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Creative Uncut - Video Game Art Treasury

Creative Uncut - Video Game Art Treasury
Eye For Games releasing art bookPosted by David on February 23, 2013 Eye For Games has informed us about their new book The Art and Design of Video Games. The 250-page hardcover book is a showcase of video game art accompanied by brief interviews and commentary from the artists who worked on the featured pieces, discussing the inspiration and approach to their work. The book will be available Monday, February 24th for $48 (€35). The Art and Design of Video Games The most popular galleries of 2013Posted by David on January 9, 2014

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Bioshock 2's In-Game Posters Recreated In Photoshop Remember Geekologie Reader Stefan Petit's gallery of posters from the original Bioshock he recreated in Photoshop? Well he just finished doing Bioshock 2's as well. Aaaaaand these are them. Man, I wish I could've seen Rapture in its heyday, that would've been the tits. Game Character Creation Series: Kila Today we're extremely excited to welcome veteran 3D artist, character modeler and author, Antony Ward to the site as we launch an amazing new software independent tutorial series, for all you aspiring character modelers and game artists. Over the course of this extremely in-depth series, you'll learn the techniques and theory behind creating a stylized, high quality female character for modern games. Focused on traditional poly-modeling, rather then digital sculpting techniques, this series will help you build a solid foundation and a true understanding of the character creation process.

Hideki Naganuma - Sega Retro Hideki Naganuma (長沼 英樹), born May 16, 1972 in Hokkaido prefecture, Japan, is a former musician for SEGA best known for his work in the Jet Set Radio series and Sonic Rush. He joined the company in 1998, becoming affiliated with Smilebit (2000-2003) and Amusement Vision (2004-2008), and has remained employed there until early 2009 as a member of Wave Master. Outside of Sega he also remixed Captain Straydum's "Fuusen Gum" for the first ending theme of the 2006 anime series Gintama, though he went uncredited.

September 2007 Wallpaper from the Top Cows, Comic Book version of Witchblade. The series originally starred Sara Pezzini, a NYPD homicide detective who comes into possession of the Witchblade, a supernatural, artifact with immense destructive and protective powers. Through the Comicbook series Sara struggles to hone the awesome powers of the Witchblade and fend off those with a nefarious interest in it. There have been many spin-off titles, which place the Witchblade in other times and settings. The character of Sara Pezzini was also featured in crossovers with characters from other franchises, including Lara Croft, JLA, and the X-Men's Wolverine.

Return To Rapture: Bioshock's In-Game Posters Recreated By Geekologie Reader Geekologie Reader Stefan Petit spent six-months faithfully recreating some 43 of the in-game posters from Bioshock. These are them. I want them. ALL. Plus a Big Daddy. Or, what the gay community might describe as a 'bear'. Making of Varga This tutorial is dedicated to AREA community. 1.Intro2.Game modeling workflows3.Tools used4.Workflow used for Varga 5.Final model

(BETA) The Binding of Isaac: Godmode - Modding of Isaac The Binding of Isaac: Godmode Become the God in this complete overhaul! Features The Agony Of Isaac by TezNyanCatLipoca Current Pictures: Screenshot of Skelly (New Boss!!) Heavenly Sword Weapon, Character and Environment Concept Art By – August 14, 2007Posted in: Heavenly Sword, PlayStation 3, Screenshots, Sony About the Author Matt Litten is a 28 year old from-the-womb gamer turned video game reviewer/blogger and current editor/owner/operator of VGBlogger.com. Matt got his first taste of gaming as a youngster on the NES and Atari, and the rest is history from there. In 2004, three years removed from high school and still looking for a career direction in life, Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com.

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