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Max Objects Database

Max Objects Database
Related:  Max MSP

Use MaxURL to Create a Realtime Instagram Collage New with Max 6.1.7, the maxurl object gives you the ability to easily connect Max with the web using HTTP messages. If you’ve been thinking about creating a crowd-sourced multimedia patch or a data-driven interactive work, now is a good time to give it a shot. To demonstrate one possible direction, in this tutorial we’ll look at creating a Jitter collage with Instagram photos. If you haven’t looked inside the maxurl help patch, I recommend you start there and familiarize yourself with the different tabs. For this tutorial, we’ll be using the Javascript version of the object, XMLHttpRequest (should be familar to anyone doing Web development). Since we’re using the Instagram API to run this, you will need to visit the Instagram developer site to get your own API client ID. Once we’ve got the image files downloaded we can just take advantage of the auto-populate feature of umenu in our Max patcher to create an easy interface to randomly load those image files in jit.qt.movie.

FTM&Co - ftm Max Stuff Here are a few things that the Max/MSP community might find either useful or amusing: Scrambler - last modified 3/13/07 Maxie Control - last modified 2/16/06 Gesture Recorder - last modified 3/2/07 The Mill - last modified 4/22/08 Time Lag Accumulator - last modified 6/26//08 Max for Live Working with Hardware: DMX, Part 1 - Cycling 74 Makers of Max Visual Programming Software for Artists, Musicians & Performers DMX, or more accurately, DMX 512, is a network protocol most commonly used for the control of stage lighting and effects. It is easily programmed in Max, using techniques similar to those used to program MIDI. With your Max skills, you can replace and extend the functionality of dedicated DMX controller/mixer hardware boxes with patches. This is the first article of three in which we shall explore the world of programming DMX with Max. Over the course of these articles, we will present some basic DMX concepts and an introduction to some DMX hardware options that are usable with Max. The second article will feature interviews with Max programmers that have experience with DMX in professional environments. Understanding the DMX Protocol The name “DMX” is short for “Digital Multiplex”. In a typical DMX 512 network, devices are daisy chained together. Here’s a picture of the simple DMX network we used to make the video. As an example, if we send a DMX packet with the following data: Stay Tuned

CataRT - IMTR From IMTR Real-Time Corpus-Based Concatenative Synthesis by Diemo Schwarz, IMTR Team, Ircam--Centre Pompidou, and collaborators. CataRT is based on FTM&Co. by Norbert Schnell and collaborators. See also: Description The concatenative real-time sound synthesis system CataRT plays grains from a large corpus of segmented and descriptor-analysed sounds according to proximity to a target position in the descriptor space. CataRT is implemented in MaxMSP and takes full advantage of the generalised data structures and arbitrary-rate sound processing facilities of the FTM and Gabor libraries. CataRT allows to explore the corpus interactively or via a target sequencer, to resynthesise an audio file or live input with the source sounds, or to experiment with expressive speech synthesis and gestural control. CataRT is explained in more detail in this article and is an interactive implementation of the new concept of Corpus-Based Concatenative Synthesis. Download Requirements License Documentation Screenshots

Max/MSP diary part 3: learning the basics Afflicted with an almost unnatural desire to learn Max/MSP properly (read fear of blog-publicised failure), it took me two instalments of my Max/MSP diary just to ensure I wasn't holding the program upside-down. This week, however, certain I was approaching my quest to learn the ludicrously involved program from the right direction, I actually dived in and started using the thing. And it's brilliant. Starting out On the advice of Tom Newell, one of my Maxite (not a type of industrial glue) consultants, I started with the Max side of the Max/MSP/Jitter parcel. Max 5's tutorials are fantastic. Patches Max patches, I learnt, are made up of different objects all connected together. Max is so diverse that it's difficult for me to pick a specific, practical example, but you get the idea: each object generally actions a very minor, simple task within the chain, which, as part of a larger process, creates something useful. Above: At tutorial nine, things suddenly got a lot more complicated

dmxusbpro - DMX 512 externals for Max dmxusbpro - DMX 512 external for Max WARNING: The dmxusbpro external is 'end of life' and should not be used for new projects! It was originally developed for Max4.5 and never updated ever since. The dmxusbpro external for Max gives access to the Enttec DMX USB Pro interface and allows to send or receive DMX 512 data. dmxusbpro features (version 1.5): send or receive up to 512 channels of DMX data user setable refresh rate user setable start-code user setable break and mark-after-break time update the firmware of the interface query available serial ports to find connected interfaces query device's serial number More information about the features and how to use this external can be found in the dmxusbpro manual (203 kBytes Requirements: The dmxusbpro external works with the 'USB DMX Pro' interface only! To run the Max version of the dmxusbpro external Max 4.5 or later on Mac OS X or Windows is required. User Feedback: "Wow...this object smokes! Purchase:

Related:  joshbinder