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How To Design For The Sharing Economy

How To Design For The Sharing Economy
The definition of ownership is changing. We are becoming less interested in owning products and accumulating wealth through long-term purchases. Instead, we crave experiences, seeking out things without much of a financial or time investment, and have a newfound appreciation of bargains and second-hand possessions (a song about thrifting is leading the Billboard charts as I am writing this). We increasingly consume products and services through renting, sharing, and purchasing subscriptions. Being “socially connected” is no longer just about having a lot of people to share your news with; these days, it’s about having a lot of people to share your stuff with--either for free or at a fraction of the market fee. It’s about collaborative consumption. The new sharing economy presents unlimited opportunities for us as consumers to reinvent our spending habits. Most current designs are geared toward individual users and don’t seem to change much for multi-user experiences. 1. 2. 3. 4. 5. Related:  GENERALveilleeconomiecollaborative

Adobe: 5 Reasons We Killed The Creative Suite Yesterday, news broke that Adobe wouldn’t be producing a Creative Suite 7 (CS7). Instead, the company planned to migrate their users to their Creative Cloud platform, which requires a monthly subscription to use. Adobe was eager to make their case, so we took a call with Adobe’s director of product marketing, Heidi Voltmer. Here’s what she had to say about the decision to take Adobe to the cloud. 1. "In the last year, we’ve seen great adoption of the Creative Cloud since launching in May: 500,000 paid complete members. 2. "Through the last year, we’ve been maintaining the Creative Suite on top of the Creative Cloud. 3. "All the product teams [Illustrator, Photoshop, etc.] are going toward the model of what makes sense to them. 4. "We don’t believe in this idea that you want to own some software that’s stuck in a point and time that doesn’t get you the best benefits. 5. "Reducing piracy really isn’t one of the key things we looked at with the Cloud. [Clouds Image: Vjom via Shutterstock]

Se prêter des livres entre particuliers, une fraude pour l'industrie du livre Les fondateurs de Booxup, application de partage de livres papier, ne s'attendaient certainement pas à une telle visite. Leur application permet d'enregistrer sa bibliothèque personnelle et de consulter celle des autres utilisateurs : dès lors qu'un titre intéresse, il suffit d'entrer en contact avec l'utilisateur, et de le rencontrer pour un éventuel emprunt. Un inspecteur de la Direction Générale de la Concurrence, de la Consommation et de la Répression des Fraudes s'est présenté à la porte du bureau, et pas pour emprunter un livre... Le numérique et la fraude, un vieux refrain (GotCredit, CC BY 2.0) « Inutile de dire que la visite nous a surpris, et nous a même fait flipper », admet David Mennesson, cofondateur de l'application Booxup. L'aspect disruptif de l'application semble en avoir perturbé plus d'un : l'inspecteur chargé de cette « enquête préventive », n'est autre que celui à qui a été confié le dossier Uber... « Il ne faut pas avoir peur des expériences.

5 Ways A Radically New Way To 3-D Print Could Change The World Earlier this morning, we unveiled what might be the future of 3-D printing. Hyperform was developed by MIT grads and designers Marcelo Coelho and Skylar Tibbits to print large objects using small desktop printers. Where orthodox 3-D-printing techniques are fundamentally limited by the size of a printer bed, Hyperform prints large objects through a process of computational folding. You might be wondering about some of the project’s practical applications and the possible uses it has for designers and architects. But first, a recap: Hyperform maps the shape of an object and reduces it to one continuous line, then folds it according to a space-filling curve (in the first iteration’s case, a Hilbert Curve). “The game you’re playing is what is the longest possible curve you can fit in the smallest possible volume,” Tibbits explains, referring to the system’s most consequential step. Simple enough, right? 1. Read more about the chandelier’s design here. 2. This is a no-brainer. 3. 4. 5.

Consumismo y ética profesional | Mario Aleman «El consumismo puede referirse tanto a la acumulación, compra o consumo de bienes y servicios considerados no esenciales, como al sistema político y económico que promueve la adquisición competitiva de riqueza como signo de status y prestigio dentro de un grupo social. El consumo a gran escala en la sociedad contemporánea compromete seriamente los recursos naturales y el equilibrio ecológico.El consumismo, entendido como adquisición o compra desaforada, idealiza sus efectos y consecuencias asociando su práctica con la obtención de la satisfacción personal e incluso de la felicidad personal».1 Si partimos de la Revolución Industrial, tomándola como el gran inicio no sólo de la industrialización sino también de una nueva «sed de información», desde las publicaciones impresas hasta la producción masiva de productos, podremos notar una aceleración en el proceso de «compra-venta» o de adquisición de bienes materiales. Sí, la sociedad es su causante. Hagamos una pequeña pausa aquí. Author

Économie collaborative : Pourquoi Jeremy Rifkin se plante sur toute la ligne Par Eric Raymond. J’ai reçu une note de l’éditeur de Jeremy Rifkin m’indiquant que l’auteur a procédé lui-même à une demande afin qu’il m’adresse une copie de son dernier livre intitulé La nouvelle société du coût marginal zéro. La raison en est très claire : comme j’ai écrit sur l’économie des logiciels libres, il pense que je lui fournis l’un des cas paradigmatiques de son livre, à savoir la destitution des marchés de biens rares par la production à coût marginal nul. L’ouvrage de Rifkin est le prolongement de l’argument selon lequel cette production à coût marginal nul est une tendance émergente qui va non seulement faire tomber en désuétude le capitalisme tel qu’on le connait mais, en plus, va entraîner avec elle toutes les formes de propriétés privées. Hélas pour M. Dans un marché libre, la pression compétitive normale pousse les prix des biens vers leurs coûts marginaux. Le premier argument est que le logiciel a un coût marginal de production qui est effectivement de zéro.

“Copenhagen Wheel” Turns Your Boring Old Bike Into an Electric-Hybrid If you want to help help the environment, hate biking up hills, or want to help the environment while biking up hills this new technology might make you sit up. The Copenhagen Wheel, which looks like a small red hubcap, takes your back wheel and outfits it with a tiny rechargeable battery-powered motor that gives you a boost when you hit a steep hill or tough terrain. Motors on the back of bikes have been around forever, what’s really cool about this particular one is that it recharges when its not being used. Any time you are gliding down hill, braking, or peddling leisurely down the road, the battery is being re-energized and will be ready to go by the next time you meet a challenging incline. Originally developed at MIT with funding by the mayor of Copenhagen, one of the most bike-friendly cities on the planet (hence the name), the product is available through Superpedestrian. The product is neat, but its potential to get more people to bike that really makes it promising.

A Case For Why Green Design Must Be Beautiful Editors’ note: The following is an excerpt from The Shape of Green: Aesthetics, Ecology, and Design (Island Press). Design is shape with purpose. In recent years, industry has begun to reconsider its purposes. Can products be better for people? Can buildings be better for the planet? Can companies be environmentally responsible and still turn a profit? Many designers show little interest in this question, and some dismiss it altogether. Conventional wisdom portrays green as not just occasionally but inevitably unattractive, as if beauty and sustainability were incompatible. The eco-design movement began with an implied mantra: If it’s not sustainable, it’s not beautiful. “Look at the architecture of the last 15 years,” architect James Wines complained in 2009. Yet the opposing view insists that focusing exclusively on environmental stewardship is just as irresponsible. In the apparent tug-of-war between sustainability and beauty, which should win? No surprise there.

Connecting the Collaborative Economy Face-less watch concept uses laser hands The faceless Aurora Watch uses lasers to indicate the time Image Gallery (3 images) The latest in our long list of weird watch designs is the Aurora Watch concept by designer Jihun Yeom. The watch features a faceless design that indicates the time using lasers. A red laser specifies the minutes, while a blue beam indicates the hour. With the wearer’s hairy arm visible through the watch it means that it’s always a freckle past a hair until the bevel edge around the watch ring is tapped to activate the lasers. Aside from the images there aren’t any real details about how the concept would actually work. It would also appear the faceless watch would need to have some transparent material to ensure the lasers have something to interact with so they can actually be seen. But we’re just speculating here. Via Yanko Design About the Author Post a CommentRelated Articles Just enter your friends and your email address into the form below For multiple addresses, separate each with a comma

4 Lessons From The Web’s Most Ruthlessly Addictive Site During the average workday, I allow myself to take a couple “Internet breaks,” little bursts of Tumblr and Gawker and other forms of web candy that tug at my attention span like a needy kid. There’s one web threshold I never step over on a weekday, though: the Mail Online. The online outlet of the British tabloid is a one-way ticket to an hours-long surfing spree of celebrity gossip and moral outrage. And it’s not just me. That question was partially answered this week, when the Mail Online was singled out for a Design Effectiveness Award by the British Design Business Association. More Is More, Ad Placement Be Damned! Brand42 started off by throwing out traditional ideas about above and below the fold, a model many news sites have maintained online. Like A Maze With No Deadends An average sidebar on a Mail Online story has nearly 70 stories, each with its own image. Okay, So This Rule Is Pretty Standard Win The Ladies, And You’ve Won The Web [Image: CarbonNYC]

Le crowdsourcing, tout le monde en parle… mais de quoi s’agit-il vraiment ? | Quintess Un changement de paradigme économique et de comportements consommateurs Economie participative, collaboration, crowdfunding, crowdsourcing, échange, réseaux sociaux… En 2013, une étude Ademe Ipsos, Les Français et les pratiques collaboratives, révèle que de plus en plus de clients prennent part à l’économie participative. Ces consommateurs n’ont pas de profil type, mais la majorité d’entre eux sont des ménages avec des enfants tandis que les retraités sont sous-représentés. De nombreuses innovations sociales ont vu le jour, allant de services dédiés à des modèles économiques complets. Des nouveaux acteurs comme BlaBlaCar, Uber et airbnb ont révolutionné leur secteur Process type et acteurs du crowdsourcing On parle de « crowdsourcing » : ce terme a été popularisé par Jeff Howe en 2006. Creads, l’agence participative Depuis quelques années, les lignes se sont floutées, étant donné que les bénéficiaires pouvaient être aussi contributeurs – le fameux CtoC, consumer to consumer. Sources :

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