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Mobile learning

Mobile learning
John Dewey, writing in the early years of the twentieth century, may not have foreseen the proliferation of 21st century ‘mobile devices’ but, in the quotation to the right, he does point out something that remains relevant: that mobile learning involves change, initiative and adaptability. Mobile learning involves change in the sense that the ability to communicate with tutors and peers, as well as access learning resources, changes what is possible in education. It takes initiative for leaders to create a vision to sustain that change and, finally, mobile learning requires adaptability by members of staff to carry out the change. This infoKit is a practical guide to thinking through the issues relating to institutional adoption of mobile learning. It follows a JISC Mobile and Wireless Technologies Review which delves deeper into the theory behind mobile learning and the wider context. Emerging Practice in a Digital Age Bee motif Related:  alisonwalker1

Professor Agnes Kukulska Hulme - People Profiles - Open University Profile Short biography Agnes Kukulska-Hulme is Professor of Learning Technology and Communication in the Institute of Educational Technology. She has been working in mobile learning since 2001, leading research projects investigating learning innovation in the UK and internationally. She is Past-President of the International Association for Mobile Learning (2010-13), and serves on the Editorial Board of the International Journal of Mobile and Blended Learning. Agnes has led numerous international projects investigating innovative and emergent practices with learning technologies, recently as part of the European MOTILL project on mobile technologies in lifelong learning, the MASELTOV project on smart and personalized technologies for social inclusion, and the British Council research partnership on Mobile Pedagogy for English Language Teaching. Teaching Interests Associate Director (Learning and Teaching), October 2011- July 2013. Earlier postgraduate teaching: Research Interests Books

12 Principles Of Mobile Learning 12 Principles Of Mobile Learning by Terry Heick Ed note: This post has been updated and republished from a 2012 post Mobile Learning is about self-actuated personalization. As learning practices and technology tools change, mobile learning itself will continue to evolve. It is only within these communities that the native context of each learner can be fully understood. 1. A mobile learning environment is about access to content, peers, experts, portfolio artifacts, credible sources, and previous thinking on relevant topics. 2. As mobile learning is a blend of the digital and physical, diverse metrics (i.e., measures) of understanding and “performance of knowledge” will be available. 3. The cloud is the enabler of “smart” mobility. 4. Transparency is the natural byproduct of connectivity, mobility, and collaboration. 5. Play is one of the primary characteristics of authentic, progressive learning, both a cause and effect of an engaged mind. 6. 7. 8. With mobility comes diversity. 9. 10.

The Augmented Web: Simplifying Augmented Reality In Education The Augmented Web: Simplifying Augmented Reality In Education by Maria Politis, Head of Content and Community at buildAR If you spend time on twitter looking at the #augmentedreality and #edutech hashtags you will know that there is quite a lot of discussion going on about Augmented Reality, and how it can be used as an educational tool. And with good reason. The web is full of innovative examples of how Augmented Reality is used in classrooms around the world every day. The ability to overlay digital content and information onto the real world, using triggers like images and locations opens up a world of rich learning opportunities. There is a wide range of Augmented Reality applications for the classroom currently available and real, practical uses of the technology are easy to find. Misunderstanding The Complexity Yet there still seems to be a widespread belief that Augmented Reality is difficult to implement. How Does Browser-Based Augmented Reality Work? Want To Learn More?

Professor Mike Sharples - People Profiles - Open University Profile For further information see My research concerns human-centred design of new technologies for learning. It involves gaining a deep understanding of how people work, play, learn and interact as a foundation for the design of novel socio-technical systems (people in interaction with technology). Qualifications PhD, 1984, University of Edinburgh, Thesis Title: ‘Cognition, Computers and Creative Writing’. B.Sc. Teaching Interests Teaching innovation: Pedagogy for eBooks project to promote research-led innovation within the OU, by understanding the opportunities to enhance teaching and learning processes of postgraduate students through next generation e-book technology, and examining new pedagogic practices that this emerging technology could support. Production of a series of Innovating Pedagogies reports, to inform policy makers and practitioners of innovations in higher education. Research Interests Mobile and contextual learning Other

Here is What Happens Online in 60 Seconds Have you ever observed what happens in a minute of your browsing the net. You might have the intent to just check your email before you head to work but that glaring Twitter message or that Facebook notification that keeps popping up takes you aback and before you know it you have already spent an hour roaming around. Is this multitasking or a mere digital distraction ? Up to you to decide. I have recently read some articles on the importance of multitasking for students but I am not yet convinced that multitasking is advantageous to students learning. Today's post is not about multitasking though I would love to write about it in a future post. source: graphic realized by Qmee & mycleveragency

The Evaluation of Next Generation Learning Technologies: the Case of Mobile Learning | John Traxler to deliver informal and life-long learning, alongside conventional structured coursesand programmes; and other components of a larger political agenda such as personalised learning, work-based learning and skills-for-life to engage with industry and commerce by delivering more training and morevocational education; to compete globally and deliver internationally to work within more and more precise quality and regulatory regimes to teach increasing numbers of students in spite of static financial resources andinadequate and ageing estate.This suggests that ‘next generation’ trials and pilots working with new learning technologies inthese environments, in our case mobile technologies, must question the efficacy of traditionalevaluation techniques and must adapt and explore more imaginative and varied evaluationapproaches. The Purposes of Evaluation There are no a priori Rigorous, meaning that conclusions must be trustworthy and transferable Efficient, in terms of cost, effort, time

A (Second) iTunes U Courses Wish List Our students are loving iTunes U Courses. We have just rolled out a one-to-one iPad mini initiative for our small blended (residential / online) graduate program, and we are using the iTunes U app to deliver course materials. If you have not played with the free iTunes U app and Course Manager, (the web-based platform used to build your courses), then I highly recommend that you check it out. Apple has been strangely quiet in promoting the private iTunes U capabilities, and I've been surprised by how few people seem to know about this secure, elegant, and robust method of delivering course materials for iOS devices. After a week of intensive observation of students using their iPad minis and iTunes U to interact with course materials I have a few observations and requests. Back in November I wrote about 8 Ways That Apple Could Improve The iTunes U App. I stand by all these requests, and I have 8 more: 1. 2. Instructors have no way to view activity within a particular iTunes U course. 3. 4.

12 Sources for Free Images to Use on Your Blog and Social Media Posts November 3, 2014 by Tricia Goss The image you choose can make or break your social media updates, blog posts and other content. But, finding the right picture to accompany your post can be challenging. Not only do you need to find one that complements your post and grabs readers’ attention, but you also have to make sure you are free to share the pic. When you know where to look, you can find professional, attractive photos that are free for you to use. Why We Love It: Every 10 days, Unsplash releases 10 new, high-resolution photos that you can use in any way you want. Searches and Downloads: There is no search feature, so you’ll have to browse to find the photo you want, but you can subscribe and have the 10 new pics emailed to you each week. Images at Pixabay are published under Creative Commons Public Domain deed CC0, so you can use and modify them without asking permission or paying attribution, even on social media. There is no search feature. Related September 25, 2014 In "Blogging"

8 Ways That Apple Could Improve The iTunes U App Apple's iTunes U app and the accompanying web based iTunes U Course Manager remains the least noticed but potentially the most important edtech innovation of 2012. Provided that all of your students have an iOS device (iPad, iPhone, or Touch), the iTunes U app finally allows easy and secure distribution of curricular content (articles, book chapters, videos, recorded lectures) to mobile devices. The iTunes U app provides offline access, multi-speed media viewing, note taking on text and video, and seamless integration with iOS reading and annotation apps (such as GoodReader). Best of all, content in iTunes U courses (which is private, with enrollment controlled by the course builder or instructor), is dynamically updated on the students' iOS device. This means that articles can be added throughout a course, or captured lectures can be included after they are recorded. So how could Apple improve on the iTunes U app? 1. 2. 3. 4. 5. 6. 7. 8. What improvements would you like to see?

HEAT The Jisc TechDis HEAT Scheme funded over 80 projects designed to uncover or develop an aspect of accessible or inclusive practice. Staff involved in delivering Higher Education were invited to bid for items of technology to run small projects up to one year in duration, using them innovatively to develop or uncover an aspect of inclusive practice in their everyday activities - not all were involved in teaching- sometimes explicitly to benefit students or staff with particular impairments, sometimes implicitly in developing a use of technology which is by nature more inclusive than the previous, often non-technological method. The advantage of small scale funding is that it can be highly targeted and the administration and auditing burden is much lower than in large projects. Success comes quickly. The projects have been subdivided into categories to make it easier to find projects of interest: Related Resources HEAT at the Higher Education Academy Conference 2009

I Declare an… iPad Oath So… we have reflected, oriented, and even fostered formative assessment. Think this might be a good time to solemnly declare… an oath. These previous posts (linked above**) have laid the ground work to prepare for a transformative year with mobile devices. Last year the middle school felt a need to create an iPad Oath that addressed specific classroom behaviors and legislated appropriate use beyond the existing R.U.G. MS iPad Oath by Lisa Johnson Now truly there are two schools of thought on the discipline rationale. All Tools Are Created Equal: One feels the device should be treated no differently than any other classroom tool. Off Task Intervention Created with Comic Life While these will truly be living documents and ultimately change and evolve over the next year and beyond as these devices are readily integrated and accepted in to the edmosphere, I thought they might be worth a gander. TechChef4u would LOVE to hear from you! Interactive TechChef Thinglink

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