background preloader

Apportable - Objective-C for Android

Apportable - Objective-C for Android

http://www.apportable.com/

Related:  Game engine

PopCap Games Framework v1.3 download The PopCap game framework, named SexyApp Framework, is a flexible high-level library that provides commonly required functions and reusable components, designed to facilitate rapid development of high-quality games. read more + © Copyright 2005-2009 PopCap Games, Inc. All rights reserved. Redistribution and use of this software in source or binary forms, with or without modification, are permitted provided that the following conditions are met: UserGuide - rapidjson - User guide for rapidjson version 0.11 and 0.2. - A fast JSON parser/generator for C++ with both SAX/DOM style API Table of Contents rapidjson is a C++ JSON parser and generator. In other words, it helps a C++ program to read JSON data and write JSON data. rapidjson fully conforms RFC4627. rapidjson supports SAX (Simple API for XML) style and DOM (Document Object Model) for parsing. 1.1.

Online Learning: A Bachelor's Level Computer Science Program Curriculum (Updated) Introduction [Update: See also the follow-up post to this piece, An Intensive Bachelor's Level Computer Science Curriculum Program.] A few months back we took an in-depth look at MIT’s free online Introduction to Computer Science course, and laid out a self-study time table to complete the class within four months, along with a companion post providing learning benchmarks to chart your progress. In the present article, I'll step back and take a much more broad look at com-sci course offerings available for free on the internet, in order to answer a deceptively straightforward question: is it possible to complete the equivalent of a college bachelor’s degree in computer science through college and university courses that are freely available online? And if so, how does one do so? The former question is more difficult to answer than it may at first appear.

jQuery Mobile The Best Game Engines for Indie Game Developers People very often want to make a game either for fun or to sell it later. Very often small teams are made and begin the discussion about their new game. It has happened to me before many times and where I utterly disagreed with others, was in the subject of choosing a game engine. Most offen, the programmer or programmers of the team decide they make their own game engine. I personaly believe that the people in any game project should consider their goals. ASIHTTPRequest Documentation - All-Seeing Interactive ASIHTTPRequest is an easy to use wrapper around the CFNetwork API that makes some of the more tedious aspects of communicating with web servers easier. It is written in Objective-C and works in both Mac OS X and iPhone applications. It is suitable performing basic HTTP requests and interacting with REST-based services (GET / POST / PUT / DELETE). The included ASIFormDataRequest subclass makes it easy to submit POST data and files using multipart/form-data. Features

Game Programming Patterns The 10 Best Game Engines of This Generation Anvil Engine As Seen In: Assassin's Creed, Prince of Persia, Shaun White Snowboarding, Assassin's Creed II Somewhere along the line Ubisoft must have got really sick and tired of using other developers' tech, as there has been an explosion in quality in-house engines coming out of the publisher in recent times. This includes Dunia (Far Cry 2), LEAD (Splinter Cell: Conviction), Fox (Naruto: Broken Bond), LyN (Beyond Good & Evil 2), IRISZOOM (R.U.S.E) and Anvil, aka the Scimitar 2.0 Engine. But for sheer oomph it is hard to go past the Anvil which helped drive Assassin's Creed to one of the most successful new IP debuts in video game history. kishikawakatsumi/UICKeyChainStore Game Development: Tips & Tricks

Project Anarchy From here you can get the installer for Project Anarchy, which will help you download the packages you need and install them. There are two installers available, one for Windows and one for Mac OS X. Your download should have started automatically based off your running OS, but you can download it manually below. Windows The primary development platform for Project Anarchy is Windows since our tools including the WYSIWYG world editor (vForge), our 3ds Max/Maya exporter plugins (Havok Content Tools), model viewer (vModelViewer), Animation Studio, and much more all run only on Windows. This installer also offers an option to install the packages you need to develop on Android and Tizen.

ForrestShi/GLView Epic Announces Dramatic Changes To Unreal Engine 4 By John Walker on March 19th, 2014 at 4:30 pm. Update: Now with trailer. Epic has announced today that Unreal Engine 4 is to dramatically change its licensing model. From now on anyone can subscribe to Unreal Engine 4 for $19 a month, and then release those games commercially for a 5% gross revenue share with the developer.

Lars Doucet's Blog - Flash is dead, long live OpenFL! I've been a stalwart Flash developer for 15 years, so nothing bothers me more than greatly exaggerated reports of Flash's premature demise. Even today, Flash remains a very viable platform with a large install base and a relatively healthy commercial ecosystem. Many awesome games have been written in Flash and/or Adobe AIR, including our own Defender's Quest, which to date has sold over 125,000 copies.

Related: