The year 2000 as envisioned in the year 1910 In 1910, French artist Villemard produced a series of illustrations depicting what life might be like in the year 2000. Yeah, he pretty much nailed it. See more here on Flickr Via Games Thursday : Filler (Puzzle Game) Filler is a fun little strategy game for those short two to three minute breaks. Developed by Alexander Vikulin back in 1995 for both Windows 3.1 and Windows 95, Filler places two players (human or AI) on different ends (configurable) of a playing area of 1377 hexagons coloured in up to nine different colours (default is 9 colours but the number of colours can be set from 5 to 9). Each player takes turns to select a colour from the colours on the top bar which will then add any adjacent hexagons of that colour to your territory as well as change all hexagons in your territory to the selected colour.
A CONVERSATION WITH Daniel Kahneman - On Profit, Loss and the Mysteries of the Mind - Interview ''Kahnemanandtversky.'' Everybody said it that way. As if the Israeli psychologists Daniel Kahneman and Amos Tversky were a single person, and their work, which challenged long-held views of how people formed judgments and made choices, was the product of a single mind. The Culture Game, The Culture Game Book, Tribal Learning, Dan Mezick Agility is the ability to rapidly identify– and respond to– change. The Culture Game is the book for managers who are seeking more agility and much more engagement for their team, their department and the wider enterprise. The book is a road map that provides sixteen learning practices and a proven strategy for socializing them throughout your organization.
5 Common Mistakes to Avoid When Using the Value Proposition Canvas 5. Trying to address every customer pain and gain It’s pretty common to see people trying to link every job, pain, and gain from the Customer Profile to the products and services, pain relievers, and gain creators on the Value Proposition Map. It’s unrealistic to believe that you can satisfy all of these things for your customers. Further, trying to do so is time wasted in a fruitless, unfocused effort to do everything and as result you end not doing any one of those things very well.
Facebook vs. Google : future of the Web FORTUNE -- Paul Adams is one of Silicon Valley's most wanted. He's an intellectually minded product designer with square-framed glasses, a thick Irish accent, and a cult following of passionate techies. As one of Google's lead social researchers, he helped dream up the big idea behind the company's new social network, Google+: those flexible circles that let you group friends easily under monikers like "real friends" or "college buddies." He never got to help bring his concept to consumers, though. In a master talent grab last December, Facebook lured him 10 miles east to Palo Alto to help design social advertisements. On his blog, Adams explained, "Google values technology, not social science."
Flow - Eric Harris-Braun I just signed up for Edgeryders and completed my first mission, which is to “share your ryde.” This provided me with an end-of-year opportunity to think about and document where I’ve been over the past years, so I’m reposting that “mission” here: I’ll start the story of my Ryde by quoting my first blog post ever (back in 2005): Customer Journey Mapping Tool Customer Journey mapping is a hot topic now days in the CX world, personally I do really like this approach and use it a lot during my daily work. One good resource to understand modern service design is the book: This is Service Design Thinking What is even more intresting thart part of the team that was working on the book made also an app to help the design process. This app is Smaply, a solution that helps the visualization of the customer journey in a nicely designed map ( besides CJM the software has some other features like personas, stakeholder map).
Finally I have an answer when people ask what I do! Visualization of our group’s business model [UPDATE May 2013] The original business model below has now been updated and separated into two visuals: New AHT Group Business Model and AHT Group Strategic Overview For the last 15 years of my life post-employment I have struggled when people ask me what I do. More recently I have managed to crystallize a simple description of myself: Futurist and Entrepreneur. However that doesn’t explain the diversity of my companies’ activities, and how they fit together. In particular people are often confused by the relationship between our primary companies: Advanced Human Technologies, Future Exploration Network, and The Insight Exchange.