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What’s the Difference Between “Using Technology” and “Technology Integration”?

What’s the Difference Between “Using Technology” and “Technology Integration”?
Recently, I’ve been noticing that a lot of instructors are under the impression that they are successfully integrating technology, when in fact they are simply using technology. Although this might seem to some as just semantics, in my opinion there is a huge difference between the two – a difference that can be seen in the impact the technology usage has on student learning. In an effort to better delineate between “using technology” and “technology integration,” I created the chart below to that highlights what I believe are the key differences. Let me know what you think! Like this: Like Loading...

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EdofICTJSSALC - SAMR & teaching with iPads Technology and the Horizon Report Time-to-Adoption Horizon: One Year or LessMobiles and AppsTablet ComputingTime-to-Adoption Horizon: Two to Three YearsGame-Based LearningPersonal Learning EnvironmentsTime-to-Adoption Horizon: Four to Five YearsAugmented RealityNatural User Interfaces Source: The New Media Consortium 2012 NMC Horizon Project Preview 2012 K-12 SAMR Diigo in Learning Why the ipad?

The 21st Century Learning and Teaching Skills You should not Miss Digital media and internet are transforming the way our kids socialize and play; they are even changing the way they learn and participate civically. Many believe that this shift could possibly transform teaching and learning broadening, thus, the focus of literacy to include the digital element. Technology is not only revolutionizing education but it is also reconceptualizing the way this education is delivered. Here is how this reconceptualization process is taking place : 4 Stages: The Integration Of Technology In Learning The 4 Stages Of The Integration Of Technology In Learning by Terry Heick For professional development around this idea or others you read about on TeachThought, contact us. How 7 Education Technology Platforms Have Changed How We Learn Education technology has changed what’s possible in learning. No longer are students confined to desks, textbooks, or even classrooms or schools. Today, a student has at least the potential for access to apps, an incredible catalogue of videos, podcasts, learning simulations, digital communities and so much more, all through a simple internet connection. The following 7 educational technology platforms are good representatives of some of these changes, and the chart above is a snapshot of how exactly they’ve changed what’s possible in learning, from new sources of data to the potential for a global audience.

When the Computer Takes Over for the Teacher — Atlantic Mobile Whenever a college student asks me, a veteran high-school English educator, about the prospects of becoming a public-school teacher, I never think it’s enough to say that the role is shifting from "content expert" to "curriculum facilitator." Instead, I describe what I think the public-school classroom will look like in 20 years, with a large, fantastic computer screen at the front, streaming one of the nation’s most engaging, informative lessons available on a particular topic. The "virtual class" will be introduced, guided, and curated by one of the country’s best teachers (a.k.a. a "super-teacher"), and it will include professionally produced footage of current events, relevant excerpts from powerful TedTalks, interactive games students can play against other students nationwide, and a formal assessment that the computer will immediately score and record.

The SAMR Model - From theory to practice Last month, while at the Apple Education Leadership Conference, I went to a presentation about the SAMR model. This weekend the IT department went on a retreat to our school's chalet in the Alps and one of the issues we were considering was how to raise the level of technology from enhancing the curriculum to transforming the curriculum. Often we attend planning meetings where teachers suggest using technology in a way that is merely enhancing what they are doing (the S and A in the model) - we have decided that if they want to do that they should book the lab themselves and do these activities, the ones shown in blue on the above diagram - and that this will free us up as IT teachers to go into the classrooms to concentrate more on the M and R to transform the learning experience (shown in pink on the diagram). We have discussed just what skills the teachers will need to take on this new role.

Supporting future-oriented learning and teaching - a New Zealand perspective Executive Summary It is widely argued that current educational systems, structures and practices are not sufficient to address and support learning needs for all students in the 21st century. Changes are needed, but what kinds of change, and for what reasons? 10 Video Projects Every Teacher Should Try Making classroom movies has gotten much easier now that cell phones, tablets and other devices feature video capabilities that are high quality and simple to use. And happily, we’ve found that students love to use video—it’s a format that they understand and that sparks their creativity. Here are ten ideas to try in your classroom today. Make a Book Trailer: Challenge students to design a movie-style trailer that excites their classmates about a must-read novel or nonfiction book. Try Digital Storytelling: Digital storytelling is a great format for students to share more about their lives or to present about a person in history. Film a Thank You Note: If you need to thank a visitor to your class or an awesome parent volunteer, try filming rather than writing a thank you note.

The Flipped Classroom Will Redefine the Role of Educators AUDIO | The Flipped Classroom Will Redefine the Role of Educators Click here to download The EvoLLLution’s interview with Eric Mazur As flipped classrooms become more prevalent in the next 10 years, the role of the instructor will transform into one of a “guide on the side” rather than a “sage on the stage.” The following interview is with Eric Mazur, area dean of Applied Physics at Harvard University and the University’s Balkanski professor of physics and applied physics. Since introducing the flipped model to his classroom, Mazur has seen a great response from his students, both in their attitudes and in their grades.

Curricula Designed to Meet 21st-Century Expectations Alma R. Clayton-Pedersen with Nancy O'Neill Association of American Colleges and Universities © Alma R. Clayton-Pedersen with Nancy O'Neill The SAMR Model The SAMR model is a simple but powerful model that we as teachers can use when as we work to integrate technology into our lessons. It was designed by Dr Ruben Puentedurain around 2006 to help teachers integrate the use of technology into their practice and transform the learning of their students. It sees the use of digital technology as a continuum – starting with using iPads to “Enhance” what we do now to” Transforming” our practice, enabling us to do things we could have never imagined before. Here is an example of how it might work: Like any tool, the power in this model is how it helps us create the best possible learning opportunities for our students. That means the first question is “what do I want my students to learn?”

6 core principles, virtually! This post is the first in a series of three, co-created with Val Uccellani (Global Learning Partners). The three blog posts appeared earlier this month on the GLP blog. Val and I like working together because GLPs courses like DynaMind’s are very thoughtfully designed. Val wrote this post after taking DynaMind’s e-facilitation workshop led by me. 10 Creative Ways To Use Google Tools To Maximize Learning The following post was co-authored by EdTechTeacher’s Beth Holland & Tracy Sockalosky. When we think about the tools and resources that benefit all learners, certain key attributes come to mind: multiple modalities, scaffolding, communication, collaboration, and support. While there are hundreds of tools and devices available, we have found 10 strategies to maximize the learning possibilities through creative uses of All Things Google . 1. Google Docs At its most basic level, Google Docs provides students with a foolproof means to access their work from any device.