background preloader

Why It's Time To Start BYOD In Your School

Why It's Time To Start BYOD In Your School
I remember fondly, my time as a young and plucky probationary teacher. Exploring the realities of classroom practice and experimenting with new pedagogy. I recall quite clearly the time when my first classroom was equipped with a single desktop computer. Today, it is equipped with 30 desktop computers, a projector, an interactive whiteboard, a visualiser, an A3 colour printer, a laser printer and even a 3D Printer. The Gradual Shift Yet, one could argue that somewhere on this journey, my pedagogy has lost focus and that there remains disconnect between my ambition for interactive learning through technology and the realities of my practice. Let’s explore this concept… From the teacher perspective, the learning environment could be seen as technology-rich, including the integration of teaching aides; an arsenal of technology placed at the teacher’s disposal. The flipped perspective, from the student’s point of view can be very different. Why BYOD? Next Generation Of Learning Related:  BYODBYODEd Tech

enseignants, élèves et jeux vidéo Kajabi | Tour > Overview AVAN / BYOD : savoir poser les bonnes questions (Photo personnelle, Expo DS11, Bouctouche NB, juin 2012) Le concept AVAN (BYOD), où l’accès à Internet au moyen de son appareil numérique est possible au sein d’un établissement d’éducation, occupe une place grandissante dans les discussions et les initiatives à caractère technopédagogique. On peut maintenant concevoir des réseaux sans fil, ouverts et néanmoins sécurisés où les intervenants dans un milieu éducatif (élèves, personnel, partenaires) font usage judicieux des outils en ligne et autres fonctionnalités du web. Pourtant, deux ans passées à peine, le discours dominant venant des administrateurs scolaires en étant un de blocage, parfois teinté du spectre du « méchant web » pouvant écorcher vives les pauvres brebis errantes dans le web ouvert. De voir un tel virage dans l’opinion grandissante des éducateurs (même s’il reste encore des opposants farouches) est un signe sain de petits pas menant vers une transformation de l’école telle qu’on la connaît depuis fort trop longtemps.

Donald Clark Plan B: BYOD: 7 reasons to leave them to their own devices BYOD isn’t a recommendation, it’s a realty. Everyone’s bought one and everyone uses one and everyone carries it around with them. When we organise a meeting or conference, we don’t send people an email telling them what device to bring, neither do we buy or lease a whole load of computers and hand them out. In our Universities few want to revive those expensive projects where every student was given a laptop or iPad. In business, BYOD is big business. BYOD (Bring Your Own Device) v BEND (Buy Everyone a New Device) Paul Hynes of the George Spencer Academy in Nottingham operates a BYOD policy that gives access to free, filtered web access (no passwords). 1. The big BYOD advantage is cost, the total cost of BEND in terms of purchase, leasing, insurance, maintenance and sustainability. 2. Why would you want to take a punt on untried technology that will bring fiscal, technical, insurance and pedagogic restraints, when much of the kit has already been bought and is in the hands of learners?

How To Know If You're Correctly Integrating Technology A common question that we hear from teachers about integrating technology into their classrooms is, “how do I know if I’m doing it right?” We love to hear this question because that tells us that the teacher is starting to analyze and evaluate how they are integrating technology and are looking for a way to gauge their effectiveness. We feel that the Technology Integration Matrix (TIM) best addresses the question of “doing it right.” According to the Arizona K-12 Center at Northern Arizona University , “the TIM is designed to assist schools and districts in evaluating the level of technology integration in classrooms and to provide teachers with models of how technology can be integrated throughout instruction in meaningful ways.” There is more than one version of the TIM but the one that we most commonly refer to with our staff was produced by the Arizona K12 Center at NAU. What is The Technology Integration Matrix? Download PDF of the Technology Integration Matrix

Créer des jeux vidéo : 15 logiciels gratuits Publié par Jean Luc-Raymond le 31 mars 2012 sur netpublic.fr Comment créer des jeux vidéo avec simplicité ? La question se pose pour les EPN (espaces publics numériques) qui souhaitent se lancer dans ce type d’activités sans se perdre dans des connaissance techniques ardues qui peuvent dérouter les publics. Le blog LudoScience (laboratoire scientifique de recherche sur les jeux vidéo) consacre un article à ce sujet : des outils simples d’accès pour créer des jeux vidéo qui recense des applications et logiciels spécialisés qui permettent de se lancer dans cette aventure créative. But de cette note : montrer que la réalisation de jeux en contexte pédagogique fait sens et que ce projet est envisageable dans le cadre de différents dispositifs d’apprentissage. Écrire pour créer : la fiction narrative Quandary : Avec ce logiciel, on peut créer des histoires dont vous êtes le héros avec une publication du récit ainsi réalisé sur Internet. Création de jeux vidéo avec graphismes 2D Licence :

20+ Tools to Create Your Own Infographics A picture is worth a thousand words – based on this, infographics would carry hundreds of thousands of words, yet if you let a reader choose between a full-length 1000-word article and an infographic that needs a few scroll-downs, they’d probably prefer absorbing information straight from the infographic. What’s not to like? Colored charts and illustrations deliver connections better than tables and figures and as users spend time looking back and forth the full infographic, they stay on the site longer. While not everyone can make infographics from scratch, there are tools available on the Web that will help you create your very own infographics. Read Also: The Infographic Revolution: Where Do We Go From Here? What About Me? “What About Me?” Vizualize.me Vizualize.me allows you to create an online resume format that is beautiful, relevant and fun, all with just one click. Piktochart easel.ly Visual.ly Infogr.am Many Eyes Venngage iCharts Dipity Timeline JS StatSilk InFoto Free Photo Stats More Tools

Bring Your Own Device (BYOD) in Schools - Considerations | Colour My Learning Many schools are looking to implement Bring Your Own Devices (BYOD) to give students and staff access to personal devices such as laptops, tablets and smartphones in classrooms. As technology becomes more and more affordable, students will undoubtedly have access to internet enabled devices at home for learning. However, due to schools budget constraints, the same cannot be said when they are in school. This causes a disparity in how they access information. So how do we address this inconsistency? Technology never stands still and it is becoming increasingly hard for schools to keep up, especially on a limited budget. So, what would a school need to consider when implementing BYOD? Planning Stage The planning stage for a scheme such as BYOD is especially key in ensuring the agreement and support of all parties involved. Communication: Start conversations with all stake holders; governors, parents, teachers, students and identify the strengths and weaknesses of BYOD. Final Thoughts

Related: