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March/April 2006, Volume 41, Number 2

March/April 2006, Volume 41, Number 2

Many-to-Many: | E-learning | Seconds out, round two Events in Silicon Valley have, traditionally, had a trickle-down effect on teaching and learning. But with the arrival of the internet and teachers who write blogs regularly, the valley is beginning to have a more immediate influence on education. One idea being banded about the "blogosphere" is that we are experiencing the second phase of the development of the web or "web 2.0", with the explosion of new web services, applications, and business models that are helping to reshape the net. If the early version of the web took a "top-down" approach to content, which consisted mainly of standalone and static web pages that were hard to update, web 2.0 takes a more "bottom-up" approach - where web services and applications allow users to publish content without the need to write code and exploit the network's potential to support greater social interaction and collaboration. Like the web itself, the early promise of e-learning - that of empowerment - has not been fully realised. Folksonomy

eBusiness & Consulting Mobile Instant Messaging Meets Social Networking: Twitter - A Beginner's Guide - Robin Good's Latest News What exactly is Twitter? The basics ''Twitter is for staying in touch and keeping up with friends no matter where you are or what you're doing. For some friends you might want instant mobile updates--for others, you can just check the web. Invite your friends to Twitter and decide how connected you want you to be.'' As the Twitter team make clear in their description, Twitter is basically a way of sending out messages to groups of friends, or even to the general public, from a website, mobile phone or Instant Messaging client. Every time you post a new message, which must be less than 140 characters long, that message is relayed to all of the people in your friends list, published to your personal Twitter home page, and added to the public home page unless you tell it otherwise. Friends with Twitter activated on their mobile phones will receive your message, and can reply to it, via SMS. Your online presence Get started What do I need to use Twitter? How are people using Twitter? Conclusions

iMente, Información Inteligente. Sigue tu marca de forma ilimitada ¿Quieres seguir todo lo que se dice sobre tu marca en medios, blogs y redes sociales, pero tu sistema de monitorización te envía información irrelevante? No sería perfecto si pudieras…: Configurar búsquedas por palabras clave basadas en los términos que tú decidas Filtrar y analizar tus resultados de tu monitorización en tiempo realCrear newsletters e informes rápidamente Pide una demo Usa Augure Monitor durante 15 días sin compromiso Indicadores relevantes en tu monitorización Destaca tu cobertura digital y el impacto de tus campañas:Amplio abanico de indicadores (audiencia, equivalencia publicitaria, retweets, Me Gusta…)Informes e-reputación, benchmarks, ROI de campañasExportación en Excel los resultados de tu monitorización

Blog de Pablo Mancini Life With Alacrity: Tracing the Evolution of Social Software The term 'social software', which is now used to define software that supports group interaction, has only become relatively popular within the last two or more years. However, the core ideas of social software itself enjoy a much longer history, running back to Vannevar Bush's ideas about 'memex' in 1945, and traveling through terms such as Augmentation, Groupware, and CSCW in the 1960s, 70s, 80s, and 90s. By examining the many terms used to describe today's 'social software' we can also explore the origins of social software itself, and see how there exists a very real life cycle concerning the use of technical terminology. 1940s — Memex The earliest reference that I can find to people using computers to collaborate with one another is from the 1940s. Near the end of World War II, in 1945, Vannevar Bush wrote a seminal article on the future of computing in As We May Think. Later on, the article discusses Memex's further benefits to groups: "And his trails do not fade. 1960s — Augmentation

Clay Shirky&#039;s Internet Writings Contexto Educativo - Revista digital de Educación y Nuevas Tecno l filósofo Platón inventó el "mito de la caverna" para aludir al mundo de las apariencias. En su obra explica este mito, según el cual los hombres serían prisioneros encadenados en una oscura caverna y que, por estar en tan incómoda situación, sólo pudieran ver frente a sí las sombras proyectadas de otros hombres y de las cosas, a causa de un fuego que tuvieran tras de sí, pero que no podrían ver. Por no tener otra manera de percibir su mundo, esas sombras serían, para ellos, . urante toda la historia del arte occidental, los artistas, los espectadores, los comitentes, los críticos, se han debatido en torno a la cuestión de si el arte debe ser mimesis, es decir, tratar de imitar a la naturaleza o, en cambio, debe buscar la forma más "eficaz" para la función para la que está destinado. l semiólogo Omar Calabrese, en su Documento de Trabajo titulado "La intertextualidad en Pintura", realiza una detallada lectura del cuadro , del pintor Hans Holbein el Joven. Galería Nacional. {*style:<i>

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