background preloader

Rhino ++ Grasshopper – Plethora Project

Rhino ++ Grasshopper – Plethora Project
Plethora-Project.com is an initiative to accelerate computational literacy in the frame of architecture and design. It aligns with the "show me your screens" motto of the TopLap live-coding group attempting to get rid of Obscurantism in digital design. Directed by Jose Sanchez Contact me at : jomasan@gmail.com Bio: Jose Sanchez is an Architect / Programmer / Game Designer based in Los Angeles, California. He is partner at Bloom Games, start-up built upon the BLOOM project, winner of the WONDER SERIES hosted by the City of London for the London 2012 Olympics. He is the director of the Plethora Project (www.plethora-project.com), a research and learning project investing in the future of on-line open-source knowledge.

http://www.plethora-project.com/education/2012/02/05/rhino-grasshopper/

Related:  GrasshoppertutorialsGrasshopper

Grasshopper This component implements a mixed approach to creating curves of constant width for regular polygons of odd segment count. This series of components access the sun system in Rhino and allow for control and returning of sun parameters. These two components allow for two means of list organization. Shear List takes a list of data and creates two lists, one with the last item removed and a second with the first item removed creating a staggered pair of lists making value comparisons simple.

Thermal Components - DIVA for Rhino The Viper component runs thermal analyses from Grasshopper using EnergyPlus, a simulation engine developed by the U.S. Department of Energy. As of DIVA version 2.0, Viper can be used to run single-zone thermal models composed of planar faces. Blog Archive » Attracted Flows This is a rhinoscript where you can set various points where vectors flow out from according to a certain velocity. As these vectors travel, the flows are attracted to the various attractor points in different weights three dimensionally. It simulates a close logic to the emitted particles being attracted to newton forces in Maya. Option Explicit

Tutorial 6 - Brick wall Introduction Result of this tutorial This tutorial will be about creating a curved brick wall using a 'stretcher bond' brick pattern that consists of bricks of the same size laid from the mid of each bricks above and below. In this tutorial you will you will use mathematical functions to generate the wall and will use the dispatch function to achieve the 'stretcher bond' pattern. The Design Grasshopper For designers who are exploring new shapes using generative algorithms, Grasshopper is a graphical algorithm editor tightly integrated with Rhino’s 3-D modeling tools. Unlike RhinoScript, Grasshopper requires no knowledge of programming or scripting, but still allows designers to build form generators from the simple to the awe-inspiring. What is Grasshopper? Example of a grasshopper model to design a sun shading system Grasshopper (GH) is a programming interface for designer.

Rhino » VITRUALITY This week, we create our own universe. Specifically, we create a universe with two physical laws: F = ma, or Newton’s second law of motion F = G(m1*m2)/r^2, or Newton’s law of universal gravitation hybridbiostructures: DigiHYBIOS 1.0 & AnaHYBIOS 3.0 / New Approach: From Digital FormFinding to Analogue Methods With the latest HYBIOS, we adopted a new approach. This time the experiment was based on a digital FormFinding algorithm using Daniel Piker's Kangaroo Plugin for Grasshopper. The new experiment also resolved some of the issues of the previous experiment. A cellular grid was used to generate a frame for pathways to have a more even floor to walk on. This time, the modeling was done to scale. Points were restricted at the pathway edges to create ramps on the raised platform.

Getting Started with Grasshopper Download Grasshopper You can download grasshopper for from the Official Grasshopper website. This site also offers a lot of tutorials, forums and links to other websites. Introduction [Sub]Code This page is set up to host bits of codes and sample algorithms. Those algorithms are free to be explored or even shared with proper recognition to the author.Please let me know if you reached any interesting result using any piece of the code provided. Before downloading anything from Digital [Sub]stance you consent to the following license agreement Digital [Sub]stance by Marios Tsiliakos is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Based on a work at digitalsubstance.wordpress.com. Permissions beyond the scope of this license may be available at

Related:  Tutorialshmulikb