to establish “Healthy Relationships” in media and online environments. It explains how online interactions can support and enhance relationships, while they also have unique features that can negatively affect relationships: Perceived anonymity Endless replicability and “stickiness” of images and text Educators across the country know that negative online behavior affects youth inside and outside of school. The Be Kind Online Faculty Advisor guide offers step by step recommendations for a faculty advisor on how to mentor and support student leaders as they engage their whole school in positive behaviors.

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