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Creators of V-Ray - 3D Rendering Software

Creators of V-Ray - 3D Rendering Software
Chaos Group General Overview testimonials Chaos Group Company Overview Dan WheatonDigital Matte Supervisor, ILM "When we started ‘The Lone Ranger,’ we changed some of the toolsets under the hood: we went strictly over to 3ds Max, using V-Ray as our ... More

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Skymedias - Blog Content Glass Rendering Tutorial with Vray in 3dsmax Author: Jan Rybar Software: 3dsmax, VRay Author Website: ImagesFX Our work is primarily artistically oriented – we are given plans and sketches, and we are entrusted with the task of making great imagery and movies. Occasionally however, based on the evolution of our software (renderers), clients are requesting for more realism-based images. Design contest 2011: Make the world a better place Contest description The T-Splines Design Contest 2011, Make the World a Better Place, is designed to promote the creation of new and innovative 3D designs using T-Splines for Rhino and tsElements for SolidWorks. All design entries should reflect the theme of the contest, demonstrating a potential to improve the world in some way. Prizes will be awarded to those individuals or teams who submit the best designs, as measured by the judging criteria. View the T-Splines 2010 design contest submissions. Winners

3D Related Resources Caustics are light patterns formed by refracted/reflected light. Take a look at the rendered image, these are caustics. There are two types of caustics: GI caustics and direct light caustics. Mantra Rendering At the back-end of any CG project is where you render all your lights, geometry, and effects. With Houdini, you can rely on a robust built-in rendering solution called Mantra or full support for a wide variety of third party rendering options. Whatever route you choose, Houdini is the ideal environment for bringing together your render layers and reliably feeding the farm. Production-ready Mantra. More and more studios are discovering the performance benefits of a Mantra render pipeline. With a strong shading language behind it and the ability to choose between micropolygon, raytracing or physically-based rendering, you will quickly learn how Mantra can benefit you.

SITEX GRAPHICS : AIR AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR also provides true (sub-pixel) displacement and high-dynamic range (HDR) input and output. AIR offers the flexibility of fully programmable shading and procedural modeling.

VRay Training Manual for RHINO Texture MappingUI types and adjustment Material: Bump Map Add Bump map Material: Transparency Mapping What's Transparency Mapping?The logic of Transparency mapAnother way of using Transparency mapOther uses of transparency Assembly Plugin for Rhino Introduction Rhinoceros1 is a 3D computer-aided design (CAD) application developed for Windows since 1992 by Robert McNeel and Associates (Seattle, WA, USA)2. Chaos Group / Chaos Software official website - home - V-Ray® - award winning, production-ready 3D rendering solutions Dear ASGVIS user, Due to the acquisition of ASGVIS by Chaos Group and the merging process you will no longer be able to log in to the ASGVIS.COM website to download builds, materials and watch tutorials, etc. All users’ information has now moved to www.chaosgroup.com. All users’ log-in details have been changed. If you are a new user, please proceed directly to the Chaos Group website and register to download the V-Ray for Rhino / V-Ray for SketchUp FREE TRIAL VERSIONS.

RAMDOM CONTROL : ARION RENDER Key features: Interactive rendering and editing, CUDA empowered, displacement, photo-realistic materials, physically-based, unbiased... Arion raw raytracing speed is vs. quality ratio is unprecedented and can produce the cleanest and the most beautiful artworks. Thanks to its carefully engineered rendering core, it outputs an astonishing amount of work in the same time as traditional renderers. Beside a deep optimization of the core that affects raw speed, Arion 2's new sampling strategy leads to an even faster image convergence. This excellent performance applies to all the different samplers in Arion 2, including Metropolis Light Transport (MLT).

Making sense of VRay Settings Recently Ryan Lintott and I went to a VRay training seminar by the man himself Vladimir Koylazo (one of the makers of VRay) who went through a number of facets of VRay including a step by step way of breaking down your render settings into logical steps to get the best combination of quality and speed. I thought this was just too gooder process not to share so have decided to put together the following tutorial taking people through these steps he explained so VRay will hopefully become less complicated, and so you can better critique what is happening within your scenes. The real core of this is every scene is different and has different requirements in terms of detail resolution and Global Illumination. There are many settings posted on the web (I have done a few myself) outlining suitable settings for VRay, and much debate over which setting is best. So here are the steps:

Rhinoceros 3D Help - Tutorials, Links, Galleries, Forum, Jobs, Video, Commands, CAD, Training This tutorial will cover some basics of designing and modeling a ring with T-Splines and Rhino 4. You can download this tutorial in PDF format here. Organic Modeling for Jewelry Design with T-Splines and Rhino® 4 Designing a Ring Chaos Group / Chaos Software official website - home - V-Ray® - award winning, production-ready 3D rendering solutions Dear ASGVIS user, Due to the acquisition of ASGVIS by Chaos Group and the merging process you will no longer be able to log in to the ASGVIS.COM website to download builds, materials and watch tutorials, etc. All users’ information has now moved to www.chaosgroup.com. All users’ log-in details have been changed. If you are a new user, please proceed directly to the Chaos Group website and register to download the V-Ray for Rhino / V-Ray for SketchUp FREE TRIAL VERSIONS. If you experience any problems, please contact us at support@chaosgroup.com.

Exponential and linear colour mapping in Vray Within Vray there are various processes and tools that we use to generate what we would consider to be a realistic rendered image. Options such as tone mapping, light intensity and camera exposure are fully configurable and can be moulded into what a 3D visualiser would name as their workflow. There are no right or wrong processes as they all lead to the same goal, to produce a high quality render. If you choose not to use a linear workflow, it may not be physically correct in terms of light intensity but it might look correct and is therefore acceptable.

Simulating Water Drops on Wood Step 1: To begin you will need to find a source image of water drops so that you can study the relationship of the wave spacing and intensity. You might find one that is better than the one I used. Step 2: Bring that image into Photoshop and draw vertical lines at the peaks and valleys of the waves.

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