ITS 2010 : Welcome iPhone Web Development Resources, Tools and Tutorials Everybody knows that iPhone is getting more and more popular all over the world, so now its time to take care about iphone web users. Hence here are some great tutorials, tools and resources which will help you to start web development for iphone. Apple- Web Development Guidelines for iPhone Find Articles, Tutorials, Videos and Sample Code for iPhone Web Developers. iui – User Interface (UI) Library for Safari development on iPhone Based on Joe Hewitt’s iPhone navigation work, iUI has the following features: * Create Navigational Menus and iPhone interfaces from standard HTML * Use or knowledge of JavaScript is not required to create basic iPhone pages * Ability to handle phone orientation changes * Provide a more “iPhone-like” experience to Web apps (on or off the iPhone) Web Development for the iPhone Very nice tutorial about Web Development for the iPhone. How to Write Web Pages for the iPhone Basics Behind Building Web Pages for the iPhone iPhoney – Free iPhone simulator for designers
How to Create Your First iPhone Application - Smashing Magazine Advertisement Update: 01/10/2012: The original version of this article by Jen Gordon was published in August 2009. It was thoroughly revised and updated by the author in September 2012. — Editorial Team Since the iTunes App Store launched in 2008, over 500,000 apps have been approved by Apple, and thousands more app ideas are scrawled on napkins across the world every day. The good news is anyone can make an iPhone app, it’s just a matter of knowing the series of actions you need to take to make it happen. What Is Your Goal? The first thing to look at when embarking on any product development or entrepreneurial venture is your goals for the project. Let’s look at an example. would not have planned in advance to hire help,would be unhappy with the time commitment required for him to take on the work personally. Here are some examples of project goals: Action item: Write down the goal you hope to achieve by creating this app. What Are Your Expectations? Where Do I Begin? Large view. Large view.
Linux MPX Multi-touch Table May Become Alternative Microsoft Sur oolongengine - Project Hosting on Google Code - Iceweasel The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone, the iPod touch and the iPad. Here is its feature list: OpenGL ES 1.1 and OpenGL 2.0 (> iPhone 3GS, iPod touch third gen, iPad) support Math library that supports floating-point calculations with an interface very similar to the D3D math library Support for numerous texture formats including the PowerVR 2-bit, 4-bit and normal map compression formats Support for PowerVR's POD (Scene and Meshes), .3DS and .blend file formats Touch screen support Accelerometer support Text rendering to support a basic UI Timing: several functions that can replace rdstc, QueryPerformance etc. Profiler: industry proven in-game profiler Resources streaming system Bullet SDK support (for 3D Physics) Audio engine with OpenAL support Networking with the ENet library Industry proven memory manager from Planned features:
Apple takes aim at Adobe... or Android? - Iceweasel The already strict requirements that must be met for an application to be published on Apple's App Store are set to take a turn for the worse, as Apple's NDA-protected license agreement has now updated an already annoying existing clause, Section 3.3.1, to make it even more offensive. The original clause stated: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. This clause has already frustrated developers in the past because there are tasks that developers would like to perform that can only be achieved through private APIs; though some have taken a risk and submitted applications that use such APIs, the result is often that the application is denied. 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Things just got a whole lot more restrictive for iPhone developers. The real enemy: Adobe The other real enemy: Google No real defense
The Open Source iPhone Game Engine Comparison | iPhone and iPad I’m often asked about which ios game engine to use, and I know most people are looking for a free game engine so here is a comparison of the different open source iPhone game engines that actually have apps out there. These game engines now also support the ipad. There are several open source game engines to choose from, and many cropping up all the time. On this page I have only listed those that I know have been used in games already available on the iPhone or iPad, and with just one exception I have chosen not to list those for which there are no apps available in the app store. The SIO2 game engine has been removed from this listing, as if you go to their site and attempt to download the open source legacy version all you get is a popup telling you to get the new engine — so if you are looking for information on the SIO2 engine please visit the commercial iphone and ipad game engine page. Moai SDK You can create your games with Moai on both Windows (Visual Studio) and Mac (Xcode). Haxe
Ansca Mobile | Corona SDK | Easy Scripting, High Performance - I BasicBuild your games or apps in record time and start monetizing with in-app purchases or ads.BUY $16/monthProPro adds advanced graphics, all Corona Plugins, analytics and much more.BUY $49/monthEnterpriseCall any native library (C++/Objective-C/Java) from your Corona app and do offline builds.CONTACT US Download Corona and you are automatically a Corona SDK Starter. You can build and publish your apps for free.Upgrade to Basic, Pro or Enterprise when you are ready for more functionality. Do you have existing apps? CoronaCards lets you take Corona’s richness and ease-of-use to any native app. Read on to learn why Corona SDK is the leader for 2D apps and games… Publish to all major platforms Corona SDK allows you to publish for iOS, Android, Kindle Fire and NOOK from a single code base. We’ll take care of the heavy lifting related to device and platform fragmentation, allowing you to focus on creating exceptional mobile content. Build on industry standards
Windows Mobile development | Resco Developer - Iceweasel Speed up the mobile development by over 45% ! Based on the survey of 2450 MobileForms Toolkit customers Controls, components and libraries that will help you rapidly speed up the development process. Thousands of corporate mobile developers are using this product and their feedback is used to ensure its quality. Grid, list, pick list, tree, chart, image, audio, data, keyboards Button, toolbar, tabs, shortcuts, scrollbar, various input boxes Month/week scheduling, date/time pickers, call history, GPS, maps and many more! Windows Mobile Edition 63 controls optimized for .NET CF, Windows Mobile, WinCE, Win32 devices Show more Windows Phone Edition 21 controls optimized for Silverlight and Windows Phone 7 devices (Ready for Mango) iOS Edition Optimized for MonoTouch and iPhone, iPad, iPod devices Android Edition Optimized for Mono for Android and Android devices Extras Image Library Set of icons, images, backgrounds optimized for mobile applications. Barcode scanner interface Read the article Customers
Deconstructing the NUI - Iceweasel