**http://www.learner.org/interactives/geometry/index.html**

TSST Mathematics Course Strand F: AlgebraIntroductory ProblemF1: FormulaeF2: Algebraic ConceptsF3: Algebraic ManipulationF4: Solving Quadratic EquationsF5: Solving EquationsF6: Solving Inequalities Strand G: Relations, Functions and GraphsIntroductory ProblemG1: CoordinatesG2: Straight LinesG3: Using Graphs to Solve EquationsG4: Functions Strand H: Angle GeometryIntroductory ProblemH1: Angles and SymmetryH2: Angles, Circles and TangentsH3: Constructions and LociH4: Congruence and Similarity Numbers sites compiled by sue lemmer | Home | Maths Page | Interactive Maths | Math Reference | Tangrams | Tessellation | Time | Transformations | Puzzles Problems Games | History of Mathematics | Real Life Mathematics | Free Software | Shapes | Number | Data | Measurement | General Maths Sites | Math Magician Games Practise addition, subtraction, multiplication or division, then press print to receive a certificate giving your score, data and time taken

Développement du cylindre Hilbert and Cohn-Vossen wrote about the cylinder: "The circular cylinder is the simplest curved surface. It can be obtained from the simplest curves -the straight line and the circle- by moving a straight line around the circunference of a circle while keeping it perpendicular to the plane of the circle. Another way to get the cylinder is by rotating a straight line about an axis parallel to it. Thus the circular cylinder is a surface of revolution. The surfaces of revolution are an important class of surfaces, characterized by the property that they can be generated by rotating a plane curve about an axis lying in the plane of the curve." (Hilber and Cohn-Vossen.

PreAlgegra Chapter 1 Whole Numbers 1-1 Introducing Whole Numbers1-2 Naming Numbers1-3 Rounding Whole Numbers1-4 Adding Whole Numbers1-5 Subtracting Whole Numbers1-6 Multiplying Whole Numbers1-7 Dividing Whole Numbers1-8 Comparing Whole-Number Values1-9 Ordering Operations with Whole Numbers.1-10 Factoring Chapter 2 Integers 2-1 Introducing Integers2-2 Comparing Integer Values2-3 Introducing Absolute Values2-4 Adding Signed Integers2-5 Subtracting Signed Integers2-6 Combining Integer Addition and Subtraction2-7 Multiplying Signed Integers2-8 Dividing Signed Integers2-9 Combining Integer Multiplication and Division Chapter 3 Fractions 3-1 Introducing Fractions3-2 Converting Fractions to Higher Terms3-3 Reducing Fractions3-4 Converting Between Improper Fractions and Mixed Numbers3-5 Multiplying Fractions and Mixed Numbers3-6 Dividing Fractions and Mixed Numbers3-7 Finding Common Denominators3-8 Adding Fractions and Mixed Numbers3-9 Subtracting Fractions and Mixed Numbers3-10 Comparing Fractions

Shapes sites compiled by sue lemmer | Home | Maths Page | Interactive Maths | Math Reference | Tangrams | Tessellation | Time | Transformations | Puzzles Problems Games | History of Mathematics | Real Life Mathematics | Free Software | Shapes | Number | Data | Measurement | General Maths Sites | Sort the Shapes

Against All Odds: Inside Statistics 1. What Is Statistics? Statistics is the art and science of gathering, organizing, analyzing and drawing conclusions from data. And without rudimentary knowledge of how it works, people can't make informed judgments and evaluations of a wide variety of things encountered in daily life. Go to this unit. Math Subject Matter Ultimate Math Series - Over 5,000 Printables - For All Grade Levels View Now... RWM103: Geometry Making sure that objects are of equal size is important in life. Whether pieces of furniture, automobiles, or just pieces of a candy bar shared between siblings, we often have to make sure objects are the same size and shape. Have you ever had to prove something to a child? Sometimes, the best way to do that is to give the child a series of logical statements and then show how it all summarizes to one conclusion.

Furbles2003.swf (application/x-shockwave-flash Object) “Furbles are the shape of things to come: this software is technology at its best and well worth the money.” John Dabell, TES Magazine Furbles started life as an idea for teaching statistics in an interesting way with children from KS1 to KS3. The original version was published in 2003 online, and its popularity spread. It has been downloaded and used over 20,000 times in the last five years. In 2006 Sherston Software commissioned me to write a commercial version.

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