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8 Insights About The Coming Era Of Interactive Design

8 Insights About The Coming Era Of Interactive Design
It’s all moving so quickly. Just yesterday, we were amazed by the miracle of making calls from our cars. Now we’re furious when our 4G cuts out while streaming an HD video on a four-inch touch screen, just because we’re 50 feet underground riding the subway. Connecting is a short documentary by Bassett & Partners and Microsoft that explores how our lives (and our gadgets) have and will change in a more connected world. It’s 18 minutes long but very worth the time, as it features interviews with designers from Method, Twitter, Arduino, Frog, Stamen, Microsoft, and Nokia. As you watch, you’ll see a general consensus on a few really important points. Our phones demand too much attention, detracting from our real experiences. When you mix all of these ideas into a blender, you definitely spot some dichotomies--how can we pull our attention from our phones when the Internet is a superorganism of all mankind’s thought? But that doesn’t make any of the ideas wrong.

On Sale At Last: Twine, Your Gateway To The Internet Of Things A year ago, two MIT Media Lab graduates raised half a million dollars on Kickstarter to create Twine, a cigarette-pack-sized chunk of Internet magic that promised to turn any object in your home into a web-connected, interactive "smart product." Want your basement pipes to send you a text message when they’re in danger of freezing up, or your garage door to ping you if you forget to close it? No problem: With Twine, building your own personal "Internet of things" is supposed to be easier than programming a VCR. And now that the product is available for purchase, it looks like creators John Kestner and David Carr have very nearly delivered on that ambitious promise. How do you get a non-hacker to even understand a device like Twine? But Twine is also intriguingly mysterious: Flip the rubbery, featureless box over on its back and two instructions reveal themselves: "Place this side up," and "go to Twinesetup.com." But you can get much more creative than that.

10 Great Places to Find Graphic Design Jobs Articles April 21, 2008 If you are a graphic designer looking for freelance graphic design jobs or full-time graphic design jobs then you have come to the right place. Below is a list of 10 great places to find graphic design jobs. What if I’m not looking for a job yet? One of the best things you can do is research jobs you might be interested in for the future. Write down what the requirements are such as technical skills and years of experience so you can prepare yourself better. Top Ten Websites to Find Graphic Design Jobs 1. Corflot hosts over 80,000 graphic design portfolios and currently has over 700 job listings. 2. The Behance job board is new, but growing fast so be sure to check their listings before the competition gets even rougher! 3. Authentic jobs lists hot new graphic design jobs every week, both full-time and part-time. 4. The AIGA’s reputation speaks for itself and its design jobs section is a great place to find some amazing job opportunities. 5. 6. design:related 7. 8.

Cinemagraphs I really enjoy the Cinemagraphs by Jamie Beck and Kevin Burg. At a first glance you might not even be aware of that something in the picture is moving, while everything else stands still. Though their pictures aim to capture the most delicate parts of life, fleeting moments of time, the beat of a city or the breath of a human. All images © Jamie Beck & Kevin Burg

DQI | Systems Design - The Eindhoven School Performing and Visual Arts News and Commentary - HuffPost Arts La Experiencia del Usuario Hassan Montero, Yusef Martín Fernández, Francisco J. Resumen: Revisión y análisis de diferentes modelos teóricos y propuestas metodológicas, con el objeto de clarificar y componer una aproximación a la Experiencia del Usuario. 1. HCI y Usabilidad La Interacción Persona-Ordenador (HCI, Human-Computer Interaction) es un área de estudio centrada en el fenómeno de interacción entre usuarios y sistemas informáticos, cuyo objetivo es proporcionar bases teóricas, metodológicas y prácticas para el diseño y evaluación de productos interactivos que puedan ser usados de forma eficiente, eficaz, segura y satisfactoria. Puesto que las variables que intervienen en este fenómeno interactivo son muy diversas, necesariamente y como indica Hartson (1998), la HCI es interdisciplinar en su práctica y multidisciplinar en su origen. La Usabilidad, o Calidad de Uso, es un concepto central e inherente a la HCI. Limitaciones del enfoque 'tradicional' 2. Origen Definición Figura 1: Arhippainen y Tähti (2003) 3. 4.

Zefrey Throwell's 'Sucked Up In The Devil's Bed' At Leopold-Hoesch Museum (PHOTOS) Human ashes and illegal powdered substances are not typically the go-to ingredients for works of art. At least not works that make it into reputable galleries. But in a new art exhibit at the Leopold-Hoesch Museum in Cologne, Germany, US-based artist Zefrey Throwell is exhibiting works that use cremated remains and methamphetamine as the primary media. Titled 'Sucked up in the Devil's Bed," the exhibit is dedicated to the artist's father's debilitating relationship with quite possibly the most horrific of drugs— meth. Zefrey Throwell, "Douglas Throwell #2, 56 Years Old ," 2012, 127cm x 96.5cm, human ash, methamphetamine, acrylic on paper. Throwell's father, a life-long drug addict, died tragically of a meth overdose six years ago at the age of 59. Throwell decided to create portraits of his dad over the years. Throwell also told Speigel Online that his exhibit is also part of a movement toward recognizing meth's growing influence in places outside of the United States. Loading Slideshow

Djajadiningrat, Overbeeke, Wensveen

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