3 Key Qualities for a School Makerspace
Over the past year I had the privilege of leading a team to create makerspaces in 15 high schools around the Bay Area. Our goal was to learn how to help educators create makerspaces in schools and use making in the classroom. DARPA, which funded our program, eventually wanted to take what we learned and create makerspaces in 1,000 schools. While our DARPA funding ended in December, we believed so strongly in the benefits of these spaces that we continued to support our pilot schools until the end of the year. This was particularly rewarding work. Most of us have enjoyed watching someone’s eyes light up at Maker Faire, but listening to a high schooler describe his or her first open-ended project was very powerful. Every space in our program was different. Process Making requires two sets of skills and the confidence to try something new. The second set of skills can be thought of as diagnostic and problem-solving skills. The first is what we call a level I project or a skill builder.
• Tech in school