New technologies, new pedagogies: Mobile learning in higher education Jan Herrington, Anthony Herrington, Jessica Mantei, Ian Olney and Brian Ferry (editors), New technologies, new pedagogies: Mobile learning in higher education, Faculty of Education, University of Wollongong, 2009, 138p. ISBN: 978-1-74128-169-9 (online). Complete book available here - individual chapters below: Table of Contents Preface: While mobile technologies such as mobile phones, personal digital assistants (PDAs) and digital music players (mp3 players) have permeated popular culture, they have not found widespread acceptance as pedagogical tools in higher education. The purpose of this e-book is to explore the use of mobile devices in learning in higher education, and to provide examples of good pedagogy.
mLearning Best Practices: How Much Content is Too Much for Mobile Learning? Since we released mLearning Studio, (our rapid mobile learning development toolset) and whenever I present at conferences, I'm asked the question, "What kinds of content and how much content is appropriate for mobile learning?" Underlying this question is an assumption that we should approach learning content consumption via mobile devices differently. Sometimes I hear people continue, "...because you wouldn't want to put an entire e-learning course on the mobile device" as if that is a given. I have also heard other presenters at conferences recommend using mobile devices only for performance support content, such as job aids or diagnostic apps; again, the assumption that there should be a difference in the way that we approach content; that there is 'no way people are going to be taking an entire course on a mobile device.'
The 101 Most Useful Websites on the Internet Here are some of the most useful websites on the internet that you may not know about. These web sites, well most of them, solve at least one problem really well and they all have simple web addresses (URLs) that you can memorize thus saving you a trip to Google. And if you find this list useful, also check out the expanded version – The Most Useful Websites – which now offers a collection of 150+ undiscovered and incredibly useful websites to enhance your productivity. ctrlq.org/screenshots – for capturing screenshots of web pages on mobile and desktops. dictation.io – online voice recognition in the browser itself. Changelog and Updates
How 5 Non-Profits Are Innovating With Mobile Holly Ross is the executive director of NTEN: The Nonprofit Technology Network, where she helps her members put technology to use for social change. You can follow her on Twitter at @ntenhross and read the NTEN blog. Even before that first cup of coffee, an increasing number of us are reaching for our mobile phones in the morning. That makes mobile the perfect fit for non-profits that want to capitalize on every and any moment an individual is inspired to act on behalf of a cause.
7 Apps That Will Help You Use Your iPad For Writing Projects While each of us has our own particular needs, I’m sure one or more of these apps will serve your needs. So get ready to set up a folder on your tablet and download a useful collection of resources. Evernote 8 Great TED Talks About The Future Of Education And Teaching These talks offer insights, concerns, and inspiration while discussing today’s educational practices and shortcomings, from a variety of perspectives. TED is a nonprofit devoted to “Ideas Worth Spreading”, bringing together people from three worlds: Technology, Entertainment, Design. If you’re not already a fan of TED, maybe these will open your eyes to this wonderful resource. Education is only one of the vast array of topics covered in TED talks, so if you enjoy any of the videos below, you might want to click through the the site and check out some more of them.
Mobile Learning Best Practices and Lessons Learned with @JudyB This morning, after my successful iPad purchase (yeah!), I'm attending Judy Brown's session on mobile learning best practices. Judy's an absolute goddess in this neck of the woods, so I'm hoping to learn heaps from her, so without further ado, I'm going to start liveblogging and letting you know what I think I'm learning. Creating a Game-Based Online Class One of the things that I like the most about the field of instructional design is the opportunity to think about that hard to quantify meta-level where you are teaching someone how to teach someone else. The most effective way to do this is to have your learner live the experience that you are trying to teach them to create. Unfortunately, the medium of a blog post does not permit me to teach you how to create a game-based curriculum by experiencing it. This adds a layer of complexity to my task, but one that is not insurmountable.
What Does a Good Mobile Learning Strategy Look Like? Last week we established a few baseline expectations of the benefits of a mobile learning strategy. We talked about how it affects your immediate team, your external stakeholders and how it improves the long-term success of your mobile learning efforts. With those points in mind, you’re probably ready to get your efforts underway in creating a strategy. Hold on there, partner. Critical Thinking Model 1 To Analyze Thinking We Must Identify and Question its Elemental Structures Standard: Clarityunderstandable, the meaning can be grasped Could you elaborate further? Could you give me an example?
DIGITAL YOUTH RESEARCH Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today’s youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression.