Brain Sparks
New Dates for UX Advantage: August 18-19 By Jared Spool April 30th, 2015 We’re changing the dates of UX Advantage to August 18 & 19. We love Baltimore.
Abandoned Places: 10 Creepy, Beautiful Modern Ruins
Abandoned Places: 10 Creepy, Beautiful Modern Ruins Abandoned Places | We humans are explorers by nature. The quest for discovery, both old and new, is part of what separates us from rest of the animal kingdom. Since the world we live in has been largely mapped and plotted, we urban adventurers turn our sights toward the relics of old and the ruins of the recent past. If you find beauty in urban decay, in the crumbling and abandoned places of yesteryear, you’ll want to read on.
Martin Fowler's Bliki
database · application architecture tags: Most EnterpriseApplications store persistent data with a database. This database supports operational updates of the application's state, and also various reports used for decision support and analysis. The operational needs and the reporting needs are, however, often quite different - with different requirements from a schema and different data access patterns.
Usability - Smashing Magazine
Product findability is key to any e-commerce business — after all, if customers can’t find a product, they can’t buy it. Therefore, at Baymard Institute, we invested eight months conducting a large-scale usability research study on the product-finding experience. We set out to explore how users navigate, find and select products on e-commerce websites, using the home page and category navigation. The one-on-one usability testing was conducted following the “think aloud” protocol, and we tested the following websites: Amazon, Best Buy, Blue Nile, Chemist Direct, Drugstore.com, eBags, GILT, GoOutdoors, H&M, IKEA, Macy’s, Newegg, Pixmania, Pottery Barn, REI, Tesco, Toys’R’Us, The Entertainer, and Zappos. The pages and design elements that we tested include the home page, category navigation, subcategories, and product lists.
Paleofuture - Paleofuture Blog
On Software Development
Encyclopedia of Usability, HCI, and more
I only have one big research question, but I attack it from a lot of different angles. The question is representation. How do people make, see and use things that carry meaning? The angles from which I attack my question include various ways in which representations are applied (including design processes, interacting with technology, computer programming, visualisation), various methods by which I collect research data (including controlled experiments, prototype construction, ethnographic observation), and the theoretical perspectives of various academic disciplines (including computer science, cognitive psychology, engineering, architecture, music, anthropology). If you are based in Cambridge, you may like to attend the following talks on human-computer interaction. This page lists a few large research themes and major projects illustrating them.
cognitive fun!
Quoi de neuf ? : Les Explorateurs du Web
Boxes and Arrows: The design behind the design
Pictures Taken Literally
TechCrunch
UX Booth: User Experience & Usability Blog
2leep.com: Connecting Bloggers