Glyphish – Great icons for great iPhone & iPad apps ikonic: 180 real iOS icons | Radesign ikonic is a set of 150 180 pixel-perfect icons designed specifically for iOS. The icons are highly consistent, compliant with Apple’s iOS HIG and look sharp on Retina displays. Why I created ikonic In my experience of designing over 25 iOS apps, I found two basic issues with the icons sets available in the market: The icons within an icon set are inconsistent with each other – they’re a muddle of sharp, rounded, minimal, detailed, thick and thin varieties. I created ikonic to address these two issues in particular. Why you should use ikonic High level of consistency in icon style and size makes your designs more professional.Apple recommended 40 x 40 px size means no resizing is required. Features Consistent and Minimalistic: Apple’s iOS HIG compliant: Easily modifiable: Specification 180 iconsPNG: 40 x 40 px & 20 x 20 px approx. | @2x naming | grey & white color (as per Apple’s iOS HIG)PSD: 40 x 40 px approx. | 100% shape layers Enlarged view Icons in use What users say Ben Boral Really great.
Free iphone toolbar icons | Blog | The Working Group Update: You can get the Retina Display version here: Lately we’ve been getting more involved in developing iPhone apps for our clients. iPhone apps have their own size and UI standards, so we decided to speed things up for you by sharing some clean and simple iPhone toolbar icons. Feel free to download this 160-piece set, and use it in on your own projects. If you decide to download or use them, please drop a link to this blog post. Thanks!
Ben Dodson: Dropping non-retina support in iOS 7 Back in June 2011, I posited that Apple should remove the 1x/2x toggle on iPhone apps running on the iPad and instead just use the retina versions at fullscreen. I’ve mainly been working on updating apps to be compatible with iOS 7 over the past month and I noticed that this change had been made and non-retina iPads (namely the iPad 2 and iPad Mini) now just use retina assets. The 1x/2x toggle is dead! The previous behaviour for iPads was that they would run a 320x480px boxed version of your app in the center of the display. If you pressed the 2x button, the app would be enlarged to 640x960px but would still use the same assets leading to a fuzzy mess. The retina iPads had it slightly better as they would use the larger assets and retina font smoothing leading to a better experience. This is fantastic news as it signals the end of non-retina device support. I’m really excited that we can now drop support for non-retina displays; it’ll definitely speed up some of my workflows.