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Lesson Plan Maker

Lesson Plan Maker
Need Tons of New Worksheets? - 50,000+ printables - Save Time! View Now... Math and English Language Arts - 15,000+ English - 5,000+ Math See It Here... Lesson Plan Maker Making a lesson plan is easy. Directions: Just fill in the sections below.

Home - Learning Design Tool Welcome to the Learning Design collection. This website holds a collection of Learning Designs that can be used in primary, secondary or higher education courses. A Learning Design is a sequence of learning tasks with associated resources and supports that help students engage in those activities. Each Learning Design in this collection consists of a diagram and description. You can browse or search the collection any time. To download a user guide for the LDTool, and to learn more about our learning design research, visit Tools and Resources - Learning Design Research. We encourage you to sign up and share your great designs with others, either by contributing ones you create or adapting designs already in the collection. Sign up

Emerging Technology | Computers Some technological revolutions arrive as revelation. You hear a human voice wafting out from a rotating plastic disk or see a moving train projected onto a screen, and you sense instantly that the world has changed. For many of us, our first encounter with the World Wide Web a decade ago was one of those transformative experiences: You clicked on a word on the screen, and instantly you were transported to some other page that was served up from a computer located somewhere else, across the planet perhaps. After you followed that first hyperlink, you knew the universe of information would never be the same. Other revolutions creep up with more subtlety, built of tweaks and minor advances, not radical breakthroughs. E-mail took decades to gestate, but now many of us can’t imagine life without it. Part of the beauty and power of the original Web lay in its simplicity: Web sites were made up of pages, each of which could contain text and images.

Make a Crossword Puzzle ABCya is the leader in free educational computer games and mobile apps for kids. The innovation of a grade school teacher, ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities. Millions of kids, parents, and teachers visit ABCya.com each month, playing over 1 billion games last year. Apple, The New York Times, USA Today, Parents Magazine and Scholastic, to name just a few, have featured ABCya’s popular educational games. ABCya’s award-winning Preschool computer games and apps are conceived and realized under the direction of a certified technology education teacher, and have been trusted by parents and teachers for ten years. Our educational games are easy to use and classroom friendly, with a focus on the alphabet, numbers, shapes, storybooks, art, music, holidays and much more!

Online Learning And Teaching: Teachers Are Critical To Students' Success - eLearning Industry “Technology is just a tool. In terms of getting the kids working together and motivating them, the teacher is most important.” – Bill Gates “There can be infinite uses of the computer and of new age technology, but if teachers themselves are not able to bring it into the classroom and make it work, then it fails.” – Nancy Kassebaum Thank you to Aditi Rao for providing the preceding quotes at this URL. As another MOOC comes to a close, I have been thinking about the impact of technology on teaching and learning. CBT (Computer Based Training) (or perhaps we should call it CBE for Computer Based Education) took the teacher out of the learning activity, although the teacher could be the designer of the learning activity itself. On the other hand, the Statistics class I took online would have been impossible if not for the caring, available, and brilliant professor who helped us all understand how to gather and interpret data. I took both online classes at the same university. References

Warm Ups « ESL Treasure HintsConceal a card or piece of paper with a word written on it from the students. Give them 3 hints as to what the word is i.e. 1. I am very big 2. I’m an animal 3. I’m gray (word=elephant). Give them a minute to shout out guesses. Lip readingBring a student to the front but command them to remain absolutely silent at all times during the game. Memory boxBring in a box of random objects (which students have already learnt the names of). Get togetherHave students walking around the room. ShiritoriThe first student says a word. Action passStudents sit in a circle. DrawbridgeSplit the class into two groups; the castle and the people. Empty cupGive each student an empty cup. AttentionTwo students come to the front. Back to backPut the students in pairs. Chase the rabbitStudents are in a circle. Coin passHave the students lined up against the wall with their eyes closed and their hands held open behind their back. Dogs barkSelect a category such as animals. What’s in the box?

GLO Maker 100 Incredible Lectures from the World’s Top Scientists | Best C Posted on Thursday June 18, 2009 by Staff Writers By Sarah Russel Unless you’re enrolled at one of the best online colleges or are an elite member of the science and engineering inner circle, you’re probably left out of most of the exciting research explored by the world’s greatest scientists. But thanks to the Internet and the generosity of many universities and online colleges, you’ve now got access to the cutting edge theories and projects that are changing the world in this list below. If you’re looking for even more amazing lectures, check out our updated list for 2012 with more talks from great minds. General Let the world’s top scientists explain exactly how they do their job when you listen to these lectures. Science and Engineering From materials science to the study of thermodynamics, learn more about the science of engineering here. WTC Lecture – collapse of WTC Buildings: Steven E. Biology and Medicine Chemistry Physics and Astronomy Earth and Environment Technology Science and Business

Exemplary Course Program | Blackboard The Blackboard Exemplary Course Program The Blackboard Exemplary Course Program (ECP) began in 2000 with the goal of identifying and disseminating best practices for designing high quality courses. The core of the program is the ECP Rubric, which defines key characteristics of high quality courses within the framework of Course Design, Interaction and Collaboration, Assessment, and Learner Support. Thousands of instructors, teachers, and designers have used the Exemplary Course Program to evaluate and improve their courses with recognized best practices. The Exemplary Course Program is continuously available, with extensive opportunities for course reviews and collaboration. Benefits of participating Through the Exemplary Course Program, you will have the opportunity to: Review processes All members of the Blackboard community are welcome to use the ECP processes for review of Blackboard Learn or Moodle courses. You can choose various types of review: Volunteer to review courses Sign up here.

Internet TESL Journal (For ESL/EFL Teachers) The Differentiator Try Respondo! → ← Back to Byrdseed.com The Differentiator The Differentiator is based on Bloom's Taxonomy, Kaplan and Gould's Depth and Complexity, and David Chung's product menu. Try It In: French Dutch • Tweet It • Like Byrdseed • Pin It Students will judge the ethics of the [click to edit] using a textbook and create an essay in groups of three. Revised Bloom's Taxonomy adapted from "A Taxonomy for Learning,Teaching, and Assessing: A Revision of Bloom's Taxonomy of Educational Objectives" by Anderson and Krathwohl Depth and Complexity adapted from The Flip Book by Sandra N. Depth Big Idea Unanswered Questions Ethics Patterns Rules Language of the Discipline Essential Details Trends Complexity Multiple Points Of View Change Over Time Across the Disciplines Imperatives Origin Convergence Parallels Paradox Contribution Key Words Consequences Motivations Implications Significance Adapted from David Chung and The Flip Book, Too by Sandra N. Group Size One Two Three Four

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