background preloader

Welcome to Calera

Welcome to Calera

Home - Sahara Forest Project Legend of the Knightwasher Legend of the Knightwasher Did your history lessons ever talk about the war in the kingdom of the washing machines? Did they ever mention the fierce battle between the throne usurpers and the old loyalists? Did they tell the tale of the greatest of the heroes of that time? Probably not. Let me fix it! Website Detocroix.com Twitter @Detocroix Update 2012.08.18Bunch of stuff changed, at least regarding to videos. Video 1: Video 2: Update 2012.08.04 hires: Jousting! Added 2012.07.14 Might be a good idea to check the high resolution image behind the link below the tiny one. Lots have changed, but not massive in terms of visual looks. I have to get someone to check my writings at some point in the future. Added 2012.07.06 to bigger image on IndieDB Added 2012.06.

French Rice Games Speed Camera Lottery puts fun in sustainability and green marketing Last week was an eyeopener for me. I attended the Sustainable Brands 2011 Conference in Monterey, CA, and like I tweeted from the event: It is the TED of sustainability. Many of the top brands and ad agencies in sustainability and green marketing presented alongside individual innovators and disruptive thinkers. Each was available for one-on-one discussions following plenaries and workshops, and each gladly shared their story about transformative innovation, especially as it relates to cause and green marketing. Kevin Richardson had a particularly intriguing story, and one that for me reflected the spirit of SB11. Kevin used the same approach to storytelling he relies on as a senior producer for MTV’s Nickelodeon Kids & Family Games to create “Speed Camera Lottery.” “Each of us is the protagonist in our own life. It’s a real-time game that captures snapshots of all passing license plates and drivers. A fun way to change behavior

Project Rain World The gameplay of Rain World consists of fast paced sneaking and action. The enemies are incredibly difficult (though not impossible) to defeat through direct confrontation. Instead of being easily killable they have been made intelligent enough to be interesting opponents in stealth situations. Ironically an entity that is stupid enough can be difficult to outsmart. Apart from AI, I have had a lot of fun experimenting with procedural animation. Alongside the game I've been working on a stand alone level editor, which uses a voxel-like method to create graphics. For the music and soundscape of Rain World, I have the excellent James to rely on. If you find the project interesting, please feel free to ask, suggest, comment or otherwise contribute. Thanks for your time! Rain World is now Kickstarting! Hi! A while ago I posted a movement prototype in the feedback section. I decided to start a dev log to keep track of my progress and keep myself motivated. What's going on right now?

PixelProspector – the indie goldmine AVE - English Atmospheric Vortex Engine Mechanical energy is produced when heat is carried upward by convection in the atmosphere. A process for producing an artificial vortex and concentrating mechanical energy where it can be captured is proposed. The Atmospheric Vortex Engine (AVE) is a process for capturing the energy produced when heat is carried upward by convection in the atmosphere. A vortex engine consists of a cylindrical wall open at the top and with tangential air entries around the base. The Atmospheric Vortex Engine has the same thermodynamic basis as the solar chimney. The average upward convective heat flux at the bottom atmosphere is 150 W/m2, one sixth of this heat could be converted to work while it is carried upward by convection. The thermodynamic basis of the AVE is consistent with currently accepted understanding of how energy is produced in the atmosphere. Producing and capturing the work requires that the expansion process be carried out at mechanical equilibrium.

Tower Defense Games - Strategy games Defence Online Gnome's Lair

Related: