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Creative

Creative

Lesson 19 — Enhancing Creativity « Wisdom 101 Being deeply involved in creative activity is one of the most enjoyable experiences we human beings can have. What’s more, it allows us to put something back into the pot of life, to give something of value to others. For many people, though, creativity seems mysterious and out of reach — a gift given to some people and not to others. The truth is that it is not a rare gift, but a quite understandable process — one that any of us can use to enhance our enjoyment of life. Different writers have different views about what creativity is, and about how the creative process works. Some make distinctions between different kinds of creativity. One is production-related creativity: the production of something novel or unique that has value.The other is discovery-related creativity: the discovery, through human insight, of some new fact, law, or feature of the world. By production-related creativity I don’t mean just novel inventions and product designs, though that is part of it. Preparation.

The National Gallery, London: Western European painting 1250–1900 On assessing for creativity: yes you can, and yes you should I tweeted yesterday an interesting news item in Erik Robelen’s blog in Education Week that a few states (Oklahoma, California, Massachusetts) are seriously looking into some sort of assessment of creative thinking as part of the whole 21st century skills/entrepreneurship movement. I think it is a great idea, with a lot of potential for leveraging change. Now, of course, the naysayers are quick to say that you cannot measure creative thinking. This is silly: here is a rubric for doing so: Creative. In Bloom’s Taxonomy – designed to categorize and guide the design of measures – Synthesis was the level of thinking for such creativity, as Bloom makes clear in defining it: Synthesis is here defined as the putting together of elements and parts so as to form a whole. One may view the product or performance as essentially a unique communication…Usually too he tries to communicate for one or more of the following purposes – to inform, to describe, to persuade, to impress, to entertain. Like this:

The 8 Types Of Imagination It has been said that imagination is more important than knowledge, and for any experienced classroom teacher it is easy to see daily evidence of this. In the June issue of Edudemic Magazine for iPad , we’re going to take a look at the role of imagination (and curiosity) in the learning process, and strategies for leveraging each. In doing research, I happened across an article published over at the international news blog IntoEastAfrica on the different types of imagination, and it occurred to me that though I often think of intelligence and understanding as fluid and diverse, I hadn’t thought of imagination that way. Our Imaginations In the blog post, Dr. “Imagination is a manifestation of our memory and enables us to scrutinize our past and construct hypothetical future scenarios that do not yet, but could exist. 8 Types of Imagination 1. 2. 3. 4. 5. 6. 7. 8. More Info Requisite Carl Sagan And no mention of imagination would be complete without Carl Sagan.

Collection Of Very Rare Optical Illusion To Hypnotize You Home » Odd Stuff » Collection Of Very Rare Optical Illusion To Hypnotize You Illusions are always mind freaking. An optical illusion (also called a visual illusion) is characterized by visually perceived images that differ from objective reality. The information gathered by the eye is processed in the brain to give a perception that does not tally with a physical measurement of the stimulus source. There are three main types: literal optical illusions that create images that are different from the objects that make them, physiological ones that are the effects on the eyes and brain of excessive stimulation of a specific type (brightness, colour, size, position, tilt, movement), and cognitive illusions, the result of unconscious inferences. Cube Shifting Tunnel Vision Wave Porcupine Hypnotic-Coil Rotating-Puzzle-Sphere Moving Circles Rolling-Balls Matching-Wavelengths Diamonds Rotating-Wavelength Hypnotic-Ripples Slow-Tunnel Circling-the-Drain Boxed-In About Author alij

Bloom's Taxonomy Blooms Digitally 4/1/2008 By: Andrew Churches from Educators' eZine Introduction and Background: Bloom's Taxonomy In the 1950's Benjamin Bloom developed his taxonomy of cognitive objectives, Bloom's Taxonomy. Bloom's Revised Taxonomy In the 1990's, a former student of Bloom, Lorin Anderson, revised Bloom's Taxonomy and published this- Bloom's Revised Taxonomy in 2001.Key to this is the use of verbs rather than nouns for each of the categories and a rearrangement of the sequence within the taxonomy. Bloom's Revised Taxonomy Sub Categories Each of the categories or taxonomic elements has a number of key verbs associated with it Lower Order Thinking Skills (LOTS) Higher Order Thinking Skills (HOTS) The elements cover many of the activities and objectives but they do not address the new objectives presented by the emergence and integration of Information and Communication Technologies into the classroom and the lives of our students. Bloom's digital taxonomy map Remembering Understanding Applying Analysing Evaluating

The Engineering Design Process The engineering design process is a series of steps that engineering teams use to guide them as they solve problems. Anyone can do it! To determine how to build something (skyscraper, amusement park ride, bicycle, music player), engineers gather information and conduct research to understand the needs of the challenge to be addressed. Then they brainstorm many imaginative possible solutions. They select the most promising idea and embark upon a design that includes drawings, and analytical decisions on the materials and construction, manufacturing and fabrication technologies to use. Engineers design and build all types of structures, systems and products that are important in our everyday lives. Understand the need: What is the problem? Engineers use their science and math knowledge to explore all possible options and compare many design ideas. Engineers select the solution that best uses the available resources and best meets the project's requirements.

National Gallery of Art NGAkids Art Zone SEA-SAWS SEA-SAWS is fun for kids of all ages. Select photographs of natural and man-made objects, then arrange the pieces to create a seascape or an abstract composition. The BUILD tool helps you construct animated characters and set them in motion. (Shockwave, 7.5 MB) FACES & PLACES helps children of all ages create portraits and landscape paintings in the style of American naive artists. Photo Op is a large program and it may take some time to download. The NGAkids Still Life (Shockwave, 8 MB) helps you create interactive art that mirrors the paintings of the old masters. A still life slideshow (Flash, 32K) features photographs of real paintings and art objects in the National Gallery of Art that were the inspiration for this interactive. BRUSHster is a painting machine for all ages. In Holland during the 17th and 18th centuries, the "poppenhuis" or dollhouse was an adult diversion, but our online DUTCH HOUSE is fun for kids of all ages.

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