background preloader

Artist, Designer, Programmer, DJ, VJ, Composer

Artist, Designer, Programmer, DJ, VJ, Composer

Marlon de Azambuja HA Schult, Art is Life | Action | Trash The most important material used by HA Schult for his attacks against an impassive, and waning cultural institution is garbage. Garbage used as a material of refusal and provocation. Armin Zweite, 1974 If I were an artist educator, I would go with young people and walk the garbage heaps of industrialized civilization, because by destroying this order one breaks through its facade. HA Schult’s art is like a heavily loaded vaccination injection whose effects have not missed the mark regarding society’s awareness. More and more artists are using trash not just as a material but also as a subject. sub art Munich, 1968 Terra Extra Galerie Nächst St. Situation Schackstraße Munich, 1969 Unwelt Lenbachhaus Munich, 1974 Tribute to Beckenbauer Lenbachhaus Munich, 1974 Tribute to Beckett Staatstheater Stuttgart, 1974 Venezia Vive Piazza San Marco, Venice, 1976 Crash New York – documenta 6, 1977 Trash Concert Ruhrdistrict, Germany, 1978 Trash City National Studios, New York, N.Y., 1983 Trash People.

Michal Batory Valerie Hegarty Olivier de Sagazan Olivier de Sagazan© Olivier de Sagazan nace en el Congo en 1959 aunque actualmente reside en Francia. Pintor, performance y sobre todo escultor, Olivier nos deja una obra con una marcada obsesión por el horror y la muerte. Tal vez su pasado como médico tenga algo que ver en ello, sin embargo su arte no deja de ser un profundo sentimiento hacia lo oscuro y lo bello en un claro sentido contradictorio que no deja impasible al público. Sus performances y sus esculturas recuerdan los comienzos de La Fura Dels Baus. Personajes angustiosos envueltos en metales y arcilla, fundidos en una extraña simbiosis apocalíptica con gesto desgarrado. Realistic Human Wire Sculptures Scribbled Line People este o colaborare între designerul şi ilustratorul grafic Ayaka Ito şi programatorul Randy Church, care oferă instantanee cu oameni tocaţi. Combinarea fiecarei expertize creative cu o admiraţie comună pentru sculpturile din fire ale lui Rachel Ducker şi picturile sfidătoare Flash ale designerului Erik Natzke, a dus la descoperirea unei modalitatăţi de a crea o interfaţă care integrează lucrul 3D în compoziţiile fotografice. Folosind aplicaţii ca Flash şi Photoshop, Ito şi Church dau o formă nouă imaginilor prin portrete întreţesute în care subiectul devine parte a mediului. Compus dintr-o mulţime de şiruri încurcate care ar fi putut fi rezultatul unei brize spontane, fiecare subiect este fin, suprarealist şi filat. În acelaşi timp, feţele abia perceptibile din fiecare imagine provoacă o familiaritate, dând impresia că deja ştiam cum arătau subiectele cândva.

ORLAN OFFICIAL WEBSITE / SITE OFFICIEL D'ORLAN Carved Book Landscapes by Guy Laramee (click images for detail) For the better part of three decades multidisciplinary artist Guy Laramee has worked as a stage writer, director, composer, a fabricator of musical instruments, a singer, sculptor, painter and writer. Among his sculptural works are two incredible series of carved book landscapes and structures entitled Biblios and The Great Wall, where the dense pages of old books are excavated to reveal serene mountains, plateaus, and ancient structures. Of these works he says: So I carve landscapes out of books and I paint Romantic landscapes. Laramee’s next show will be in April of 2012 at the Galerie d’Art d’Outremont in Montreal.

YAMAMOTO GENDAI ODANI, Motohiko (b.1972) ODANI Motohiko Web ART iT Zeitgeist's Irregular Twin Cloud II, Walls is building tension between an uncontrolled catastrophe and the controlled, abstract and clean environment of the engineer's drawing space. Considered a homage to Daniel Libeskind's early drawing work "Micromegas" and the "War and Architecture" drawings of Lebbeus Woods, "Cloud II, Walls" makes it possible to think two realms as one: the potential of systemic failure together with the assertion of control and the beauty of generating an artifact of indeterminate form in between. It is also part of Zeitguised's larger strand of work that is concerned with clouds of grey goo: a transitionary, metastable mass that is nothing yet becomes anything, if only for a fleeting moment. A swarming system that shows symptoms of life and the agility of a connected organism, the cloud is a bastardization of the abstract and the real as a twitching borderline between fiction and concretization. Scripting: Julius Steinhauser Sound: Zeitguised with Michael Fakesch.

kharma Estrany. [Art & Culture] | Espacio de arte y pensamiento

Related: