Kanban This article is about the process management and improvement method. For the lean manufacturing process, see Kanban. Kanban in the context of software development can mean a visual process management system that tells what to produce, when to produce it, and how much to produce inspired by the Toyota Production System and Lean manufacturing. The name 'Kanban' originates from Japanese[看板], and translates roughly as "signboard" or "billboard". Start with existing process The Kanban method does not prescribe a specific set of roles or process steps. Agree to pursue incremental, evolutionary change The organization (or team) must agree that continuous, incremental and evolutionary change is the way to make system improvements and make them stick. Respect the current process, roles, responsibilities and titles It is likely that the organization currently has some elements that work acceptably and are worth preserving. Leadership at all levels 1. You cannot improve what you cannot see. 2.
Scrum (software development) Many of the terms used in Scrum (e.g., scrum master) are typically written with leading capitals (i.e., Scrum Master) or as conjoint words written in camel case (i.e., ScrumMaster). To maintain an encyclopedic approach, however, this article uses normal sentence case for these terms—unless they are recognized marks (such as Certified Scrum Master). demonstrates the solution to key stakeholders who were not present at a sprint review;defines and announces releases;communicates team status;organizes milestone reviews;educates stakeholders in the development process;negotiates priorities, scope, funding, and schedule;ensures that the product backlog is visible, transparent, and clear. A product owner's ability to communicate effectively is also enhanced by being skilled in techniques that identify stakeholder needs, negotiate priorities between stakeholder interests, and collaborate with developers to ensure effective implementation of requirements. A daily scrum in the computing room.
Agile software development Agile software development is a set of principles for software development in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, and continuous improvement, and it encourages rapid and flexible response to change. Agile itself has never defined any specific methods to achieve this, but many have grown up as a result and have been recognized as being 'Agile'. The Manifesto for Agile Software Development, also known as the Agile Manifesto, was first proclaimed in 2001, after "agile methodology" was originally introduced in the late 1980s and early 1990s. The manifesto came out of the DSDM Consortium in 1994, although its roots go back to the mid 1980s at DuPont and texts by James Martin and James Kerr et al. History Incremental software development methods trace back to 1957. In 1974, E. The Agile Manifesto Agile principles
Kanban (development) This article is about the process management and improvement method. For the lean manufacturing process, see Kanban. Kanban is a method for managing knowledge work with an emphasis on just-in-time delivery while not overloading the team members. In this approach, the process, from definition of a task to its delivery to the customer, is displayed for participants to see. Kanban in the context of software development can mean a visual process-management system that tells what to produce, when to produce it, and how much to produce - inspired by the Toyota Production System and by Lean manufacturing. The name 'Kanban' originates from Japanese[看板], and translates roughly as "signboard" or "billboard". Kanban is rooted in four basic principles: Start with existing process The Kanban method does not prescribe a specific set of roles or process steps. Agree to pursue incremental, evolutionary change Respect the current process, roles, responsibilities and titles Leadership at all levels
Scrum (development) Scrum is an iterative and incremental agile software development framework for managing product development. It defines "a flexible, holistic product development strategy where a development team works as a unit to reach a common goal", challenges assumptions of the "traditional, sequential approach" to product development, and enables teams to self-organize by encouraging physical co-location or close online collaboration of all team members, as well as daily face-to-face communication among all team members and disciplines in the project. A key principle of Scrum is its recognition that during a project the customers can change their minds about what they want and need (often called "requirements churn"), and that unpredicted challenges cannot be easily addressed in a traditional predictive or planned manner. Later, Schwaber with others founded the Scrum Alliance and created the Certified Scrum Master programs and its derivatives. Each sprint is started by a planning meeting.
Matrix management Strictly speaking, matrix management is the practice of managing individuals with more than one reporting line (in a matrix organization structure), but it is also commonly used to describe managing cross functional, cross business group and other forms of working that cross the traditional vertical business units – often silos - of function and geography. What is it? It is a type of organizational structure in which people with similar skills are pooled for work assignments, resulting in more than one manager (sometimes referred to as solid line and dotted line reports, in reference to traditional business organization charts). For example, all engineers may be in one engineering department and report to an engineering manager, but these same engineers may be assigned to different projects and report to a different engineering manager or a project manager while working on that project. The matrix for project management Management advantages and disadvantages R.
Extreme programming Planning and feedback loops in extreme programming. Extreme programming (XP) is a software development methodology which is intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, it advocates frequent "releases" in short development cycles, which is intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted. Critics have noted several potential drawbacks, including problems with unstable requirements, no documented compromises of user conflicts, and a lack of an overall design specification or document. History Although extreme programming itself is relatively new, many of its practices have been around for some time; the methodology, after all, takes "best practices" to extreme levels. Origins The first time I was asked to lead a team, I asked them to do a little bit of the things I thought were sensible, like testing and reviews.
Lean integration Lean integration is a management system that emphasizes creating value for customers, continuous improvement, and eliminating waste as a sustainable data integration and system integration practice. Lean integration has parallels with other lean disciplines such as lean manufacturing, lean IT, and lean software development. It is a specialized collection of tools and techniques that address the unique challenges associated with seamlessly combining information and processes from systems that were independently developed, are based on incompatible data models, and remain independently managed, to achieve a cohesive holistic operation. History Lean integration was first introduced by John Schmidt in a series of blog articles starting in January 2009 entitled 10 Weeks To Lean Integration. This was followed by a white paper on the topic in April 2009 and the book Lean Integration, An Integration Factory Approach to Business Agility  in May 2010. Overview See also
Agile Architecture: Strategies for Scaling 1. Towards Agile Architecture Architecture provides the foundation from which systems are built and an architectural model defines the vision on which your architecture is based. The scope of architecture can be that of a single application, of a family of applications, for an organization, or for an infrastructure such as the Internet that is shared by many organizations.Regardless of the scope, my experience is that you can take an agile approach to the modeling, development, and evolution of an architecture. Here are a few ideas to get you thinking: There is nothing special about architecture. 2. Figure 1. Figure 2 depicts the agile/basic lifecycle described by the Disciplined Agile Delivery (DAD) framework. Figure 2. An alternative to this light-weight approach to initial architecture modeling, is to attempt to define your architecture completely before implementation begins. 3. This question is more complex than you think. Sometimes people don't agree. 4. 5. Figure 3. Figure 4. 6.
Lean IT Lean IT is the extension of lean manufacturing and lean services principles to the development and management of information technology (IT) products and services. Its central concern, applied in the context of IT, is the elimination of waste, where waste is work that adds no value to a product or service. Although lean principles are generally well established and have broad applicability, their extension from manufacturing to IT is only just emerging. Indeed, Lean IT poses significant challenges for practitioners while raising the promise of no less significant benefits. And whereas Lean IT initiatives can be limited in scope and deliver results quickly, implementing Lean IT is a continuing and long-term process that may take years before lean principles become intrinsic to an organization’s culture. Extension of Lean to IT Types of Waste in Lean IT Lean IT Principles Value Streams Business services (primary value streams) Value-Stream Mapping