Simple tool for building apps - AMBROWSE Picking the right communication protocol for your game | App42 PaaS Backend as a Service Blog In this blog post, I will discuss the trade-offs of the commonly used protocols for communication in realtime games. One of the most essential components of building a multiplayer game is the communication between players. Picking the right protocol for your game is crucial and impacts your game’s architecture and performance. AJAX/Long polling In this technique the client always keeps a parallel pending HTTP request open with the server. The main drawback with this approach is when it comes to performance. AJAX Server Push Another AJAX based technique is the server push. This is the most commonly used protocol in realtime games. One can think of UDP as a simplified version of TCP. If you do decide to use UDP – its recommended that you use TCP in conjunction with UDP. WebSocket The most popular feature of HTML5 for game developers is WebSocket. That covers the most common technologies and protocols that game developers use for communication in multiplayer games. What we are doing?
WOPE – HTML5 Multi Screen Framework – Enterprise Edition ShepHertz Technologies Pvt. Ltd. | EcoSystem for App Development iPhone Emulator for Windows | Cross Platform Mobile Apps | Test iPhone Apps | Android App Designer | MobiOne Web Image MobiOne Studio Build cross-platformmobile apps in minutes more details used by Enterprise Edition Supports the entire mobile app lifecycle Download 15 day free trial Buy Now All upgrades are free Support F.A.Q. & Support Forums What is MobiOne? Create mobile apps and Web sites in just minutes - without touching a line of code Supports iOS and Android App design and testing - includes an iPhone emulator, iPad emulator and Android emulator Build App Store ready Apps on Windows! View All the Features TAKE a closer look MobiOne Studio provides unmatched ability to design, test and inspect your mobileapps. Download Latest Update © 2014 Genuitec, LLC.
Make realtime multiplayer games using cocos2D | App42 PaaS Backend as a Service Blog Cocos2D is a popular open source framework for building iPhone games. Its quite powerful and can be used to develop a wide range of 2D games. Here is a list of some of the apps on the appstore developed using Cocos2D. This blog describes how to develop realtime multiplayer games using Cocos2D by integrating with the AppWarp apis. AppWarp is a new cloud framework which allows you to develop cross-platform realtime multiplayer games by taking care of all the networking, routing and messaging between players. You can get an overview of AppWarp here. There are many tutorials on how to use Cocos2D – one great one can be found here. The best way to get started on making your first realtime multiplayer Cocos2D game is to download the sample project code from our git repo here. Here is a screenshot of how it should look once setup. Enter your name in the first screen and hit ‘start’. Both the devices should see the following screen at this time. 1. 2. 3. 4. Visit our iOS developer guide.
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How to Create Geo Spatial Enabled Apps | App42 PaaS Backend as a Service Blog Today a significant market share is acquired by Geo Spatial enabled apps on all famous app stores. There are few consideration and challenges while making Geo enabled apps. Lets first look into what it really takes to give the power of Geo Spatial to your app. There are two main components in Geo Spatial enabled applications, one is creating the data source for geo points and another in searching the data source for given input. For example, if you want to create an app for café search, you have to first create the data source of café by creating data points in it. Here data points are individual café at specified location.
Andromo - Make Android and Kindle Fire Apps for Free. No Coding Required. AppWarpS2 On-Premise Gaming Server Alpha Release We’re excited to announce the alpha release of AppWarpS2, our on-premise gaming server solution! We launched AppWarp cloud less than a year ago and have seen great adoption in the multiplayer developer community. One of the features often requested was the ability to host and extend the server side by the developers themselves. The release of AppWarpS2 fulfills those requirements. AppWarpS2 allows developers to tap in and extend the same server engine that powers our cloud product. Using our server side libraries and SDK, developers have the ability to build their own full-fledged Java game server. unity3d mmo online cards multiplayer co-op AppWarpS2 comes with great getting started guides and samples for different scenarios and client platforms. Conforming with ShepHertz developer-friendly strategy, AppWarpS2 will be free for developers up-to 500 CCUs. Visit our AppWarpS2 page to register, log-in and download the setup.
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