Processing Tutorials – Plethora Project
Plethora-Project.com is an initiative to accelerate computational literacy in the frame of architecture and design. It aligns with the "show me your screens" motto of the TopLap live-coding group attempting to get rid of Obscurantism in digital design. Directed by Jose Sanchez Contact me at : jomasan@gmail.com Bio: Jose Sanchez is an Architect / Programmer / Game Designer based in Los Angeles, California.
Codes - GENERATIVE GESTALTUNG
2016-03-15RT @bndktgrs: 幸せなコーディング! Launched: Our #GenerativeDesign book has also a 🇯🇵 website now!👍 [Link] Cheers @BugNews! @Proce… 2016-03-05RT @bndktgrs: Our #GenerativeDesign book made it to 🇯🇵 #Japan! [Link] published by BNN @BugNews #veryhapy [Link] 2015-10-08Updated! All code examples of Generative Design should be ready for #Processing3 now!
Fun Programming
Begin programming: build your first mobile game — University of Reading
Learn the basics of Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet. Programming is everywhere: in dishwashers, cars and even space shuttles. This course will help you to understand how programs work and guide you through creating your own computer program – a mobile game. Whether you’re a complete newcomer to programming, or have some basic skills, this course provides a challenging but fun way to start programming in Java. The course will combine video introductions, on-screen examples, downloadable guides, articles and discussions to help you understand the principles behind computer programs and the building blocks that are used to create them. At the end of the course you’ll have a complete game that can be played on an Android phone or tablet, or even your computer. This course teaches the basics of programming and you don’t need any knowledge of coding to take part.
Processing on the web - a tutorial
If you run into the problem that your processing.js sketch doesn't work, and you checked Firebug (for Firefox), Dragonfly (for Opera) or webkit developer tools (for Safari and Chrome) while running your sketch, but they didn't help you figure out what's going wrong, what should you do? Following the next 11-step plan, you should be able to either fix things yourself, or if you make it to step 8, you have every right to come to our doorstep and ask us to fix whatever's wrong because there's a genuine problem with the Processing.js library! Before you start Before you start debugging, you want to make sure your code is in a state that will allow you to effectively debug it. 0) Just to be sure, do you want your code to be correct? yes: Great! 1) Do you mix javascript and processing in your files? yes: Skip to step (2). no: Skip to step (3). 2) Did you make sure to keep the javascript and Processing code separate, and link them using an interface? Debugging 3) Do your source files end in ".pde"?
Introduction to Processing
Here's a discussion of structured programming and, more specifically, the structure of a processing program. Warning: There's a wee bit of misinformation in the video at about 13:55 about why the sketch is blank. I correct myself later. Watch for yourself: Structured Programming, Simple Animation from Albert Schueller on Vimeo. We discuss the notion of structured programming and the setup()/draw() structure of a basic processing sketch.
Related:
Related: