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Names for Change - It's just stuff. Until you don't have it.

Names for Change - It's just stuff. Until you don't have it.

https://www.namesforchange.org/Intro

Related:  Gamification, Gbl, Education

Future Insights Live A conference for thinkers, Explorers, & Pioneers of the web. Red Hot Topics Covering all the hottest topics. Future Insights Live will keep you right up to date with the latest technologies and techniques. Packed Schedule With five tracks across 3 days + workshops; Future Insights Live is absolutely packed with high quality content, just for you. GALERÍA Microcars They now seem to be a dead-end in transport evolution, as well as motorcycles in the 1950s. Why do we even need them, when you can buy a motorcycle, which is similar to a matter, but with a car seat and a closed cabin? Either of those survived. In the 1970s, when oil prices rose again, new microcar models came in (cycle-cars, as they were called in the USSR), some of those—with electric motors. I like cycle-cars, because they drive the modernism idea to extremity: in a reasonably organized life everything must be in its least. The car, shrinked almost to the size of the human body, turns into a spacesuit, the exoskeleton, almost in clothes.

The Guide to Digital Games and Learning MindShift Guide to Digital Games and Learning How can games unlock a rich world of learning? This is the big question at the heart of the growing games and learning movement that’s gaining momentum in education. The MindShift Guide to Digital Games and Learning [PDF] explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use.

Forge Conference Forge Conference is dedicated to providing a harassment-free conference experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, race, age, or religion. Forge Conference will not tolerate harassment of conference participants in any form. Harassment includes offensive verbal comments (related to gender, sexual orientation, disability, physical appearance, race, age, or religion), sexual images in public spaces, deliberate intimidation, stalking, harassing photography or recording, sustained disruption of talks, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behavior are expected to comply immediately. By purchasing a ticket, attendees registering agree to follow this Code of Conduct as set forth by Forge Conference.

GALERÍA Synopsis Synopsis: spawned in late December 2001 out of the strong belief in doing good work, in going beyond the surface, in provoking thought, in touching emotions, in educating and exploring new ways in visual culture. This belief is still shared today by its founder Ovidiu Hrin and the current studio staff. The independent design studio employs talented people working on both cultural and commercial design projects for clients around the globe.

Augmented Reality in Education String Augmented reality is a 3D learning environment which connects real and virtual world. It provides interactive tools for learning, and fosters informal learning. Besides, augmented reality increases motivation and engages learners. Above all, augmented reality is good for kinesthetic learners; it enables learners participate interactively with computer generated simulations. Passage ubject is reduced to its necessary elements. Minimalist design has been highly influenced by Japanese traditional design and architecture. In addition, the work of De Stijl artists is a major source of reference for this kind of work. Architect Ludwig Mies van der Rohe adopted the motto Less is more to describe his aesthetic tactic of arranging the numerous necessary components of a building to create an impression of extreme simplicity, by enlisting every element and detail to serve multiple visual and functional purposes (such as designing a floor to also serve as the radiator, or a massive fireplace to also house the bathroom). Designer Buckminster Fuller adopted the engineer’s goal of Doing more with less, but his concerns were oriented towards technology and engineering rather than aesthetics.

3 Steps to Creating an Awesome Virtual Museum in Class You're spending an afternoon browsing the exhibits at an art museum. If you're anything like me, you'd probably appreciate the art a lot more if you could bring someone along that could explain the history and nuances of the pieces on display. Now imagine pointing a device at the painting and seeing it morph into a dynamic video giving you all the information you wanted about the art. Welcome to augmented reality. Virtual reality replaces the real world with an artificial, digital environment.

entradas de arquitectura modular: by zeendo Sep 9

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