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Thracia (video game) The game was also one of the first MMORTTBS(Mass Multiplayer Online Real-Time Turn Based Strategy) ever launched. As such, it managed to carry on the tradition of the classic turn-based gameplay made popular by famous titles like: Heroes Of Might and Magic or the Disciples series, while adding the online component. Thracia does not require players to install any client on their computers, therefore it offeres greater mobility than its predecessors. The game can be accessed from any terminal with an internet connection, the only prerequisite being the creation of a personal account by each user. After logging in, the player will get instant access to all the game modules instantly. The game is divided into three modules: the kingdom, the great map of Thracia and the battle mode.

Brain Workout: Free Mind Games for Mind Exercise Who doesn’t want to have a sharp mind? Having a sharp mind is something we all want. I recently read a thought-provoking article about it entitled Cognitive Fitness in Harvard Business Review. How to improve reading comprehension with MindPrime's IdeaChain reading comprehension program. Thank you for exploring MindPrime's IdeaChain program. We would love to be able to answer every question you have about our program. If we have not done that...especially about how the program relates specifically to your child, student or someone you want to help...please read on...

Portal (video game) Portal was acclaimed as one of the most original games of 2007, despite being considered short in length. The game received praise for its unique gameplay and darkly humorous story. It received acclaim for the character of GLaDOS, voiced by Ellen McLain in the English-language version, and the end credits song "Still Alive" written by Jonathan Coulton for the game.

Uber Brain, a Cross-training brain game. Keep Your Brain Sharp Enhance your memory, focus and brain speed with our award winning brain training program designed by neuroscientists. Start Training The Benefits of Fit Brains Stay Sharp Learn the phonetic alphabet By stretch | Thursday, December 31, 2009 at 3:18 a.m. UTC How often have you been on one end of a telephone conversation that went like this? A: "Okay, give me the MAC address." B: "Zero zero, zero two, six bee--" A: "Six what?" Eternity II puzzle The Eternity II puzzle The Eternity II puzzle, aka E2 or E II, is a puzzle competition which was released on 28 July 2007.[1] The competition ended at noon on 31 December 2010. It was published by Christopher Monckton, and is marketed and copyrighted by TOMY UK Ltd.

Top PC Games, Best PC Video Games GameSpot Sign on Options Log in » Eternity puzzle An empty Eternity board Eternity is a tiling puzzle created by Christopher Monckton and launched by the Ertl Company in June 1999. Consisting of 209 pieces, it was marketed as being practically unsolveable, with a £1 million prize on offer for whoever could solve it within four years. The prize was paid out in October 2000 for a winning solution arrived at by two mathematicians from Cambridge.[1] A second puzzle, Eternity II, was launched in Summer 2007 with a prize of US$2 million.[2] Puzzle[edit]

Steam (software) Prior to Steam, Valve had problems releasing updates for their online games, such as Counter-Strike, wherein a patch would result in the disconnection of the larger part of the online user base for several days. They decided to make a platform which would update games automatically, and implement better anti-piracy and anti-cheat measures. Valve originally approached several companies – including Microsoft, Yahoo!, and RealNetworks – to build a client with these features, but were turned down.[10]

What Breed of Dog Are You? Do you always wear underwear? Do you like the smell of gasoline? Sorry to be so nosy, but if you could just take a few minutes to answer these and 98 other quick questions, the folks at thespark.com will kindly help you determine such pressing matters as how "pure" you are and how much longer you have to live. Official Rules of Night Baseball Official Rules of Night Baseball ©1997 The Guys, Incorporated. All rights to Night Baseball are reserved. Reproduction of The Rules to Night Baseball is prohibited except with the express written consent of The Guys or any authorized agent thereof.

Chinese whispers Chinese whispers[1] (or telephone in the United States[2]) is a game played around the world, in which one person whispers a message to another, which is passed through a line of people until the last player announces the message to the entire group. Errors typically accumulate in the retellings, so the statement announced by the last player differs significantly, and often amusingly, from the one uttered by the first. Reasons for changes include anxiousness or impatience, erroneous corrections, and that some players may deliberately alter what is being said to guarantee a changed message by the end of the line. The game is often played by children as a party game or in the playground. It is often invoked as a metaphor for cumulative error, especially the inaccuracies as rumours or gossip spread,[2] or, more generally, for the unreliability of human recollection.

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