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Timeshift 165 A race against Oblivion Fallback No WebGL? No worries! Start Under the hood The Delahaye Story One Unique Model 1939 Newyork World’s Fair Exhibit Delahaye Type 165 is a single copy of an exceptional cabriolet 2 seater roadster. Has almost diseappered from US CUSTOMS to honolulu On its return to France, the vehicle is seized for eight years by US Customs until 1946 because of the Second World War. saved by peter mullin restored to its original splendor In 1985, the American billionaire Peter Mullin buys the eventual car wreck. Coachbuilder Filoni and Falaschi Front brakes type Hydraulic Rear brakes type WebGL for Chemistry Part 1: Introduction | Metamolecular 3D graphics play a vital role in a large amount of scientific software. Until very recently, however, Web browsers offered little in the way of powerful tools for the creation of compelling 3D graphics software. All Articles in This Series About WebGL WebGL™ changes all of this. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES 2.0, exposed through the HTML5 Canvas element as Document Object Model interfaces. The novelty of WebGL means that documentation, although available if you know where to look, is somewhat jumbled. This article is the first of a technically-oriented, in-depth series on the application of WebGL to chemical data visualization problems. WebGL-Enabled Browsers Currently, Chrome is the only major browser to support WebGL by default. Support for WebGL on Internet Explorer is unlikely, at least for the upcoming IE9 release. A High-Level API for WebGL PhiloGL is a new JavaScript toolkit for working with WebGL. A Goal

Micah Elizabeth Scott — Emergent Aesthetic March 2015, LED light on CNC-cut MDF, white paint, electronics, 16x8'. • Part of TIFF Kids digiPlaySpace 2015 • Source code Press: #circleforest, Creative Applications Network, NTDTV, The Ryersonian, SPACE, The Eyeopener, National Post, Breakfast TV, Global Toronto, Toronto Life Step into a luminous forest growing from floor to ceiling and navigate your way through twisting organic strands and interactive paths where bubbles of light slosh and flow, in this large-scale interactive light sculpture that encourages play, curiosity, and collaboration. Forest is a creative collaboration between internationally acclaimed visual and new media artist Micah Elizabeth Scott and the New Media program at Ryerson University's RTA School of Media. This work is commissioned by TIFF for the 2015 digiPlaySpace. Project Leads: Steve Daniels, Director of New Media; David Bouchard, Assistant Professor of New Media Production Manager: Ashley Lewis. Photos: Nick Pagee and the artist.

Mrs. Emmich's Brainy Bunch Poly What does this mean for you? The ability to download assets was disabled on June 30, 2021. The ability to upload new 3D models on poly.google.com was disabled on April 30, 2021. We want to thank you for joining us on this journey. We appreciate you trusting us to host your assets and provide a space where they can shine. The Poly team Is it possible to download my assets? 3D Particles Made of Light - AS3 Flash Effect Thousands of particles which appear to be made of light form beautiful surfaces in 3D space. We use an additive luminescent effect which creates brighter spots where particles are more concentrated. We present four examples with variations in color and filter effects. Click each screen shot to open a Flash movie. Download Download all source files corresponding to this effects: light.zip Download the zip package linked above for the complete, well-commented, and easy to customize source code. Particles made of light form parametric surfaces We present four variations of a new particle example using pixel-based particles in three dimensions. In our earlier examples, the particles were considered as opaque objects. Here, however, we have done away with z-sorting (which saves some CPU), and instead we allow the brightness of overlapping particles to add together. Comments on the code Here is how it works. readColor = bufferBitmapData.getPixel(p.projX, p.projY); level = (level > 255) ?

materialreise lehm - zusatztermin - sia | schweizerischer ingenieur- und architektenverein Martin Rauch, einer der Protagonisten für das Bauen mit Lehm, wird im TEC21 (Nr. 9-10, 2017) wie folgt zitiert: «…, Lehm hat keine Lobby, die seine Entwicklung finanziert. Er war schon immer ein Krisenbaustoff, und Kohle und Erdöl verdrängten ihn im Lauf der Industrialisierung: Materialien wie Ziegel, Beton und Stahl waren billig. In Zeiten mit wenig Energie und vielen Arbeitslosen kam Lehm wieder zum Tragen und wurde staatlich gefördert. Wir haben zurzeit keine finanzielle Krise, aber eine ökologische und hinterfragen den Sinn unseres Tuns. 85% von dem was wir bauen, ist Abfall – das muss irgendwann recycelt werden.» Mit unserer «Materialreise Lehm» zeigen wir die Vielfalt der Einsatzmöglichkeiten in Neubau und Bestand sowie die spezifischen Qualitäten dieses Materials am konkreten Beispiel. Beachten Sie auch weitere Veranstaltungen zum Thema z. Programm Treffpunkt

mrb: Message-Passing and Concurrent Program Design Message-Passing and Concurrent Program Design After a thorough discussion of the semantics and application of declarative concurrency in chapter 4, Van Roy and Haridi turn their attention to an alternative design solution for the same challenging problem space. Chapter 5, "Message-Passing Concurrency" covers the necessary changes to the kernel language to make this kind of programming possible, discusses the design of programs using this paradigm, and takes a brief aside to look at the Erlang language and its OTP framework. Beyond covering the technical aspects of concurrency, the authors also emphasize the application of these concurrency primitives as design solutions for particular kinds of problems. Message Passing and Observable Nondeterminism The concept of studying computation as the passing of messages between independent agents was first explored by Carl Hewitt in his work on the Actor Model. Extending The Kernel Language with Ports {NewPort ? A line of code containing a {NewPort ?

Brillantfliese FB 10.GL 10 | GOLEM Kunst und Baukeramik GmbH In der Brillantfliese vereinen wir unsere Erfahrungen mit berauschenden Glasurfarben unserer Wandfliesen mit der Widerstandsfähigkeit des Steinzeugs unserer Bodenfliesen. Durch eine aufwändige Herstellungsweise ist die Glasur besonders dick und intensiv, das Steinzeug macht die Fliese unempfindlich gegen Frost und Verschmutzungen. Diese Fliese ist dadurch unsere Lösung für den Außenbereich, oder für Anbringung hinter dem Küchenherd. Gleichermaßen treibt sie aber auch die Wirkung von Glasurverläufen und Lichtbrechung durch intensives Craquelé auf die Spitze. Bezeichnung Maße 14.3 x 14.3 x 0.8 cm, Gewicht: 0.4 kg Stück pro m² 1 m² = ca. 48,2 Stück + Staffelpreise und Verfügbarkeit Von 245 Stück Von 735 Stück Dieser Artikel ist nicht auf Lager und muss erst nachbestellt werden. Auf die Merkliste

GL - Transformations Since this is a guide on graphics programming, this chapter will not cover a lot of the extensive theory behind matrices. Only the theory that applies to their use in computer graphics will be considered here and they will be explained from a programmer's perspective. If you want to learn more about the topic, these Khan Academy videos are a really good general introduction to the subject. A matrix is a rectangular array of mathematical expressions, much like a two-dimensional array. [a = \begin{bmatrix} 1 & 2 \\ 3 & 4 \\ 5 & 6 \end{bmatrix}] Matrices values are indexed by (i,j) where i is the row and j is the column. To get a bit more familiar with the concept of an array of numbers, let's first look at a few basic operations. Addition and subtraction Just like regular numbers, the addition and subtraction operators are also defined for matrices. The values in the matrices are individually added or subtracted from each other. Scalar product Translation Scaling Rotation Rotation around X-axis:

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