14 Educational Games to Teach Your Kids About Business If you have ever seen the presentation Shift Happens, then you, like me, likely lose sleep over the fact that our educational system really isn’t set up to teach our children real-life business and entrepreneurial skills. Take a look at a few facts from the movie: The top 10 jobs we will have in 2010 did not exist in 2004 (as in, we are currently educating our children for jobs that don’t exist yet)In 2004, Nintendo invested more than $140 million dollars in research and development, yet the US Government spent less than half that much on research and innovation in educationA week’s worth of content from the New York Times contains more information than a person was likely to come across in a lifetime in the 18th century.
Games for high school students,fun educational online game site for teens,business activities for college students,youth Hello, welcome to Learn4Good.com, where you can play free fun online games & interesting business strategy simulation activities. Exercise & challenge your brain. Be the best that you can be, and enjoy these games with friends and family. If you are a tycoon game enthusiast, prepare yourself for an epic economics and trade game set in an enthralling period in American history. Frontier takes you on an in-depth journey back in time to the Wild West, and the opportunity to choose between a life of dignified trade and nobility, or a life of thrills, spills and petty crime!
What's Up In Finance? . Games . It Costs What?! Emma, Byron, Kevin and Maria are four good friends. They all went to the electronics store and purchased the latest and greatest digital music player. The price of the music player was $350.00. . .but when all was said and done, each of the four friends ended up paying a different amount. How is that possible?! 14 Educational Games to Teach Your Kids About Business « Freeschool Posted by freeschool on December 24, 2007 eMoms at home lists fourteen educational games you can use to teach your kids about business. Here’s a summary: Board Games Monopoly – “the grandfather of all money & investment games”KidsWealth Money Kit – “teach kids to manage real money in a safe, structured, and supported manner”Stock Rush Game – “all the basic principles of trading used in the real world”
Motivational Quotes of the Day Selected from Laura Moncur's Motivational Quotations - April 15, 2014 We shall not fail or falter; we shall not weaken or tire...Give us the tools and we will finish the job. Sir Winston Churchill (1874 - 1965), BBC radio broadcast, Feb 9, 1941 Use Classroom Contests as Student Motivational and Classroom Mangement Tools. Incorporating classroom contests (and of course the contests giveaways) in your classroom programs are a fabulous way of building student motivation and managing your classroom effectively. Twice a year in my class, we had a contest each of which lasted for one month: 1. A Halloween contest in October.2.
The Best Resources For Beginning iPad Users Though I haven’t gotten an iPad yet (NOTE: Now I have!), we did get one for my mother-in-law. So, with an eye towards helping her now, and me in the future, I put out a call to readers to their suggested resources as well as hunting for them on my own. You might also be interested in The Best Sites For Beginning iPhone Users Like Me. Here are my choices, and choices suggested by readers (their recommendations are better than mine!), as The Best Resources For Beginning iPad Users: Serious games for serious topics Everyone wants to increase engagement and retention for learners, especially if the topic is an important one where compliance or business success is at stake. In addition to their underlying theoretical rationale, games have been shown—in practice and under a variety of circumstances—to be successful in terms of both engagement and retention. However, are games appropriate for all topics, in particular, serious ones? Can the design of a game, or even the fact that a game is being used, induce a sense of frivolity that lessens the impact of the learning? "Serious games" is a term that has evolved to describe the use of games in education, training, health, and public policy. Serious games do more than add window-dressing or fun to an otherwise serious (and potentially dull) learning task.
Ten Simple Strategies for Re-engaging Students Updated 01/2014 Last week I observed a tired classroom. My English 101 class looked bored and uninterested in the discussion we were having. Computers & Education - Reviewing the need for gaming in education to accommodate the net generation Abstract There is a growing interest in the use of simulations and games in Dutch higher education. This development is based on the perception that students belong to the ‘gamer generation’ or ‘net generation’: a generation that has grown up with computer games and other technology affecting their preferred learning styles, social interaction patterns and technology use generally. It is often argued that in education this generation prefers active, collaborative and technology-rich learning, i.e. learning methods that involve extensive computer use and collaboration among students. Gaming is then proposed as a new teaching method which addresses these requirements. This article presents the results of a survey which studied whether this discourse is also applicable to higher education students from the Netherlands and whether games, considered as active, collaborative and technology-rich learning experiences, are of greater importance in the formal education of today’s students.
Tips - How to Involve and Engage Students Student misbehavior isn't always about bad attitudes and "keeping reps" (reputation). Many times student misbehavior in the classroom happens because of boredom. When students are bored in class their brains begin to wander and they start thinking, "I wonder what would happen if I…" Then the little disruptions begin.