background preloader

Periodic Table of Storytelling by *ComputerSherpa on deviantART

Periodic Table of Storytelling by *ComputerSherpa on deviantART
Periodic Table of Storytelling by *ComputerSherpa"is an incredibly clever use of the old fashion periodic table but put in a way that storytelling enthusiasts can relate to and understand. There’s a science to creativity after all." (Suggester's words) Also suggested by =Jeysie: "Kind of an unusual pick, admittedly, but one with an entertaining concept. It rearranges the "Tropes of Legend" from the TV Tropes Wiki that covers many patterns of storytelling, into an informative and quirky outline. The little "story molecule" examples at the bottom that put the symbols into practice are just fun little icing on the cake."

Do not stand at my grave and weep Do Not Stand at My Grave and Weep is a poem written in 1932 by Mary Elizabeth Frye. Although the origin of the poem was disputed until later in her life, Mary Frye's authorship was confirmed in 1998 after research by Abigail Van Buren, a newspaper columnist.[1] Full text[edit] Do not stand at my grave and weep, I am not there; I do not sleep. Transforming data into narrative content One of the largest by-products of the digital revolution is data, and entrepreneurs are finding new ways to harness and make use of the increasing variety of data. In the following interview, Kristian Hammond, CTO of Narrative Science, talks about how his company generates narrative stories from gathered data — a function that could play out very well in content organizations such as newspapers, allowing them to scale content without having to hire more staff. Hammond says stories grounded in data work best — think sports stories, to start — and that the increasing amounts and kinds of data being produced create new opportunities for the kinds of stories that can be generated — think pharmaceutical testing reports. He will expand on the ideas and concepts behind using data to generate content in the Scaling Content Development Through Automation session at the upcoming Tools of Change for Publishing conference. How does data affect the structure of a story? Related:

Did it with .NET - Using Automatic Memoization Previous: What's in a Closure? Today I want to revisit our recursive Fibonacci number function from my previous article and see if there might be some ways to improve it by drawing on another functional programming technique. For reference, here's the Fibonacci function: delegateintFibonacciCalculator(int n);

47 Mind-Blowing Psychology-Proven Facts You Should Know About Yourself I’ve decided to start a series called 100 Things You Should Know about People. As in: 100 things you should know if you are going to design an effective and persuasive website, web application or software application. Or maybe just 100 things that everyone should know about humans! The order that I’ll present these 100 things is going to be pretty random. A Unified Labeling System for Transmedia Projects I’d like to develop a unified labeling for transmedia projects. The objective is to allow the audience to quickly and easily determine (a) if this is the kind of project they will like

Game Theory First published Sat Jan 25, 1997; substantive revision Wed May 5, 2010 Game theory is the study of the ways in which strategic interactions among economic agents produce outcomes with respect to the preferences (or utilities) of those agents, where the outcomes in question might have been intended by none of the agents. The meaning of this statement will not be clear to the non-expert until each of the italicized words and phrases has been explained and featured in some examples. Doing this will be the main business of this article. First, however, we provide some historical and philosophical context in order to motivate the reader for the technical work ahead. 1.

8 Things to Stop Doing Right Now The main purpose of this site is to help you be who you want to be and live the life you want to live. I think everyone deserves that at the bare minimum, and I believe that everyone can achieve it. Therefore, a lot of the messages that I share here are positive, inspiring and action orientated. With this post I want to change direction, and not cover the things you should be doing, but the things you shouldn't be doing. I'm not even going to be half-hearted about it and say you should 'probably' stop doing these things or 'you can if you want'.

Emerging Applications of Transmedia - Transmedia Digest Feb 14 2012 As transmedia storytelling becomes more common it is being rolled out across a variety of industries and in many different applications. Entertainment The transmedia approach emerged over the past decade in the entertainment industry. The Matrix franchise was one of the early transmedia narrative successes. The use of transmedia narratives is now moving from the industry’s innovators and into the mainstream.

Clickable chart of distribution relationships Probability distributions have a surprising number inter-connections. A dashed line in the chart below indicates an approximate (limit) relationship between two distribution families. A solid line indicates an exact relationship: special case, sum, or transformation. Click on a distribution for the parameterization of that distribution. Click on an arrow for details on the relationship represented by the arrow. Follow @ProbFact on Twitter to get one probability fact per day, such as the relationships on this diagram. The Dalai Lama’s 18 Rules For Living May 6, 2011 | 42 Comments » | Topics: Life, List At the start of the new millennium the Dalai Lama apparently issued eighteen rules for living. Since word travels slowly in the digital age these have only just reached me. Here they are. Take into account that great love and great achievements involve great risk.