Impuls Bauhaus // Forschungsplattform und Ausstellung über das Bauhaus David Merrill Welcome to my list of interesting projects, people, resources, and other useful stuff. If you have a site that you think ought to be in my list, or you find that one my my links has broken, please send me an email . I can't promise to post everything that I'm sent, but if it's cool, chances are good that I will add it to my list. Kiva is a micro-finance nonprofit organization founded by my good friends Matt and Jessica Flannery. Blogs by makers Make blog C. Brandon Stafford Kits for building hardware/software interactions Make Magazine's list of open source hardware -- lots of great stuff! Arduino - A hardware platform that implements the processing/wiring language Wiring - A hardware platform build to work like Processing Phidgets - cool USB-compatible hardware modules (sensors, actuators, drivers, displays, etc..) for projects. BlueSense - hardware interface boards, and a standalone pd-running box . Music Controllers and Music Tech (under construction) the Vocaloid by Yamaha MusicXML linux CNC
Trapped Girls Updated Facebook Status Instead of Calling For Hel Too much social media can be a bad thing. Two girls lost in a stormwater drain in Adelaide, Australia, updated their Facebook status instead of calling emergency services on Sunday night, in a situation authorities called “worrying”. It’s not clear how much danger the 10- and 12-year old girls were in: Australia’s ABCNews describes them as both “lost” and “trapped”, but it’s possible that they felt no imminent danger. Nonetheless, the Metropolitan Fire Service expressed concern that the youngsters, equipped with phones, would raise the alarm on Facebook rather than calling 000, the Australian equivalent of 911: The 10- and 12-year-old girls updated a Facebook status to say they were lost in a drain on Honeypot Road at Hackham in Adelaide’s southern suburbs on Sunday night. Glenn Benham from the MFS says it was fortunate a young friend was online at the time and was able to call for help for them.
40 Helpful Resources On User Interface Design Patterns - Smashing Magazine Advertisement If there is a commonly reoccurring need for a particular solution, there is a great probability that someone has – by now – solved that need and has finished the legwork involved in researching and constructing something that resolves it. At the very least, you will find documentation on general solutions to related problems that will enable you to gain insight on best practices, effective techniques, and real-world examples on the thing you are creating. A design pattern refers to a reusable and applicable solution to general real-world problems. For example, a solution for navigating around a website is site navigation (a list of links that point to different sections of the site), a solution for displaying content in a compact space are module tabs. There are many ways to tackle a specific requirement – and as a designer – the most important thing you can do is selecting the option that best reflects the needs of your users. Yahoo! Flickr Collections and Groups
Gesture Recognition & Computer Vision Control Technology & Motion Sensing Systems for Presentation & Entertainment Home The Laws of Simplicity 12 Standard Screen Patterns 2010 Update- 15 patterns and 80 new examples By Theresa Neil As Bill mentioned in an earlier post, we don’t want to limit this blog to just the principles and patterns found in the book. For that you can check out our Explore the Book section. This is the first article in a three part series. With more companies turning to RIA frameworks for enterprise software development, these screen patterns are indispensable for product managers, UX designers, information architects, interaction designers and developers. 01. Master/Detail screen pattern can be vertical or horizontal. 02. The Browse screen pattern can be vertical or horizontal. 03. The Search screen pattern can range from very simple to quite advanced. 04. The Filter Dataset screen pattern can be vertical or horizontal. 05. All Form screens should be approached with a solid understanding of usability and design best practices. 06. 07. 08. 09. 10. 11. 12. Bonus. Missing Patterns? References
IJsfontein - Interactive Media s i x t h s e n s e - a wearable gestural interface (MIT Media L 'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about it; that information helps us make decisions and chose the right actions to take. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The SixthSense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system. The current prototype system costs approximate $350 to build. P.
Research Groups and Projects Each Media Lab faculty member and senior research scientist leads a research group that includes a number of graduate student researchers and often involves undergraduate researchers. How new technologies can help people better communicate, understand, and respond to affective information. How technology can be used to enhance human physical capability. How to create new ways to capture and share visual information. How new strategies for architectural design, mobility systems, and networked intelligence can make possible dynamic, evolving places that respond to the complexities of life.