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Complete Beginner's Guide to Interaction Design

Complete Beginner's Guide to Interaction Design
Interaction design has its origins in web and graphic design, but has grown into a realm of its own. Far from merely working with text and pictures, interaction designers are now responsible for creating every element on the screen that a user might swipe, click, tap, or type: in short, the interactions of an experience. Newsletter Sign Up Original UX articles Curated Resources Never miss an issue! This article serves as a good jumping off point for people interested in learning more about Interaction Design. What is Interaction Design? Interaction Design (IxD) defines the structure and behavior of interactive systems. Interaction design began the day the first screen was designed to hold more than static copy. Interaction design has evolved to facilitate interactions between people and their environment. Common Methodologies Although interaction design spans myriad types of web and mobile applications and sites, there are certain methodologies that all designers rely on. Goal-Driven Design Related:  UXtweetedjgo1

OpenType OpenType® is a modern font format developed by Adobe® and Microsoft® to provide users with an accessible and advanced typographic toolset. OpenType improves on PostScript and TrueType just as the DVD trumped the video cassette. When deciding what format to choose, using the latest technology simply makes sense, but let’s dig a bit deeper and explore the ways OpenType makes life easier for typographers and graphic designers. OpenType is Efficient One Style = One File The PostScript format is limited to 256 characters per file. Based on Unicode, an OpenType file can contain up to 65,535 characters or glyphs. As a concrete example of the efficiency of the OpenType format, compare the multilingual PostScript version of FF Meta 1, a package of four type styles, with its OpenType successor. Narrow this example down to a single style (FF Meta Book), and we can see that the glyphs and metrics from several PostScript files are all included in one OpenType file. Mac and PC Compatible What’s Inside?

Startups, This Is How Design Works – by Wells Riley Beautiful web type — the best typefaces from the Google web fonts directory Lucius Annaeus Seneca60 AD Among the numerous faults of those who pass their lives recklessly and without due reflexion, my good friend Liberalis, I should say that there is hardly any one so hurtful to society as this, that we neither know how to bestow or how to receive a benefit. It follows from this that benefits are badly invested, and become bad debts: in these cases it is too late to complain of their not being returned, for they were thrown away when we bestowed them.

Higher Education Expert, Manja Klemenčič We are experiencing higher education reforms in Europe of unprecedented speed and extent. Higher education and research are at the forefront of the government policies aiming towards more innovative, more just, and more dynamic societies. Higher education institutions are seen as central players in European knowledge societies. The reforms have had profound implications on all higher education stakeholders, including, and especially, academics, researchers, and students. In my own research I try to understand the experiences of contemporary students in Europe and the quality of student engagement – student agency - within higher education and beyond. Expert Articles My research on students commenced with interest in student unionism, which I find crucial to understanding the functioning of higher education systems in Europe. Expert Recommended Articles

Formation UX/UI design - Certificat Ergonomie des interfaces La formation UX/UI Design, Ergonomie des interfaces, vise à garantir les compétences de professionnels impliqués dans la conception d’interfaces : chefs de projets, développeurs, webdesigners, responsables marketing etc. L’objectif de cette certification est de permettre à ces professionnels d’acquérir les outils méthodologiques de l’ergonomie digitaleet de la conception centrée utilisateur. Cette montée en compétence leur permettra de piloter efficacement le développement ou la refonte d’interfaces qu’elles soient logicielles, web, ou mobiles et tactiles. Notre certificat est inscrit à l’Inventaire de la Commission Nationale de la Certification Professionnelle (CNCP).

FFFFALLBACK - A simple tool for bulletproof web typography. 6-interview-questions-you-must-ask-if-you-want-to-hire-the-best-people There's no lack of sources for canned interview questions. A quick Google search on the phrase interview questions turns up about 20 million hits! Good luck with that. In 30 years of interviewing people for roles in fast-paced startup cultures, I've come to realize that the vast majority of standard interview questions are useless. Yes, I know that sounds harsh, but the reality is that most interviewing guidelines have been developed for larger companies that have square holes they need to fill with square pegs. If you wanted cookie cutter employees, you'd be running a cookie cutter business, and you're not doing that--right? Conformance, standardized qualifications, and a general lack of disruptive personality tend to work best for large companies. The most important thing I want to understand when hiring people is what drives them. So here are a few of the questions that I ask and why I ask them. Are you driven by the determination to succeed or the fear of failure?

Google Visual Assets Guidelines - Part 1 on Behance Google’s brand is shaped in many ways; one of which is through maintaining the visual coherence of our visual assets. In January 2012, expanding on the new iconography style started by Creative Lab, we began creating this solid, yet flexible, set of guidelines that have been helping Google’s designers and vendors to produce high quality work that helps strengthen Google’s identity. What you see here is a visual summary of the guidelines, divided into two Behance projects: Google design style: Executive Creative Director: Chris Wiggins Graphic Designers: Jesse Kaczmarek, Nicholas Jitkoff, Jonathan Lee, Andy Gugel, Alex Griendling, Christopher Bettig, Jefferson Cheng, Roger Oddone, Yan Yan, Zachary Gibson Guideline design: Art Director / Team Manager: Christopher BettigSenior Graphic Designer / Project lead: Roger OddoneDesigners: Alex Griendling, Christopher Bettig, Jefferson Cheng, Roger Oddone, Yan Yan, Zachary GibsonContributors: Web Studio, Brand Team, Creative Lab

Pew Future of the Internet Survey Report: Experts Predict Internet's Impact by 2025 The 2014 Survey: The biggest Internet impacts by 2025 Good or bad, what do you expect to be the most significant? Internet experts and highly engaged netizens participated in answering an eight-question survey fielded by Elon University and the Pew Internet Project from late November 2013 through early January 2014. One of the survey questions asked respondents to share their answer to the following query: Make your prediction about the role of the Internet in people's lives in 2025 and the impact it will have on social, economic, and political processes. Full content of the survey report, which is an analysis of more than 150 pages of responses from nearly 1,500 survey participants, follows below. < Get the downloadable PDF >. To read the responses from survey participants who took credit for their answers to the question, please click here: Digital Life in 2025: - Prof. More-hopeful theses Daren C.

User Experience Project iOS Fonts Guide de l’innovation centrée-usager Ce guide - ou plutôt cette "boussole" - propose aux innovateurs quelques clefs de lecture et pistes méthodologiques pour innover aux contacts des usagers. Il est issu de plusieurs années d’observation de projets d’expérimentation par l’usage dans le cadre du programme PACA Labs. Un travail coordonné par Fabien Labarthe et Renaud Francou. Qu’a t-on à gagner à innover avec et pour les usagers ? Comment peut-on s’y prendre ? Quel rôle peuvent jouer les designers et les chercheurs en sciences humaines et sociales dans ces nouvelles approches de l’innovation ? Dans un monde numérique où l’innovation se pense de plus en plus en « Beta permanente », où les produits et services évoluent sans cesse, la prise en compte des usages devient un mode opératoire à part entière. Dès lors, il peut être utile aux innovateurs de se munir d’une « boussole », qui les aiguille dans la mise en œuvre des différentes étapes complexes, mais passionnantes qui jalonnent ces processus. Sommaire : Auteurs :

Adapting To A Responsive Design (Case Study) Advertisement This is the story of what we learned during a redesign for our most demanding client — ourselves! In this article, I will explain, from our own experience of refreshing our agency website, why we abandoned a separate mobile website and will review our process of creating a new responsive design. At Cyber-Duck, we have been designing both responsive websites and adaptive mobile websites for several years now. Why Adapt To A Responsive Design? Our redesign story starts in August 2012. We used jQuery Mobile to create our previous mobile-optimized website as a quick fix for the increasing number of mobile users on our ageing desktop website. We produced our tablet and mobile websites specifically with users of these devices in mind — performance was our top priority. Changing Our Approach Despite this, several factors led us to decide that this approach was no longer sustainable for our own website: The first two were not ideal, but at least manageable. Third-Party Scripts The CSS: