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The Gamut Mask - FREE Interactive color harmony tool for painters

The Gamut Mask - FREE Interactive color harmony tool for painters
The Gamut Mask is a great way to created harmonic color schemes. It simplifies your color choices and saves you lots of time and paint in achieving unified color palettes quickly and easily. This Gamut Mask Tool was developed by me (Richard Robinson) and is provided to you free to use. The original concept of the Gamut Mask was developed by James Gurney (www.jamesgurney.com), artist and author of the fantastically illustrated Dinotopia books (www.dinotopia.com). Below are some samples of harmonic color schemes achieved by using the Gamut Mask. First I designed an image with a limited value study.

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Here is a very simple little app I wrote in... Here is a very simple little app I wrote in AutoHotkey for Windows to help productivity. The artists I’ve attempted to give this to were horrified and sickened by the idea of it. It floats in the corner of your screen.

Free Art Tool Released Thanks to Epic Friday At Epic, we have a fun monthly tradition known as Epic Friday, which gives employees a break from ongoing tasks and provides a platform for us to work on pet projects. One day each month, we’re encouraged to be creative and productive solely within the context of “making cool stuff” that benefits our games and technology development process. Epic Games Senior Environment Artist Warren Marshall recently set out to refine his manual drawing skills. While Warren is both highly technical and artistic, he felt the need to revisit the basics and learn more about perspective. “Gotta grind those fundamentals,” he said. Voicing how making perspective grids by hand can be frustrating, he continued, “The programmer in me wanted to do something cooler. More Thoughts on Layout Sorry it's been so long....Happy New Year. I hope the layout posts have been interesting. When I first went to CalArts, I was so convinced that I was going to be an animator that I paid no attention to learning about layout. Then, when I found my way into the story department, I really struggled to grasp how to (as I saw it back then) "fill out the background behind the characters".

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